Player Matchup

Charybdis
Charybdis
 
Charybdis
Level 43
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Anubis
Anubis
EloTricks_MMIII
Anubis
Level 127
God Stats
0W - 1L
1,500 SR
Queue Stats
85W - 89L
1,515 Elo+
Party 2
Thanatos
Thanatos
LithKur
Thanatos
Level 44
God Stats
0W - 1L
1,500 SR
Queue Stats
48W - 41L
1,520 Elo+
Solo
Jormungandr
Jormungandr
Simon128
Jormungandr
Level 28
God Stats
6W - 10L
1,343 SR
Queue Stats
6W - 10L
1,406 Elo+
Party 2
Amaterasu
Amaterasu
freesty1er
Amaterasu
Level 160
God Stats
6W - 6L
1,783 SR
Queue Stats
419W - 201L
1,726 Elo+
Party 3
Team Averages
Level 80
1,525 SR
1,534 Elo+

VS

Team Averages
Level 54
1,491 SR
1,499 Elo+
Achilles
Achilles
ByXaviarty22
Achilles
Level 97
God Stats
5W - 3L
1,388 SR
Queue Stats
159W - 149L
1,481 Elo+
Party 1
Hachiman
Hachiman
Gregblastx
Hachiman
Level 58
God Stats
11W - 7L
1,521 SR
Queue Stats
72W - 63L
1,490 Elo+
Party 1
Scylla
Scylla
SergiXD75
Scylla
Level 43
God Stats
1W - 0L
1,319 SR
Queue Stats
66W - 63L
1,461 Elo+
Party 1
Baron Samedi
Baron Samedi
Upperkut
Baron Samedi
Level 32
God Stats
5W - 2L
1,824 SR
Queue Stats
24W - 16L
1,586 Elo+
Solo
Erlang Shen
Erlang Shen
cLaw0007
Erlang Shen
Level 40
God Stats
2W - 2L
1,401 SR
Queue Stats
16W - 26L
1,478 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
 
Charybdis
13
0 / 12 / 0
8,670
347
6,519
25,269
11,195
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

17
1 / 11 / 5
10,989
440
11,976
21,863
10,249
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Thanatos
LithKur
Thanatos
20
5 / 5 / 1
13,576
543
9,957
20,204
11,809
Manikin Hidden Blade

Manikin Hidden Blade

+70
Physical Power
+95
Magical Power
+15%
Attack Speed

PASSIVE - If you have not taken or dealt damage in the last 5s and hit an enemy god, Jungle Monster, or Jungle Boss, they immediately take 20% of their Current Health as Physical Damage and are slowed by 25% for 3s.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Jormungandr
Simon128
Jormungandr
15
2 / 3 / 2
10,105
404
9,636
19,363
24,790
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Amaterasu
freesty1er
Amaterasu
19
2 / 7 / 1
12,379
495
18,602
34,432
30,559
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
ByXaviarty22
Achilles
20
2 / 4 / 7
14,050
562
15,823
24,296
17,979
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Hachiman
Gregblastx
Hachiman
20
12 / 2 / 3
14,345
574
24,058
24,860
10,233
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Scylla
SergiXD75
Scylla
20
7 / 4 / 7
13,537
541
14,334
16,359
6,263
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Baron Samedi
Upperkut
Baron Samedi
20
13 / 0 / 7
15,039
602
27,714
13,012
7,771
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Erlang Shen
cLaw0007
Erlang Shen
19
4 / 0 / 11
13,805
552
9,427
30,081
28,608
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
73
10
Kills
38
38
Deaths
10
9
Assists
35
Player
Kills
Deaths
Assists
KDA
L
Charybdis
 
Charybdis
0
12
0
0
W
Achilles
ByXaviarty22
Achilles
2
4
7
1.38
L
1
11
5
0.32
W
Hachiman
Gregblastx
Hachiman
12
2
3
6.75
L
Thanatos
LithKur
Thanatos
5
5
1
1.1
W
Scylla
SergiXD75
Scylla
7
4
7
2.63
L
Jormungandr
Simon128
Jormungandr
2
3
2
1
W
Baron Samedi
Upperkut
Baron Samedi
13
0
7
16.5
W
Erlang Shen
cLaw0007
Erlang Shen
4
0
11
9.5
L
Amaterasu
freesty1er
Amaterasu
2
7
1
0.36

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,690
Damage
91,356
121,131
Taken
108,608
88,602
Mitigated
70,854
36,899
Healing
53,760
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Charybdis
 
Charybdis
6,519
3,461
0
3,448
25,269
11,195
0
9,803
15,466
0
57,710
W
Achilles
ByXaviarty22
Achilles
15,823
4,767
0
12,709
24,296
17,979
1,476
1,187
23,109
0
108,346
L
11,976
508
0
2,622
21,863
10,249
0
11,963
9,900
75,034
0
W
Hachiman
Gregblastx
Hachiman
24,058
17,262
0
14,409
24,860
10,233
5,037
10,893
13,967
0
127,954
L
Thanatos
LithKur
Thanatos
9,957
4,034
0
16,511
20,204
11,809
0
4,174
16,030
0
136,938
W
Scylla
SergiXD75
Scylla
14,334
2,098
0
1,303
16,359
6,263
1,598
5,982
10,101
103,823
0
L
Jormungandr
Simon128
Jormungandr
9,636
2,573
76
846
19,363
24,790
0
6,558
12,805
44,811
0
W
Baron Samedi
Upperkut
Baron Samedi
27,714
3,105
1,784
9,460
13,012
7,771
537
3,006
10,006
127,557
0
W
Erlang Shen
cLaw0007
Erlang Shen
9,427
4,737
2,307
11,788
30,081
28,608
1,490
6,424
23,242
4,749
78,410
L
Amaterasu
freesty1er
Amaterasu
18,602
9,380
0
13,396
34,432
30,559
1,494
9,642
24,790
0
128,470

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,719
Gold Earned
70,776
664
Minions Killed
694
0
Camps Cleared
0
2,239,898
Distance Traveled
2,405,043
20
Wards Purchased
26
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Charybdis
8,670
347
73
3
0
354,681
0
W
Achilles
14,050
562
157
6
0
490,267
5
L
Anubis
10,989
440
124
5
0
374,038
7
W
Hachiman
14,345
574
141
6
0
431,617
1
L
Thanatos
13,576
543
195
8
0
520,303
3
W
Scylla
13,537
541
139
6
0
451,251
4
L
Jormungandr
10,105
404
59
2
0
494,288
5
W
Baron Samedi
15,039
602
164
7
0
517,744
8
W
Erlang Shen
13,805
552
93
4
0
514,164
8
L
Amaterasu
12,379
495
213
9
0
496,588
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role