Player Matchup

Izanami
Izanami
 
Izanami
Level 138
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cthulhu
Cthulhu
 
Cthulhu
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bakasura
Bakasura
Bazilias
Bakasura
Level 127
God Stats
16W - 10L
1,469 SR
Queue Stats
264W - 234L
1,506 Elo+
Solo
Osiris
Osiris
Eluvic
Osiris
Level 107
God Stats
2W - 3L
1,610 SR
Queue Stats
65W - 52L
1,634 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
ItHeRMeS
Morgan Le Fay
Level 97
God Stats
1W - 1L
1,240 SR
Queue Stats
94W - 90L
1,507 Elo+
Solo
Team Averages
Level 126
1,464 SR
1,529 Elo+

VS

Team Averages
Level 139
1,646 SR
1,622 Elo+
Zeus
Zeus
 
Zeus
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Tsukuyomi
Tsukuyomi
DeCeee
Tsukuyomi
Level 146
God Stats
23W - 8L
1,747 SR
Queue Stats
967W - 459L
1,683 Elo+
Party 1
Athena
Athena
EdtheDutch
Athena
Level 141
God Stats
1W - 5L
1,299 SR
Queue Stats
125W - 98L
1,612 Elo+
Party 1
Hercules
Hercules
GrustnayaGrust
Hercules
Level 154
God Stats
7W - 4L
1,884 SR
Queue Stats
303W - 118L
1,716 Elo+
Party 1
Skadi
Skadi
VkusnoePivko
Skadi
Level 107
God Stats
10W - 4L
1,802 SR
Queue Stats
83W - 77L
1,601 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
12
1 / 2 / 6
6,965
580
6,263
8,156
2,034
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Cthulhu
 
Cthulhu
10
1 / 3 / 7
6,198
517
7,556
9,895
8,450
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Bakasura
Bazilias
Bakasura
13
8 / 0 / 4
7,697
641
7,349
10,395
4,144
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Osiris
Eluvic
Osiris
13
3 / 0 / 1
7,387
616
9,102
10,153
7,769
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Morgan Le Fay
ItHeRMeS
Morgan Le Fay
10
2 / 3 / 4
6,274
523
5,285
6,541
2,824
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
 
Zeus
11
3 / 3 / 0
6,517
543
5,575
7,194
2,691
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Tsukuyomi
DeCeee
Tsukuyomi
8
0 / 4 / 2
5,378
448
4,706
9,040
3,349
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Athena
EdtheDutch
Athena
10
0 / 3 / 0
5,635
470
3,038
10,902
5,657
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Hercules
9
1 / 3 / 6
6,170
514
6,186
12,456
7,640
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

12
4 / 3 / 0
7,151
596
5,774
10,079
3,302
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
16
15
Kills
8
8
Deaths
16
22
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Izanami
 
Izanami
1
2
6
2
W
Cthulhu
 
Cthulhu
1
3
7
1.5
L
Zeus
 
Zeus
3
3
0
1
W
Bakasura
Bazilias
Bakasura
8
0
4
10
L
Tsukuyomi
DeCeee
Tsukuyomi
0
4
2
0.25
L
Athena
EdtheDutch
Athena
0
3
0
0
W
Osiris
Eluvic
Osiris
3
0
1
3.5
L
Hercules
1
3
6
1.33
W
Morgan Le Fay
ItHeRMeS
Morgan Le Fay
2
3
4
1.33
L
4
3
0
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,555
Damage
25,279
45,140
Taken
49,671
25,221
Mitigated
22,639
13,636
Healing
11,433
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
 
Izanami
6,263
4,072
0
2,095
8,156
2,034
651
527
7,629
0
52,159
W
Cthulhu
 
Cthulhu
7,556
1,151
94
1,096
9,895
8,450
13
1,895
8,000
23,042
0
L
Zeus
 
Zeus
5,575
1,510
0
1,525
7,194
2,691
0
3,332
3,602
43,713
0
W
Bakasura
Bazilias
Bakasura
7,349
5,294
0
3,314
10,395
4,144
25
1,088
9,263
0
45,914
L
Tsukuyomi
DeCeee
Tsukuyomi
4,706
1,897
0
2,792
9,040
3,349
0
3,093
5,720
0
32,376
L
Athena
EdtheDutch
Athena
3,038
1,048
0
2,250
10,902
5,657
0
0
10,190
29,651
0
W
Osiris
Eluvic
Osiris
9,102
2,892
0
5,998
10,153
7,769
56
2,316
7,506
0
52,139
L
Hercules
6,186
2,981
0
3,735
12,456
7,640
0
5,136
6,977
0
19,140
W
Morgan Le Fay
ItHeRMeS
Morgan Le Fay
5,285
992
0
1,039
6,541
2,824
0
2,412
4,129
39,023
0
L
5,774
2,842
0
1,131
10,079
3,302
1,238
1,280
8,614
0
58,686

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,521
Gold Earned
30,851
384
Minions Killed
348
0
Camps Cleared
0
1,195,897
Distance Traveled
1,130,306
18
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
6,965
580
96
8
0
217,009
2
W
Cthulhu
6,198
517
26
2
0
227,140
2
L
Zeus
6,517
543
92
8
0
198,249
2
W
Bakasura
7,697
641
89
7
0
284,327
5
L
Tsukuyomi
5,378
448
63
5
0
255,135
2
L
Athena
5,635
470
64
5
0
240,329
1
W
Osiris
7,387
616
98
8
0
248,299
5
L
Hercules
6,170
514
22
2
0
230,263
2
W
Morgan Le Fay
6,274
523
75
6
0
219,122
4
L
Skadi
7,151
596
107
9
0
206,330
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role