Player Matchup

Cerberus
Cerberus
 
Cerberus
Level 39
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bakasura
Bakasura
Gvidasone
Bakasura
Level 87
God Stats
2W - 2L
1,723 SR
Queue Stats
128W - 139L
1,465 Elo+
Party 4
Janus
Janus
Keanris
Janus
Level 20
God Stats
2W - 0L
1,423 SR
Queue Stats
5W - 5L
1,501 Elo+
Party 4
Bellona
Bellona
PiccKnatcho
Bellona
Level 128
God Stats
3W - 5L
1,394 SR
Queue Stats
82W - 107L
1,463 Elo+
Party 1
Apollo
Apollo
ZachMcKaak
Apollo
Level 13
God Stats
1W - 1L
1,266 SR
Queue Stats
9W - 10L
1,455 Elo+
Party 1
Team Averages
Level 57
1,461 SR
1,477 Elo+

VS

Team Averages
Level 49
1,438 SR
1,497 Elo+
Thoth
Thoth
FartingRainbows
Thoth
Level 47
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 11L
1,500 Elo+
Party 3
Chernobog
Chernobog
Privetcatbread
Chernobog
Level 40
God Stats
9W - 16L
1,385 SR
Queue Stats
118W - 131L
1,383 Elo+
Solo
Arachne
Arachne
bekario7
Arachne
Level 108
God Stats
20W - 26L
1,535 SR
Queue Stats
95W - 105L
1,522 Elo+
Party 2
Sylvanus
Sylvanus
ch0ptic
Sylvanus
Level 27
God Stats
1W - 2L
1,267 SR
Queue Stats
26W - 23L
1,582 Elo+
Party 2
Ra
Ra
linus043
Ra
Level 22
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 6L
1,500 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
 
Cerberus
13
1 / 1 / 8
8,757
547
8,882
15,365
11,662
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Bakasura
Gvidasone
Bakasura
14
1 / 1 / 1
8,211
513
4,941
13,613
5,756
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Janus
Keanris
Janus
14
0 / 2 / 1
8,241
515
4,708
5,501
2,111
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Bellona
PiccKnatcho
Bellona
13
1 / 4 / 0
8,225
514
11,226
20,991
17,808
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Apollo
ZachMcKaak
Apollo
14
8 / 2 / 1
8,680
543
8,624
11,326
4,762
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 2 / 0
7,216
451
3,576
7,741
2,859
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Chernobog
Privetcatbread
Chernobog
8
0 / 3 / 2
6,153
385
4,831
6,538
1,904
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Arachne
bekario7
Arachne
15
3 / 0 / 2
8,579
536
9,889
16,067
6,935
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Sylvanus
ch0ptic
Sylvanus
16
5 / 1 / 0
9,869
617
16,744
16,621
16,994
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

12
2 / 5 / 0
7,150
447
5,666
8,606
2,792
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
14
11
Kills
10
10
Deaths
11
11
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Cerberus
 
Cerberus
1
1
8
5
L
0
2
0
0
W
Bakasura
Gvidasone
Bakasura
1
1
1
1.5
W
Janus
Keanris
Janus
0
2
1
0.25
W
Bellona
PiccKnatcho
Bellona
1
4
0
0.25
L
Chernobog
Privetcatbread
Chernobog
0
3
2
0.33
W
Apollo
ZachMcKaak
Apollo
8
2
1
4.25
L
Arachne
bekario7
Arachne
3
0
2
4
L
Sylvanus
ch0ptic
Sylvanus
5
1
0
5
L
2
5
0
0.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,381
Damage
40,706
66,796
Taken
55,573
42,099
Mitigated
31,484
16,649
Healing
14,637
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cerberus
 
Cerberus
8,882
1,113
0
3,365
15,365
11,662
254
3,457
11,908
39,580
0
L
3,576
150
0
250
7,741
2,859
0
3,195
4,381
47,745
0
W
Bakasura
Gvidasone
Bakasura
4,941
3,814
0
3,719
13,613
5,756
0
1,761
11,852
0
68,621
W
Janus
Keanris
Janus
4,708
498
0
1,000
5,501
2,111
0
1,846
3,655
57,952
0
W
Bellona
PiccKnatcho
Bellona
11,226
3,542
0
4,742
20,991
17,808
0
13,120
7,871
0
65,298
L
Chernobog
Privetcatbread
Chernobog
4,831
3,153
0
1,997
6,538
1,904
0
2,592
3,866
0
27,833
W
Apollo
ZachMcKaak
Apollo
8,624
4,880
0
3,823
11,326
4,762
958
3,377
7,949
0
59,919
L
Arachne
bekario7
Arachne
9,889
6,194
0
4,829
16,067
6,935
0
4,074
11,658
0
79,571
L
Sylvanus
ch0ptic
Sylvanus
16,744
6,127
0
7,029
16,621
16,994
180
0
16,386
71,634
17,840
L
5,666
1,192
14
518
8,606
2,792
0
3,729
4,877
36,602
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,114
Gold Earned
38,967
528
Minions Killed
483
0
Camps Cleared
0
1,642,803
Distance Traveled
1,382,405
15
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cerberus
8,757
547
61
4
0
334,463
4
L
Thoth
7,216
451
93
6
0
302,401
0
W
Bakasura
8,211
513
130
8
0
404,424
3
W
Janus
8,241
515
117
7
0
302,196
3
W
Bellona
8,225
514
120
8
0
313,943
2
L
Chernobog
6,153
385
51
3
0
168,166
1
W
Apollo
8,680
543
100
6
0
287,777
3
L
Arachne
8,579
536
117
7
0
402,724
4
L
Sylvanus
9,869
617
153
10
0
221,370
4
L
Ra
7,150
447
69
4
0
287,744
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role