Player Matchup

Artemis
Artemis
 
Artemis
Level 142
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ymir
Ymir
DJValle3
Ymir
Level 160
God Stats
27W - 6L
1,670 SR
Queue Stats
347W - 205L
1,807 Elo+
Party 2
Ishtar
Ishtar
RPEAPER
Ishtar
Level 159
God Stats
18W - 4L
1,840 SR
Queue Stats
243W - 109L
1,844 Elo+
Party 2
Team Averages
Level 154
1,670 SR
1,717 Elo+

VS

Team Averages
Level 101
1,549 SR
1,577 Elo+
Hades
Hades
 
Hades
Level 105
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ishtar
Ishtar
Ewik3745
Ishtar
Level 109
God Stats
2W - 4L
1,552 SR
Queue Stats
67W - 64L
1,582 Elo+
Party 1
Cabrakan
Cabrakan
Imabear12345678
Cabrakan
Level 88
God Stats
5W - 5L
1,596 SR
Queue Stats
256W - 211L
1,648 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
 
Artemis
15
11 / 0 / 4
9,986
908
22,687
10,446
4,960
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Ymir
13
3 / 4 / 10
8,323
757
12,933
14,799
10,288
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Ishtar
RPEAPER
Ishtar
12
1 / 1 / 10
8,497
772
7,656
9,390
7,998
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
 
Hades
11
2 / 4 / 3
7,343
668
9,438
14,432
7,731
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ishtar
Ewik3745
Ishtar
11
2 / 7 / 2
7,414
674
11,315
14,161
5,233
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Cabrakan
10
1 / 4 / 1
7,412
674
4,158
17,467
16,808
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
11
15
Kills
5
5
Deaths
15
24
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Artemis
 
Artemis
11
0
4
13
L
Hades
 
Hades
2
4
3
0.88
W
Ymir
3
4
10
2
L
Ishtar
Ewik3745
Ishtar
2
7
2
0.43
L
Cabrakan
1
4
1
0.38
W
Ishtar
RPEAPER
Ishtar
1
1
10
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,276
Damage
24,911
34,635
Taken
46,060
23,246
Mitigated
29,772
11,792
Healing
3,882
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artemis
 
Artemis
22,687
13,860
0
5,118
10,446
4,960
1,575
4,470
5,976
0
47,705
L
Hades
 
Hades
9,438
914
367
1,794
14,432
7,731
0
4,437
9,995
19,467
0
W
Ymir
12,933
3,681
0
2,936
14,799
10,288
80
5,730
9,069
28,980
0
L
Ishtar
Ewik3745
Ishtar
11,315
5,633
0
312
14,161
5,233
0
3,201
10,960
0
27,371
L
Cabrakan
4,158
1,209
176
1,233
17,467
16,808
0
5,784
11,683
10,769
0
W
Ishtar
RPEAPER
Ishtar
7,656
3,580
1,902
1,836
9,390
7,998
264
3,899
5,491
389
20,626

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,806
Gold Earned
22,169
122
Minions Killed
77
9
Camps Cleared
2
579,366
Distance Traveled
546,527
9
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artemis
9,986
908
51
5
3
205,274
2
L
Hades
7,343
668
22
2
1
194,911
1
W
Ymir
8,323
757
36
3
3
177,133
4
L
Ishtar
7,414
674
44
4
1
165,763
4
L
Cabrakan
7,412
674
11
1
0
185,853
0
W
Ishtar
8,497
772
35
3
3
196,959
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role