Player Matchup

Neith
Neith
 
Neith
Level 131
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hel
Hel
 
Hel
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Apollo
Apollo
BrokenCrow28
Apollo
Level 105
God Stats
0W - 2L
1,500 SR
Queue Stats
17W - 20L
1,532 Elo+
Solo
Jormungandr
Jormungandr
El_luisma007
Jormungandr
Level 133
God Stats
8W - 6L
1,638 SR
Queue Stats
417W - 454L
1,441 Elo+
Solo
Achilles
Achilles
lilchavert12
Achilles
Level 79
God Stats
13W - 12L
1,476 SR
Queue Stats
274W - 315L
1,515 Elo+
Solo
Team Averages
Level 120
1,523 SR
1,498 Elo+

VS

Team Averages
Level 110
1,464 SR
1,492 Elo+
Ne Zha
Ne Zha
 
Ne Zha
Level 139
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Neith
Neith
Aerius AG
Neith
Level 128
God Stats
2W - 0L
1,238 SR
Queue Stats
87W - 72L
1,601 Elo+
Solo
Ymir
Ymir
Ffloyds
Ymir
Level 50
God Stats
155W - 114L
1,571 SR
Queue Stats
401W - 423L
1,505 Elo+
Solo
Danzaburou
Danzaburou
Keybladefighter1
Danzaburou
Level 106
God Stats
12W - 12L
1,510 SR
Queue Stats
253W - 283L
1,367 Elo+
Solo
Atlas
Atlas
Mxdness404
Atlas
Level 127
God Stats
2W - 1L
1,500 SR
Queue Stats
42W - 46L
1,487 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
13
0 / 0 / 1
7,472
1,067
4,421
3,545
1,553
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Hel
 
Hel
12
0 / 1 / 1
6,660
951
956
1,670
692
Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Apollo
12
0 / 1 / 1
7,308
1,044
5,912
6,675
2,900
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jormungandr
El_luisma007
Jormungandr
12
0 / 0 / 1
7,740
1,106
9,341
6,619
7,124
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Achilles
lilchavert12
Achilles
12
1 / 2 / 0
7,384
1,055
5,122
10,228
5,078
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Team 1 Tickets

329

VS

Team 2 Tickets

347

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
 
Ne Zha
13
3 / 0 / 1
8,158
1,165
7,408
3,679
1,801
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Neith
Aerius AG
Neith
13
0 / 0 / 3
7,419
1,060
5,791
4,565
2,060
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Ymir
Ffloyds
Ymir
13
0 / 1 / 3
7,892
1,127
3,659
8,949
9,839
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate

Breastplate

+20
Physical Protection

Danzaburou
Keybladefighter1
Danzaburou
13
0 / 0 / 1
7,198
1,028
3,666
5,794
2,709
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Atlas
13
1 / 0 / 3
8,531
1,219
6,000
5,522
5,864
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
15
1
Kills
4
4
Deaths
1
4
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Neith
 
Neith
0
0
1
0.5
L
Hel
 
Hel
0
1
1
0.5
W
Ne Zha
 
Ne Zha
3
0
1
3.5
W
Neith
Aerius AG
Neith
0
0
3
1.5
L
Apollo
0
1
1
0.5
L
Jormungandr
El_luisma007
Jormungandr
0
0
1
0.5
W
Ymir
Ffloyds
Ymir
0
1
3
1.5
W
Danzaburou
Keybladefighter1
Danzaburou
0
0
1
0.5
W
Atlas
1
0
3
2.5
L
Achilles
lilchavert12
Achilles
1
2
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,752
Damage
26,524
28,737
Taken
28,509
17,347
Mitigated
22,273
3,719
Healing
4,499
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
 
Neith
4,421
1,905
0
813
3,545
1,553
0
1,245
2,300
0
17,800
L
Hel
 
Hel
956
274
60
0
1,670
692
0
973
697
1,391
0
W
Ne Zha
 
Ne Zha
7,408
2,612
0
981
3,679
1,801
0
1,342
2,337
0
23,417
W
Neith
Aerius AG
Neith
5,791
828
0
982
4,565
2,060
0
1,816
2,749
0
29,183
L
Apollo
5,912
3,646
0
995
6,675
2,900
0
3,339
3,336
0
24,748
L
Jormungandr
El_luisma007
Jormungandr
9,341
1,241
0
996
6,619
7,124
0
1,253
5,366
22,870
0
W
Ymir
Ffloyds
Ymir
3,659
299
0
947
8,949
9,839
0
2,104
6,845
7,801
0
W
Danzaburou
Keybladefighter1
Danzaburou
3,666
1,947
0
646
5,794
2,709
0
2,599
3,195
0
11,134
W
Atlas
6,000
1,525
0
943
5,522
5,864
0
2,436
3,086
11,298
0
L
Achilles
lilchavert12
Achilles
5,122
1,175
0
855
10,228
5,078
0
2,849
7,379
0
13,571

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,564
Gold Earned
39,198
135
Minions Killed
127
5
Camps Cleared
6
617,755
Distance Traveled
681,985
2
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
7,472
1,067
38
5
3
150,201
1
L
Hel
6,660
951
1
0
0
42,645
0
W
Ne Zha
8,158
1,165
22
3
3
144,916
0
W
Neith
7,419
1,060
61
9
1
137,339
0
L
Apollo
7,308
1,044
63
9
1
139,326
1
L
Jormungandr
7,740
1,106
24
3
0
141,648
0
W
Ymir
7,892
1,127
13
2
1
132,640
4
W
Danzaburou
7,198
1,028
17
2
1
125,225
1
W
Atlas
8,531
1,219
14
2
0
141,865
0
L
Achilles
7,384
1,055
9
1
1
143,935
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role