Player Matchup

Cernunnos
Cernunnos
Knuckls25
Cernunnos
Level 82
God Stats
0W - 7L
1,097 SR
Queue Stats
15W - 29L
1,415 Elo+
Solo
Thanatos
Thanatos
S5P5Y5R5O
Thanatos
Level 43
God Stats
1W - 1L
1,281 SR
Queue Stats
4W - 14L
1,225 Elo+
Party 2
Izanami
Izanami
Todesbaum
Izanami
Level 16
God Stats
0W - 4L
1,086 SR
Queue Stats
0W - 6L
1,058 Elo+
Party 2
Team Averages
Level 47
1,155 SR
1,233 Elo+

VS

Team Averages
Level 108
1,554 SR
1,512 Elo+
Gilgamesh
Gilgamesh
 
Gilgamesh
Level 100
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ishtar
Ishtar
Poiljr123
Ishtar
Level 101
God Stats
1W - 1L
1,438 SR
Queue Stats
49W - 51L
1,463 Elo+
Party 1
Ganesha
Ganesha
Xicewolf
Ganesha
Level 124
God Stats
16W - 7L
1,723 SR
Queue Stats
69W - 60L
1,574 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
Knuckls25
Cernunnos
10
0 / 6 / 1
6,689
608
6,355
11,264
4,852
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

Thanatos
S5P5Y5R5O
Thanatos
9
1 / 7 / 0
6,942
631
3,057
10,881
4,982
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Izanami
Todesbaum
Izanami
11
1 / 5 / 0
7,274
661
4,014
11,899
4,930
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
 
Gilgamesh
12
7 / 2 / 9
9,265
842
11,307
11,992
14,988
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Ishtar
Poiljr123
Ishtar
15
11 / 0 / 7
9,555
869
12,159
4,459
2,227
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Ganesha
Xicewolf
Ganesha
13
0 / 1 / 18
7,904
719
7,318
13,244
17,049
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
52
2
Kills
18
18
Deaths
3
1
Assists
34
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
 
Gilgamesh
7
2
9
5.75
L
Cernunnos
Knuckls25
Cernunnos
0
6
1
0.08
W
Ishtar
Poiljr123
Ishtar
11
0
7
14.5
L
Thanatos
S5P5Y5R5O
Thanatos
1
7
0
0.14
L
Izanami
Todesbaum
Izanami
1
5
0
0.2
W
Ganesha
Xicewolf
Ganesha
0
1
18
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,426
Damage
30,784
34,044
Taken
29,695
14,764
Mitigated
34,264
3,573
Healing
4,351
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
 
Gilgamesh
11,307
3,400
1,453
1,385
11,992
14,988
257
422
11,570
0
20,494
L
Cernunnos
Knuckls25
Cernunnos
6,355
2,726
0
235
11,264
4,852
82
2,774
8,166
0
18,555
W
Ishtar
Poiljr123
Ishtar
12,159
8,106
0
1,415
4,459
2,227
1,787
90
4,369
0
45,178
L
Thanatos
S5P5Y5R5O
Thanatos
3,057
797
0
1,689
10,881
4,982
0
1,832
8,872
0
8,307
L
Izanami
Todesbaum
Izanami
4,014
3,285
0
1,649
11,899
4,930
451
2,223
9,490
0
26,004
W
Ganesha
Xicewolf
Ganesha
7,318
515
0
98
13,244
17,049
243
0
13,244
17,871
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,905
Gold Earned
26,724
100
Minions Killed
116
3
Camps Cleared
6
509,212
Distance Traveled
633,795
6
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
9,265
842
28
3
1
205,968
0
L
Cernunnos
6,689
608
31
3
2
172,899
3
W
Ishtar
9,555
869
86
8
5
220,877
3
L
Thanatos
6,942
631
13
1
1
162,190
1
L
Izanami
7,274
661
56
5
0
174,123
2
W
Ganesha
7,904
719
2
0
0
206,950
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role