Player Matchup

Hades
Hades
AJ104259
Hades
Level 80
God Stats
12W - 8L
1,567 SR
Queue Stats
85W - 94L
1,307 Elo+
Solo
Artemis
Artemis
KingTrezzy
Artemis
Level 43
God Stats
34W - 36L
1,359 SR
Queue Stats
166W - 199L
1,223 Elo+
Solo
Bellona
Bellona
MrNava-
Bellona
Level 99
God Stats
12W - 19L
1,056 SR
Queue Stats
246W - 245L
1,247 Elo+
Solo
Da Ji
Da Ji
PatPhenis
Da Ji
Level 96
God Stats
3W - 5L
1,440 SR
Queue Stats
106W - 123L
1,331 Elo+
Solo
Cthulhu
Cthulhu
TAKlNZ
Cthulhu
Level 49
God Stats
21W - 9L
1,714 SR
Queue Stats
207W - 238L
1,326 Elo+
Solo
Team Averages
Level 73
1,427 SR
1,287 Elo+

VS

Team Averages
Level 82
1,397 SR
1,287 Elo+
Skadi
Skadi
AlwaysOnGlo
Skadi
Level 59
God Stats
8W - 8L
1,473 SR
Queue Stats
41W - 73L
1,135 Elo+
Solo
Chang'e
Chang'e
MissJxFRAT
Chang'e
Level 65
God Stats
6W - 7L
1,322 SR
Queue Stats
193W - 223L
1,343 Elo+
Solo
Guan Yu
Guan Yu
r3ddur0
Guan Yu
Level 149
God Stats
1W - 4L
1,303 SR
Queue Stats
110W - 116L
1,473 Elo+
Solo
Hera
Hera
ringmster
Hera
Level 91
God Stats
7W - 9L
1,388 SR
Queue Stats
92W - 136L
1,314 Elo+
Solo
Loki
Loki
unformed-pity2
Loki
Level 44
God Stats
5W - 4L
1,500 SR
Queue Stats
216W - 270L
1,171 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
AJ104259
Hades
18
7 / 1 / 5
11,638
554
14,524
15,921
8,405
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Artemis
KingTrezzy
Artemis
14
0 / 3 / 5
8,752
417
10,689
12,161
5,502
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Bellona
MrNava-
Bellona
17
2 / 0 / 1
11,249
536
10,901
12,844
12,507
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Da Ji
PatPhenis
Da Ji
18
8 / 4 / 3
11,359
541
12,791
20,082
9,251
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Cthulhu
TAKlNZ
Cthulhu
15
5 / 1 / 4
10,704
510
8,022
22,489
22,694
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Dynasty Plate Helm

Dynasty Plate Helm

+40
Magical Power
+20
Physical Protection
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 2 / 1
7,469
356
5,237
5,152
1,754
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Chang'e
MissJxFRAT
Chang'e
13
1 / 5 / 3
8,038
383
8,538
16,266
6,064
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Guan Yu
r3ddur0
Guan Yu
15
0 / 3 / 1
8,451
402
8,201
21,821
23,971
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Hera
13
3 / 5 / 2
8,200
390
13,648
12,696
4,629
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

14
2 / 7 / 1
8,614
410
6,363
19,851
7,763
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
15
22
Kills
7
9
Deaths
22
18
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Hades
AJ104259
Hades
7
1
5
9.5
L
1
2
1
0.75
W
Artemis
KingTrezzy
Artemis
0
3
5
0.83
L
Chang'e
MissJxFRAT
Chang'e
1
5
3
0.5
W
Bellona
MrNava-
Bellona
2
0
1
2.5
W
Da Ji
PatPhenis
Da Ji
8
4
3
2.38
W
Cthulhu
TAKlNZ
Cthulhu
5
1
4
7
L
Guan Yu
r3ddur0
Guan Yu
0
3
1
0.17
L
Hera
3
5
2
0.8
L
2
7
1
0.36

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,927
Damage
41,987
83,497
Taken
75,786
58,359
Mitigated
44,181
38,336
Healing
21,432
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hades
AJ104259
Hades
14,524
1,262
1,214
8,370
15,921
8,405
3,740
5,245
10,636
80,916
0
L
5,237
1,937
0
613
5,152
1,754
0
1,610
3,542
0
34,905
W
Artemis
KingTrezzy
Artemis
10,689
5,538
95
2,534
12,161
5,502
1,980
5,950
6,211
0
54,768
L
Chang'e
MissJxFRAT
Chang'e
8,538
1,199
1,669
5,083
16,266
6,064
240
8,197
7,645
41,072
0
W
Bellona
MrNava-
Bellona
10,901
7,312
0
7,088
12,844
12,507
2,813
476
11,473
0
86,746
W
Da Ji
PatPhenis
Da Ji
12,791
3,190
0
7,872
20,082
9,251
313
2,585
17,328
0
93,035
W
Cthulhu
TAKlNZ
Cthulhu
8,022
271
1,148
10,015
22,489
22,694
259
8,875
13,614
55,007
0
L
Guan Yu
r3ddur0
Guan Yu
8,201
2,165
125
8,300
21,821
23,971
0
1,365
20,412
0
56,685
L
Hera
13,648
4,570
303
1,391
12,696
4,629
373
2,837
9,805
48,183
0
L
6,363
1,541
0
3,948
19,851
7,763
0
7,625
11,836
0
47,913

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,702
Gold Earned
40,772
553
Minions Killed
343
0
Camps Cleared
0
1,834,311
Distance Traveled
1,660,160
10
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hades
11,638
554
137
7
0
374,374
2
L
Skadi
7,469
356
69
3
0
216,068
0
W
Artemis
8,752
417
83
4
0
344,257
3
L
Chang'e
8,038
383
52
2
0
357,725
5
W
Bellona
11,249
536
144
7
0
346,903
2
W
Da Ji
11,359
541
123
6
0
370,513
0
W
Cthulhu
10,704
510
66
3
0
398,264
3
L
Guan Yu
8,451
402
86
4
0
373,933
0
L
Hera
8,200
390
67
3
0
334,564
1
L
Loki
8,614
410
69
3
0
377,870
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role