Player Matchup

Thoth
Thoth
 
Thoth
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hercules
Hercules
 
Hercules
Level 119
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ne Zha
Ne Zha
Kįng
Ne Zha
Level 155
God Stats
0W - 5L
1,311 SR
Queue Stats
141W - 147L
1,541 Elo+
Solo
Erlang Shen
Erlang Shen
MtDabSmore
Erlang Shen
Level 144
God Stats
0W - 3L
1,399 SR
Queue Stats
301W - 311L
1,583 Elo+
Solo
Hades
Hades
VigorousRex8585
Hades
Level 158
God Stats
6W - 3L
1,591 SR
Queue Stats
291W - 289L
1,643 Elo+
Solo
Team Averages
Level 147
1,460 SR
1,553 Elo+

VS

Team Averages
Level 145
1,590 SR
1,728 Elo+
Eset
Eset
HarmonyHush
Eset
Level 128
God Stats
2W - 1L
1,769 SR
Queue Stats
177W - 174L
1,617 Elo+
Solo
Hercules
Hercules
IVIoi
Hercules
Level 132
God Stats
3W - 2L
1,629 SR
Queue Stats
421W - 151L
1,837 Elo+
Party 1
Osiris
Osiris
Le0rodas
Osiris
Level 148
God Stats
2W - 3L
1,281 SR
Queue Stats
220W - 218L
1,641 Elo+
Solo
Neith
Neith
Lostdeadman
Neith
Level 159
God Stats
3W - 1L
1,633 SR
Queue Stats
656W - 290L
1,774 Elo+
Party 1
He Bo
He Bo
Relic99
He Bo
Level 157
God Stats
5W - 2L
1,640 SR
Queue Stats
644W - 291L
1,774 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
 
Thoth
17
4 / 2 / 1
9,152
704
18,146
9,505
4,890
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Hercules
 
Hercules
16
1 / 3 / 6
9,038
695
6,041
21,052
25,171
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Ne Zha
Kįng
Ne Zha
14
1 / 5 / 5
8,044
619
13,169
11,734
7,284
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Erlang Shen
MtDabSmore
Erlang Shen
14
0 / 4 / 5
7,831
602
6,556
17,021
20,180
Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

13
1 / 6 / 3
7,832
602
8,106
15,657
15,476
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
3 / 2 / 13
9,526
733
10,812
7,544
3,307
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Hercules
IVIoi
Hercules
16
5 / 1 / 14
9,562
736
11,027
16,413
18,350
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Osiris
Le0rodas
Osiris
15
4 / 2 / 14
9,782
752
10,882
22,463
23,008
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

17
5 / 0 / 15
10,071
775
21,925
10,222
4,962
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

He Bo
Relic99
He Bo
16
3 / 2 / 11
9,024
694
16,395
8,911
4,108
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
87
7
Kills
20
20
Deaths
7
20
Assists
67
Player
Kills
Deaths
Assists
KDA
L
Thoth
 
Thoth
4
2
1
2.25
L
Hercules
 
Hercules
1
3
6
1.33
W
3
2
13
4.75
W
Hercules
IVIoi
Hercules
5
1
14
12
L
Ne Zha
Kįng
Ne Zha
1
5
5
0.7
W
Osiris
Le0rodas
Osiris
4
2
14
5.5
W
5
0
15
12.5
L
Erlang Shen
MtDabSmore
Erlang Shen
0
4
5
0.63
W
He Bo
Relic99
He Bo
3
2
11
4.25
L
1
6
3
0.42

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,018
Damage
71,041
74,969
Taken
65,553
73,001
Mitigated
53,735
24,293
Healing
26,879
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thoth
 
Thoth
18,146
505
915
889
9,505
4,890
0
5,786
3,719
42,276
0
L
Hercules
 
Hercules
6,041
1,184
1,803
6,847
21,052
25,171
0
7,332
13,720
0
10,231
W
10,812
583
1,935
1,251
7,544
3,307
873
2,181
5,203
23,846
0
W
Hercules
IVIoi
Hercules
11,027
2,844
2,886
5,282
16,413
18,350
194
5,141
10,994
0
14,462
L
Ne Zha
Kįng
Ne Zha
13,169
1,058
1,762
2,398
11,734
7,284
0
4,448
7,286
0
26,609
W
Osiris
Le0rodas
Osiris
10,882
3,353
1,749
7,614
22,463
23,008
72
8,686
13,401
0
16,550
W
21,925
7,594
1,466
3,781
10,222
4,962
957
5,280
4,814
0
48,563
L
Erlang Shen
MtDabSmore
Erlang Shen
6,556
3,395
949
4,248
17,021
20,180
0
5,568
11,453
0
10,249
W
He Bo
Relic99
He Bo
16,395
90
508
407
8,911
4,108
120
3,909
4,889
28,901
0
L
8,106
767
1,698
2,784
15,657
15,476
0
4,073
11,584
16,121
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,897
Gold Earned
47,965
122
Minions Killed
143
0
Camps Cleared
0
1,185,933
Distance Traveled
1,233,802
14
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thoth
9,152
704
66
5
0
252,307
2
L
Hercules
9,038
695
8
1
0
240,599
1
W
Eset
9,526
733
39
3
0
229,007
3
W
Hercules
9,562
736
7
1
0
264,728
2
L
Ne Zha
8,044
619
17
1
0
240,451
5
W
Osiris
9,782
752
7
1
0
253,428
0
W
Neith
10,071
775
62
5
0
241,783
0
L
Erlang Shen
7,831
602
6
0
0
236,818
1
W
He Bo
9,024
694
28
2
0
244,856
0
L
Hades
7,832
602
25
2
0
215,758
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role