Player Matchup

Ravana
Ravana
GuiltyChampion_
Ravana
Level 124
God Stats
6W - 7L
1,470 SR
Queue Stats
395W - 422L
1,405 Elo+
Solo
Chaac
Chaac
TheDarkWanderer5
Chaac
Level 89
God Stats
11W - 6L
1,696 SR
Queue Stats
424W - 442L
1,444 Elo+
Solo
Danzaburou
Danzaburou
Trinityzero10
Danzaburou
Level 89
God Stats
9W - 6L
1,520 SR
Queue Stats
43W - 38L
1,358 Elo+
Solo
Hel
Hel
XelnithDarkGod
Hel
Level 126
God Stats
0W - 2L
1,261 SR
Queue Stats
87W - 115L
1,306 Elo+
Solo
Hera
Hera
arcane956
Hera
Level 88
God Stats
4W - 7L
1,307 SR
Queue Stats
75W - 79L
1,287 Elo+
Solo
Team Averages
Level 103
1,451 SR
1,360 Elo+

VS

Team Averages
Level 77
1,527 SR
1,376 Elo+
Ishtar
Ishtar
Anglekun
Ishtar
Level 83
God Stats
5W - 2L
1,790 SR
Queue Stats
30W - 26L
1,411 Elo+
Solo
Chaac
Chaac
BryAn131296
Chaac
Level 85
God Stats
4W - 3L
1,540 SR
Queue Stats
325W - 361L
1,381 Elo+
Solo
Hades
Hades
CrimsonMetal813
Hades
Level 37
God Stats
8W - 13L
1,408 SR
Queue Stats
24W - 37L
1,188 Elo+
Solo
Mercury
Mercury
Inkuto
Mercury
Level 67
God Stats
2W - 3L
1,500 SR
Queue Stats
89W - 91L
1,558 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
Karlitator
Ah Muzen Cab
Level 115
God Stats
3W - 3L
1,396 SR
Queue Stats
38W - 49L
1,340 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
4 / 6 / 8
14,366
423
20,879
28,138
29,683
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

20
13 / 7 / 4
15,698
462
51,943
50,485
98,725
Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Danzaburou
Trinityzero10
Danzaburou
20
4 / 5 / 5
15,408
453
15,658
32,799
17,322
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

7
1 / 2 / 2
9,464
278
1,377
3,952
1,074
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Hera
4
0 / 0 / 0
8,684
255
578
171
50
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ishtar
Anglekun
Ishtar
20
2 / 6 / 9
14,150
416
16,103
21,700
11,424
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

20
5 / 3 / 9
17,232
507
26,141
34,589
34,924
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

20
5 / 7 / 6
16,107
474
11,203
27,616
19,820
Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Mercury
Inkuto
Mercury
20
4 / 3 / 7
16,131
474
13,886
29,871
14,772
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ah Muzen Cab
Karlitator
Ah Muzen Cab
20
4 / 3 / 8
17,428
513
20,424
20,827
11,099
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
59
22
Kills
20
20
Deaths
22
19
Assists
39
Player
Kills
Deaths
Assists
KDA
W
Ishtar
Anglekun
Ishtar
2
6
9
1.08
W
5
3
9
3.17
W
5
7
6
1.14
L
4
6
8
1.33
W
Mercury
Inkuto
Mercury
4
3
7
2.5
W
Ah Muzen Cab
Karlitator
Ah Muzen Cab
4
3
8
2.67
L
13
7
4
2.14
L
Danzaburou
Trinityzero10
Danzaburou
4
5
5
1.3
L
1
2
2
1
L
Hera
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

90,435
Damage
87,757
115,545
Taken
134,603
146,854
Mitigated
92,039
41,692
Healing
36,209
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ishtar
Anglekun
Ishtar
16,103
7,732
0
2,021
21,700
11,424
0
758
20,440
0
107,331
W
26,141
7,329
0
14,516
34,589
34,924
2,077
0
33,099
0
124,174
W
11,203
421
171
5,375
27,616
19,820
5,390
705
26,132
100,833
0
L
20,879
5,857
0
7,095
28,138
29,683
0
3,472
24,666
0
110,524
W
Mercury
Inkuto
Mercury
13,886
6,529
0
6,656
29,871
14,772
1,639
0
29,368
0
134,658
W
Ah Muzen Cab
Karlitator
Ah Muzen Cab
20,424
9,370
0
7,470
20,827
11,099
8,383
420
20,222
0
164,139
L
51,943
7,304
408
21,312
50,485
98,725
1,406
4,467
46,018
0
140,002
L
Danzaburou
Trinityzero10
Danzaburou
15,658
4,017
976
10,961
32,799
17,322
5,704
3,167
29,632
0
122,524
L
1,377
282
222
718
3,952
1,074
0
22
3,930
12,126
0
L
Hera
578
117
0
0
171
50
0
75
96
7,089
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,620
Gold Earned
81,048
595
Minions Killed
828
0
Camps Cleared
0
1,914,345
Distance Traveled
3,076,897
4
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ishtar
14,150
416
123
4
0
549,016
1
W
Chaac
17,232
507
150
4
0
566,344
2
W
Hades
16,107
474
142
4
0
549,040
2
L
Ravana
14,366
423
156
5
0
594,907
1
W
Mercury
16,131
474
175
5
0
824,275
3
W
Ah Muzen Cab
17,428
513
238
7
0
588,222
1
L
Chaac
15,698
462
162
5
0
566,218
0
L
Danzaburou
15,408
453
244
7
0
601,312
0
L
Hel
9,464
278
14
0
0
120,153
2
L
Hera
8,684
255
19
1
0
31,755
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role