Player Matchup

Baron Samedi
Baron Samedi
Cesarooooo
Baron Samedi
Level 123
God Stats
3W - 0L
1,629 SR
Queue Stats
145W - 135L
1,470 Elo+
Solo
Ishtar
Ishtar
chandrababu
Ishtar
Level 121
God Stats
2W - 4L
1,727 SR
Queue Stats
561W - 574L
1,527 Elo+
Solo
Cerberus
Cerberus
chaomancie
Cerberus
Level 113
God Stats
2W - 0L
1,500 SR
Queue Stats
255W - 250L
1,485 Elo+
Solo
Amaterasu
Amaterasu
evogrianne
Amaterasu
Level 88
God Stats
5W - 4L
1,527 SR
Queue Stats
275W - 250L
1,578 Elo+
Party 1
Cliodhna
Cliodhna
timbobodean
Cliodhna
Level 103
God Stats
4W - 3L
1,567 SR
Queue Stats
188W - 163L
1,545 Elo+
Party 1
Team Averages
Level 110
1,590 SR
1,521 Elo+

VS

Team Averages
Level 131
1,487 SR
1,486 Elo+
Medusa
Medusa
Exotiic_Prophecy
Medusa
Level 119
God Stats
0W - 3L
1,458 SR
Queue Stats
91W - 92L
1,500 Elo+
Party 2
Scylla
Scylla
ImmatureREDD331
Scylla
Level 107
God Stats
0W - 2L
1,213 SR
Queue Stats
30W - 39L
1,443 Elo+
Solo
Olorun
Olorun
TxViciousLiz
Olorun
Level 147
God Stats
1W - 1L
1,532 SR
Queue Stats
130W - 136L
1,518 Elo+
Solo
Amaterasu
Amaterasu
doylebear
Amaterasu
Level 123
God Stats
0W - 1L
1,500 SR
Queue Stats
41W - 56L
1,449 Elo+
Solo
Lancelot
Lancelot
eisai_dikos_mou
Lancelot
Level 157
God Stats
3W - 3L
1,731 SR
Queue Stats
175W - 158L
1,523 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Cesarooooo
Baron Samedi
20
7 / 4 / 18
13,985
736
35,481
19,072
12,571
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Ishtar
20
2 / 7 / 11
13,205
695
16,717
23,695
11,827
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Cerberus
chaomancie
Cerberus
20
2 / 5 / 20
12,512
659
16,734
35,567
43,312
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Amaterasu
evogrianne
Amaterasu
20
8 / 7 / 14
14,370
756
17,481
42,980
40,027
Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cliodhna
timbobodean
Cliodhna
20
10 / 6 / 13
14,437
760
30,844
25,694
13,861
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
4 / 7 / 17
11,687
615
27,585
20,754
10,920
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

20
8 / 7 / 15
13,641
718
27,981
22,763
13,036
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Olorun
19
1 / 5 / 17
11,451
603
13,241
24,878
22,224
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Amaterasu
doylebear
Amaterasu
20
8 / 4 / 14
13,736
723
14,715
37,662
58,100
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Lancelot
20
8 / 6 / 17
14,029
738
36,163
32,539
40,973
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Match Insights

Player Kills, Deaths, and Assists

105
Kill Participation
109
29
Kills
29
29
Deaths
29
76
Assists
80
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
Cesarooooo
Baron Samedi
7
4
18
4
L
4
7
17
1.79
L
8
7
15
2.21
L
Olorun
1
5
17
1.9
W
Ishtar
2
7
11
1.07
W
Cerberus
chaomancie
Cerberus
2
5
20
2.4
L
Amaterasu
doylebear
Amaterasu
8
4
14
3.75
L
Lancelot
8
6
17
2.75
W
Amaterasu
evogrianne
Amaterasu
8
7
14
2.14
W
Cliodhna
timbobodean
Cliodhna
10
6
13
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

117,257
Damage
119,685
147,008
Taken
138,596
121,598
Mitigated
145,253
69,852
Healing
60,621
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
Cesarooooo
Baron Samedi
35,481
1,372
11,169
7,333
19,072
12,571
2,049
6,028
13,044
63,554
0
L
27,585
11,855
2,393
2,275
20,754
10,920
2,809
8,684
12,070
0
42,595
L
27,981
2,942
829
2,138
22,763
13,036
1,077
9,083
13,680
59,861
0
L
Olorun
13,241
5,114
11,793
9,913
24,878
22,224
2,438
10,971
13,907
23,843
0
W
Ishtar
16,717
8,895
1,392
6,339
23,695
11,827
3,296
7,255
16,440
0
43,942
W
Cerberus
chaomancie
Cerberus
16,734
1,274
2,465
15,276
35,567
43,312
186
7,682
27,885
28,667
0
L
Amaterasu
doylebear
Amaterasu
14,715
3,310
5,549
12,664
37,662
58,100
286
14,327
23,335
0
22,529
L
Lancelot
36,163
8,626
1,922
11,145
32,539
40,973
252
11,784
20,755
0
59,073
W
Amaterasu
evogrianne
Amaterasu
17,481
4,145
2,681
13,964
42,980
40,027
1,157
14,109
28,871
4,639
24,913
W
Cliodhna
timbobodean
Cliodhna
30,844
1,451
1,174
8,059
25,694
13,861
1,856
6,148
19,546
0
64,268

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

68,509
Gold Earned
64,544
233
Minions Killed
185
0
Camps Cleared
0
1,659,611
Distance Traveled
1,701,530
8
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
13,985
736
65
3
0
327,368
3
L
Medusa
11,687
615
37
2
0
289,012
1
L
Scylla
13,641
718
78
4
0
318,007
3
L
Olorun
11,451
603
19
1
0
319,556
2
W
Ishtar
13,205
695
54
3
0
288,142
5
W
Cerberus
12,512
659
37
2
0
330,773
0
L
Amaterasu
13,736
723
7
0
0
388,077
0
L
Lancelot
14,029
738
44
2
0
386,878
0
W
Amaterasu
14,370
756
21
1
0
373,476
0
W
Cliodhna
14,437
760
56
3
0
339,852
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role