Player Matchup

Sobek
Sobek
Crabiik
Sobek
Level 38
God Stats
10W - 6L
1,654 SR
Queue Stats
45W - 82L
1,327 Elo+
Party 2
Jormungandr
Jormungandr
Kernyo
Jormungandr
Level 118
God Stats
4W - 4L
1,627 SR
Queue Stats
52W - 50L
1,441 Elo+
Solo
Hou Yi
Hou Yi
Klay74
Hou Yi
Level 28
God Stats
0W - 1L
1,751 SR
Queue Stats
2W - 18L
1,069 Elo+
Party 2
Ra
Ra
M0bPsyh0
Ra
Level 77
God Stats
5W - 7L
1,375 SR
Queue Stats
205W - 223L
1,395 Elo+
Party 2
Chaac
Chaac
Stasbas
Chaac
Level 43
God Stats
0W - 2L
1,475 SR
Queue Stats
18W - 19L
1,379 Elo+
Solo
Team Averages
Level 61
1,577 SR
1,322 Elo+

VS

Team Averages
Level 115
1,536 SR
1,460 Elo+
Hades
Hades
 
Hades
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Baron Samedi
Baron Samedi
Diukey
Baron Samedi
Level 104
God Stats
4W - 2L
1,638 SR
Queue Stats
34W - 49L
1,447 Elo+
Party 1
Mulan
Mulan
MatixSoTwist
Mulan
Level 128
God Stats
12W - 7L
1,929 SR
Queue Stats
78W - 93L
1,449 Elo+
Party 1
Danzaburou
Danzaburou
TinyBou
Danzaburou
Level 103
God Stats
2W - 4L
1,399 SR
Queue Stats
76W - 81L
1,460 Elo+
Party 1
Cliodhna
Cliodhna
soulweeper616
Cliodhna
Level 130
God Stats
1W - 1L
1,214 SR
Queue Stats
18W - 11L
1,443 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
Crabiik
Sobek
12
1 / 6 / 1
7,673
320
4,199
20,440
24,261
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Jormungandr
Kernyo
Jormungandr
18
2 / 5 / 4
11,308
471
17,148
27,777
17,259
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Hou Yi
Klay74
Hou Yi
13
0 / 8 / 4
8,609
359
9,118
17,546
7,409
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Gleaming Ear Cuffs

Gleaming Ear Cuffs

+20
Physical Power
+30
Magical Power
+15%
Attack Speed
+15
Mp 5

16
1 / 4 / 2
10,084
420
6,981
13,130
6,190
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Chaac
Stasbas
Chaac
17
3 / 6 / 1
10,432
435
13,582
30,111
32,412
Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
 
Hades
19
5 / 0 / 5
13,407
559
13,522
16,182
11,541
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Baron Samedi
Diukey
Baron Samedi
17
2 / 3 / 15
11,365
474
12,672
17,797
17,950
Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

20
7 / 2 / 9
14,364
599
24,914
27,654
29,257
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Danzaburou
TinyBou
Danzaburou
18
4 / 0 / 5
12,856
536
7,838
18,563
8,932
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Cliodhna
soulweeper616
Cliodhna
20
11 / 3 / 12
14,864
619
29,526
27,263
13,971
Bumba's Spear

Bumba's Spear

+50
Physical Power
+75
Magical Power
+10
Penetration
+10%
Cooldown Reduction

PASSIVE - Your Basic Attacks deal +50 True Damage and your Abilities deal +35% damage against Jungle Camps and Jungle Bosses. When you kill any of these you gain a 10% power buff for 30s and are healed for 8% of their Health, 10% of your Mana.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
75
7
Kills
29
29
Deaths
8
12
Assists
46
Player
Kills
Deaths
Assists
KDA
W
Hades
 
Hades
5
0
5
7.5
L
Sobek
Crabiik
Sobek
1
6
1
0.25
W
Baron Samedi
Diukey
Baron Samedi
2
3
15
3.17
L
Jormungandr
Kernyo
Jormungandr
2
5
4
0.8
L
Hou Yi
Klay74
Hou Yi
0
8
4
0.25
L
1
4
2
0.5
W
7
2
9
5.75
L
Chaac
Stasbas
Chaac
3
6
1
0.58
W
Danzaburou
TinyBou
Danzaburou
4
0
5
6.5
W
Cliodhna
soulweeper616
Cliodhna
11
3
12
5.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,028
Damage
88,472
109,004
Taken
107,459
87,531
Mitigated
81,651
19,706
Healing
59,508
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hades
 
Hades
13,522
968
167
7,685
16,182
11,541
2,719
7,043
9,139
103,456
0
L
Sobek
Crabiik
Sobek
4,199
297
0
3,878
20,440
24,261
0
7,336
13,104
17,201
0
W
Baron Samedi
Diukey
Baron Samedi
12,672
1,581
2,820
6,454
17,797
17,950
558
7,624
10,102
61,326
0
L
Jormungandr
Kernyo
Jormungandr
17,148
5,598
0
4,244
27,777
17,259
0
5,469
22,308
123,940
0
L
Hou Yi
Klay74
Hou Yi
9,118
4,176
0
1,065
17,546
7,409
0
4,220
13,326
0
57,234
L
6,981
745
1,154
1,910
13,130
6,190
0
3,014
10,116
89,494
0
W
24,914
4,698
0
14,091
27,654
29,257
2,957
6,972
20,457
0
102,893
L
Chaac
Stasbas
Chaac
13,582
3,057
0
7,455
30,111
32,412
287
6,155
23,956
625
72,602
W
Danzaburou
TinyBou
Danzaburou
7,838
2,513
0
9,798
18,563
8,932
13,834
5,581
12,982
0
100,258
W
Cliodhna
soulweeper616
Cliodhna
29,526
6,619
0
18,493
27,263
13,971
346
7,011
19,322
0
146,238

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,106
Gold Earned
66,856
532
Minions Killed
764
0
Camps Cleared
0
2,132,311
Distance Traveled
2,323,900
14
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hades
13,407
559
155
6
0
451,908
0
L
Sobek
7,673
320
17
1
0
411,091
4
W
Baron Samedi
11,365
474
74
3
0
436,912
2
L
Jormungandr
11,308
471
187
8
0
420,445
3
L
Hou Yi
8,609
359
92
4
0
420,374
3
L
Ra
10,084
420
136
6
0
444,952
3
W
Mulan
14,364
599
189
8
0
433,175
5
L
Chaac
10,432
435
100
4
0
435,449
1
W
Danzaburou
12,856
536
171
7
0
451,829
10
W
Cliodhna
14,864
619
175
7
0
550,076
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role