Player Matchup

Arachne
Arachne
Berlando
Arachne
Level 75
God Stats
6W - 9L
1,435 SR
Queue Stats
56W - 53L
1,503 Elo+
Solo
Terra
Terra
JTLadd
Terra
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 16L
1,445 Elo+
Party 2
Anubis
Anubis
NathanM4031
Anubis
Level 53
God Stats
0W - 1L
1,500 SR
Queue Stats
24W - 28L
1,440 Elo+
Party 2
Rama
Rama
Paulbeg
Rama
Level 64
God Stats
4W - 2L
1,519 SR
Queue Stats
63W - 59L
1,437 Elo+
Party 2
Amaterasu
Amaterasu
Splorkin
Amaterasu
Level 59
God Stats
3W - 3L
1,734 SR
Queue Stats
42W - 42L
1,431 Elo+
Party 2
Team Averages
Level 55
1,538 SR
1,451 Elo+

VS

Team Averages
Level 105
1,498 SR
1,442 Elo+
Geb
Geb
 
Geb
Level 131
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Da Ji
Da Ji
Ak1mbo
Da Ji
Level 105
God Stats
19W - 21L
1,531 SR
Queue Stats
187W - 200L
1,433 Elo+
Party 1
Medusa
Medusa
Rabbitlord
Medusa
Level 108
God Stats
8W - 7L
1,370 SR
Queue Stats
168W - 177L
1,429 Elo+
Solo
Shiva
Shiva
exampleKoT
Shiva
Level 138
God Stats
26W - 11L
1,595 SR
Queue Stats
251W - 280L
1,408 Elo+
Party 1
Anubis
Anubis
spikerkeka
Anubis
Level 42
God Stats
29W - 26L
1,494 SR
Queue Stats
104W - 106L
1,440 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
Berlando
Arachne
16
11 / 5 / 1
10,330
517
15,319
21,528
9,068
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Terra
JTLadd
Terra
12
0 / 2 / 4
8,434
422
5,614
15,252
14,992
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Anubis
14
1 / 3 / 7
9,194
460
10,301
10,528
6,199
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Magic Focus

Magic Focus

+20
Magical Power

Rama
Paulbeg
Rama
14
0 / 4 / 1
8,464
423
7,639
16,164
5,847
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Amaterasu
Splorkin
Amaterasu
14
1 / 6 / 1
8,864
443
8,293
21,056
13,426
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Geb
 
Geb
16
1 / 3 / 16
10,398
520
6,422
18,422
17,743
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Da Ji
Ak1mbo
Da Ji
18
7 / 4 / 12
11,862
593
16,210
17,287
8,407
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Medusa
Rabbitlord
Medusa
17
5 / 0 / 9
10,884
544
10,951
11,808
5,403
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

Shiva
16
1 / 2 / 10
11,085
554
11,269
16,112
12,014
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Anubis
spikerkeka
Anubis
18
6 / 4 / 11
11,733
587
17,257
15,601
8,461
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
78
13
Kills
20
20
Deaths
13
14
Assists
58
Player
Kills
Deaths
Assists
KDA
W
Geb
 
Geb
1
3
16
3
W
Da Ji
Ak1mbo
Da Ji
7
4
12
3.25
L
Arachne
Berlando
Arachne
11
5
1
2.3
L
Terra
JTLadd
Terra
0
2
4
1
L
Anubis
1
3
7
1.5
L
Rama
Paulbeg
Rama
0
4
1
0.13
W
Medusa
Rabbitlord
Medusa
5
0
9
9.5
L
Amaterasu
Splorkin
Amaterasu
1
6
1
0.25
W
Shiva
1
2
10
3
W
Anubis
spikerkeka
Anubis
6
4
11
2.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,166
Damage
62,109
84,528
Taken
79,230
49,532
Mitigated
52,028
29,950
Healing
25,080
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Geb
 
Geb
6,422
1,290
0
2,904
18,422
17,743
375
4,108
14,314
28,619
0
W
Da Ji
Ak1mbo
Da Ji
16,210
5,186
0
2,902
17,287
8,407
609
2,247
15,040
80
106,154
L
Arachne
Berlando
Arachne
15,319
10,000
0
6,625
21,528
9,068
0
7,879
13,649
0
89,997
L
Terra
JTLadd
Terra
5,614
1,436
4,093
4,908
15,252
14,992
0
5,698
9,554
23,071
0
L
Anubis
10,301
105
0
2,892
10,528
6,199
42
3,573
6,955
59,105
0
L
Rama
Paulbeg
Rama
7,639
5,835
0
5,688
16,164
5,847
0
2,151
14,013
0
75,675
W
Medusa
Rabbitlord
Medusa
10,951
4,616
0
4,009
11,808
5,403
3,808
2,748
9,060
0
86,451
L
Amaterasu
Splorkin
Amaterasu
8,293
3,484
0
5,744
21,056
13,426
0
5,156
15,900
0
58,732
W
Shiva
11,269
2,247
880
6,956
16,112
12,014
1,025
2,990
13,122
0
74,259
W
Anubis
spikerkeka
Anubis
17,257
1,251
0
7,429
15,601
8,461
924
6,703
8,898
93,713
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,286
Gold Earned
55,962
477
Minions Killed
541
0
Camps Cleared
0
1,859,186
Distance Traveled
1,876,624
28
Wards Purchased
38
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Geb
10,398
520
38
2
0
391,111
17
W
Da Ji
11,862
593
124
6
0
424,015
4
L
Arachne
10,330
517
106
5
0
427,483
8
L
Terra
8,434
422
37
2
0
383,275
7
L
Anubis
9,194
460
103
5
0
371,095
5
L
Rama
8,464
423
116
6
0
313,172
2
W
Medusa
10,884
544
116
6
0
371,903
8
L
Amaterasu
8,864
443
115
6
0
364,161
6
W
Shiva
11,085
554
126
6
0
359,869
5
W
Anubis
11,733
587
137
7
0
329,726
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role