Player Matchup

Nemesis
Nemesis
HeatproofLoki
Nemesis
Level 63
God Stats
0W - 3L
1,115 SR
Queue Stats
332W - 360L
1,293 Elo+
Party 2
Neith
Neith
WolfGirl8746
Neith
Level 48
God Stats
9W - 20L
1,394 SR
Queue Stats
21W - 45L
1,166 Elo+
Solo
Chiron
Chiron
donquecristal16
Chiron
Level 120
God Stats
65W - 89L
1,386 SR
Queue Stats
426W - 453L
1,379 Elo+
Solo
Anubis
Anubis
godmantwist
Anubis
Level 28
God Stats
0W - 2L
1,500 SR
Queue Stats
14W - 24L
1,270 Elo+
Party 2
Pele
Pele
jhnsmikal
Pele
Level 84
God Stats
2W - 4L
1,246 SR
Queue Stats
87W - 107L
1,299 Elo+
Solo
Team Averages
Level 69
1,328 SR
1,281 Elo+

VS

Team Averages
Level 80
1,409 SR
1,320 Elo+
Janus
Janus
 
Janus
Level 86
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Yemoja
Yemoja
Doniitello
Yemoja
Level 48
God Stats
3W - 3L
1,289 SR
Queue Stats
85W - 105L
1,202 Elo+
Solo
Sol
Sol
FairyQueenHayden
Sol
Level 144
God Stats
25W - 25L
1,581 SR
Queue Stats
255W - 265L
1,397 Elo+
Solo
Ishtar
Ishtar
Ripyizu
Ishtar
Level 65
God Stats
22W - 32L
1,226 SR
Queue Stats
231W - 274L
1,199 Elo+
Party 1
Loki
Loki
mikumiku212
Loki
Level 59
God Stats
56W - 36L
1,450 SR
Queue Stats
398W - 431L
1,300 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
12
2 / 2 / 0
7,497
417
6,850
14,397
5,260
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

11
0 / 7 / 2
6,765
376
4,200
12,594
5,116
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

14
4 / 4 / 0
8,385
466
6,042
13,632
5,296
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Anubis
13
1 / 2 / 1
7,855
436
7,432
15,988
8,903
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Pele
13
0 / 3 / 0
7,772
432
5,576
12,473
10,665
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
15
1 / 2 / 2
9,278
515
8,922
10,323
3,702
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Yemoja
Doniitello
Yemoja
13
3 / 3 / 5
9,126
507
3,656
11,559
8,046
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Jeweled Studs

Jeweled Studs

+20
Physical Power
+30
Magical Power
+10%
Cooldown Reduction
+20
Mp 5

17
4 / 0 / 0
10,054
559
10,675
12,474
4,666
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Ishtar
Ripyizu
Ishtar
15
6 / 1 / 6
9,493
527
13,814
13,810
5,902
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

15
3 / 1 / 2
9,178
510
10,588
12,677
4,667
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
32
7
Kills
17
18
Deaths
7
3
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Janus
 
Janus
1
2
2
1
W
Yemoja
Doniitello
Yemoja
3
3
5
1.83
W
4
0
0
4
L
Nemesis
2
2
0
1
W
Ishtar
Ripyizu
Ishtar
6
1
6
9
L
0
7
2
0.14
L
4
4
0
1
L
Anubis
1
2
1
0.75
L
Pele
0
3
0
0
W
3
1
2
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,100
Damage
47,655
69,084
Taken
60,843
35,240
Mitigated
26,983
19,401
Healing
29,097
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Janus
 
Janus
8,922
243
0
3,230
10,323
3,702
396
6,046
4,277
73,967
0
W
Yemoja
Doniitello
Yemoja
3,656
596
3,374
2,267
11,559
8,046
301
406
11,153
39,500
0
W
10,675
4,179
0
8,132
12,474
4,666
816
104
12,370
92,568
0
L
Nemesis
6,850
2,902
0
3,484
14,397
5,260
0
3,965
10,432
0
45,827
W
Ishtar
Ripyizu
Ishtar
13,814
7,808
0
5,452
13,810
5,902
185
0
13,810
0
65,000
L
4,200
1,573
95
1,413
12,594
5,116
61
2,932
9,662
0
44,514
L
6,042
2,322
600
3,595
13,632
5,296
810
1,961
11,671
0
47,365
L
Anubis
7,432
367
0
7,912
15,988
8,903
0
6,379
9,609
53,254
0
L
Pele
5,576
1,422
0
2,302
12,473
10,665
0
8,016
4,457
0
52,032
W
10,588
4,118
0
6,642
12,677
4,667
0
876
11,265
0
71,175

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,274
Gold Earned
47,129
376
Minions Killed
532
0
Camps Cleared
0
1,603,207
Distance Traveled
1,664,035
5
Wards Purchased
24
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Janus
9,278
515
121
7
0
353,712
0
W
Yemoja
9,126
507
57
3
0
288,250
4
W
Sol
10,054
559
145
8
0
307,318
14
L
Nemesis
7,497
417
68
4
0
414,091
1
W
Ishtar
9,493
527
101
6
0
314,137
4
L
Neith
6,765
376
62
3
0
256,197
0
L
Chiron
8,385
466
72
4
0
295,476
0
L
Anubis
7,855
436
96
5
0
305,992
4
L
Pele
7,772
432
78
4
0
331,451
0
W
Loki
9,178
510
108
6
0
400,618
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role