Player Matchup

Merlin
Merlin
Masters
 
Merlin
Masters
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Susano
Susano
Masters
 
Susano
Masters
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Erlang Shen
Erlang Shen
Masters
 
Erlang Shen
Masters
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Mulan
Mulan
Masters
Dashboarřd
Mulan
Masters
Level 160
God Stats
86W - 88L
1,618 SR
Queue Stats
1,639W - 1,585L
2,554 MMR
Solo
Izanami
Izanami
Masters
niipplelicker69
Izanami
Masters
Level 156
God Stats
2W - 1L
1,768 SR
Queue Stats
964W - 948L
2,677 MMR
Solo
Team Averages
Masters
Masters
Average Tier
Level 152
1,577 SR
1,946 MMR

VS

Team Averages
Masters
Masters
Average Tier
Level 147
1,534 SR
2,437 MMR
Janus
Janus
Masters
 
Janus
Masters
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Tsukuyomi
Tsukuyomi
Masters
BussyB
Tsukuyomi
Masters
Level 105
God Stats
7W - 5L
1,500 SR
Queue Stats
84W - 56L
2,537 MMR
Solo
Camazotz
Camazotz
Masters
ERuss87
Camazotz
Masters
Level 155
God Stats
8W - 5L
1,509 SR
Queue Stats
87W - 81L
2,862 MMR
Party 1
Ymir
Ymir
Masters
Marbach
Ymir
Masters
Level 160
God Stats
4W - 3L
1,618 SR
Queue Stats
650W - 583L
2,630 MMR
Party 1
Hou Yi
Hou Yi
Masters
Stages
Hou Yi
Masters
Level 156
God Stats
4W - 7L
1,545 SR
Queue Stats
448W - 415L
2,658 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
 
Merlin
18
3 / 6 / 1
11,973
499
15,528
18,600
8,878
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Susano
 
Susano
18
3 / 7 / 6
11,404
475
13,409
28,052
12,602
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Erlang Shen
 
Erlang Shen
17
1 / 8 / 7
11,228
468
15,373
34,697
42,304
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

17
2 / 7 / 2
11,466
478
19,336
30,615
35,047
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

18
1 / 5 / 1
11,211
467
14,189
19,632
8,482
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bans
Da JiUllrGuan Yu

VS

Bans
LancelotCabrakanKing Arthur
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
20
6 / 2 / 15
14,561
607
22,514
13,629
6,819
Gem of Focus

Gem of Focus

+70
Magical Power
+100
Health
+15
Mp 5

PASSIVE - Every time you cast an ability that costs mana you gain a stack of Focus for 10s, providing 5% Movement Speed and 5% Damage Increase, stacking up to 3 times.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Tsukuyomi
BussyB
Tsukuyomi
20
10 / 4 / 9
14,878
620
31,162
28,592
15,325
Seer of the Jungle

Seer of the Jungle

+50
Physical Power
+70
Magical Power
+35
Physical Protection
+25%
Attack Speed

PASSIVE - You deal 35% increased damage to Jungle Monsters and Jungle Bosses. Upon defeating a Large Jungle Monster or Jungle Boss, you gain the ability to see wards for 30s.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Camazotz
ERuss87
Camazotz
20
8 / 1 / 9
15,246
635
20,775
32,702
34,453
Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Ymir
Marbach
Ymir
19
2 / 3 / 20
13,102
546
6,472
31,780
44,699
Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Hou Yi
Stages
Hou Yi
20
7 / 0 / 10
14,450
602
22,917
17,472
8,191
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
96
10
Kills
33
33
Deaths
10
17
Assists
63
Player
Kills
Deaths
Assists
KDA
L
Merlin
 
Merlin
3
6
1
0.58
L
Susano
 
Susano
3
7
6
0.86
L
Erlang Shen
 
Erlang Shen
1
8
7
0.56
W
Janus
 
Janus
6
2
15
6.75
W
Tsukuyomi
BussyB
Tsukuyomi
10
4
9
3.63
L
2
7
2
0.43
W
Camazotz
ERuss87
Camazotz
8
1
9
12.5
W
Ymir
Marbach
Ymir
2
3
20
4
W
Hou Yi
Stages
Hou Yi
7
0
10
12
L
1
5
1
0.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

77,835
Damage
103,840
131,596
Taken
124,175
107,313
Mitigated
109,487
24,807
Healing
55,564
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Merlin
 
Merlin
15,528
469
304
2,931
18,600
8,878
0
6,228
11,979
123,679
0
L
Susano
 
Susano
13,409
2,682
0
435
28,052
12,602
0
5,037
22,767
0
93,862
L
Erlang Shen
 
Erlang Shen
15,373
7,633
769
8,770
34,697
42,304
0
8,036
26,034
643
45,239
W
Janus
 
Janus
22,514
2,027
248
4,148
13,629
6,819
1,689
1,723
11,806
138,847
0
W
Tsukuyomi
BussyB
Tsukuyomi
31,162
12,995
0
11,837
28,592
15,325
456
5,406
22,946
0
148,258
L
19,336
2,440
0
8,070
30,615
35,047
0
7,599
21,939
0
102,397
W
Camazotz
ERuss87
Camazotz
20,775
8,522
0
24,001
32,702
34,453
1,175
4,046
28,510
31
134,240
W
Ymir
Marbach
Ymir
6,472
2,588
1,179
8,097
31,780
44,699
448
6,517
24,968
32,510
0
W
Hou Yi
Stages
Hou Yi
22,917
15,774
0
6,054
17,472
8,191
7,087
917
16,053
0
145,928
L
14,189
4,221
0
3,528
19,632
8,482
0
1,081
18,361
3,757
113,704

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,282
Gold Earned
72,237
726
Minions Killed
809
0
Camps Cleared
0
2,091,467
Distance Traveled
2,455,897
23
Wards Purchased
28
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
11,973
499
223
9
0
391,822
4
L
Susano
11,404
475
123
5
0
469,339
3
L
Erlang Shen
11,228
468
27
1
0
430,873
7
W
Janus
14,561
607
224
9
0
486,089
6
W
Tsukuyomi
14,878
620
171
7
0
547,088
10
L
Mulan
11,466
478
167
7
0
399,759
6
W
Camazotz
15,246
635
188
8
0
495,964
2
W
Ymir
13,102
546
25
1
0
461,848
5
W
Hou Yi
14,450
602
201
8
0
464,908
5
L
Izanami
11,211
467
186
8
0
399,674
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role