Player Matchup

Discordia
Discordia
 
Discordia
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ares
Ares
Dryalex091
Ares
Level 158
God Stats
11W - 4L
1,677 SR
Queue Stats
361W - 378L
1,509 Elo+
Party 1
Odin
Odin
Ephomm
Odin
Level 48
God Stats
1W - 0L
1,500 SR
Queue Stats
36W - 37L
1,575 Elo+
Solo
Medusa
Medusa
Thedarkevil09
Medusa
Level 88
God Stats
3W - 1L
1,648 SR
Queue Stats
165W - 138L
1,538 Elo+
Party 1
Hachiman
Hachiman
adrilioxxleyen
Hachiman
Level 62
God Stats
2W - 3L
1,309 SR
Queue Stats
105W - 120L
1,406 Elo+
Party 1
Team Averages
Level 103
1,527 SR
1,506 Elo+

VS

Team Averages
Level 143
1,439 SR
1,510 Elo+
Kuzenbo
Kuzenbo
ADubble
Kuzenbo
Level 127
God Stats
5W - 4L
1,565 SR
Queue Stats
246W - 282L
1,453 Elo+
Solo
Chiron
Chiron
Kivvistik
Chiron
Level 136
God Stats
1W - 2L
1,598 SR
Queue Stats
102W - 86L
1,565 Elo+
Solo
Ne Zha
Ne Zha
Punica
Ne Zha
Level 144
God Stats
0W - 1L
1,500 SR
Queue Stats
40W - 49L
1,507 Elo+
Solo
Neith
Neith
Yvon
Neith
Level 149
God Stats
3W - 2L
1,321 SR
Queue Stats
91W - 99L
1,473 Elo+
Solo
Fenrir
Fenrir
abckiller51
Fenrir
Level 160
God Stats
7W - 10L
1,212 SR
Queue Stats
894W - 876L
1,555 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
 
Discordia
20
10 / 4 / 15
13,763
765
25,527
13,062
7,061
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

20
5 / 4 / 23
13,705
761
13,738
24,129
43,555
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Odin
Ephomm
Odin
20
4 / 2 / 18
12,618
701
15,491
25,102
22,639
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

19
7 / 4 / 11
12,470
693
16,370
15,034
8,656
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Hachiman
19
5 / 5 / 8
12,359
687
11,609
17,390
8,427
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
ADubble
Kuzenbo
18
2 / 7 / 9
11,554
642
16,023
25,626
54,147
Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Chiron
Kivvistik
Chiron
20
5 / 6 / 6
11,687
649
15,036
19,329
10,824
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Ne Zha
Punica
Ne Zha
17
3 / 6 / 8
10,374
576
15,206
16,176
8,711
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

Neith
Yvon
Neith
20
3 / 6 / 5
12,070
671
14,469
16,337
9,179
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Fenrir
16
1 / 6 / 9
10,361
576
8,061
14,408
11,140
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Match Insights

Player Kills, Deaths, and Assists

106
Kill Participation
51
31
Kills
14
19
Deaths
31
75
Assists
37
Player
Kills
Deaths
Assists
KDA
W
Discordia
 
Discordia
10
4
15
4.38
L
Kuzenbo
ADubble
Kuzenbo
2
7
9
0.93
W
5
4
23
4.13
W
Odin
Ephomm
Odin
4
2
18
6.5
L
Chiron
Kivvistik
Chiron
5
6
6
1.33
L
Ne Zha
Punica
Ne Zha
3
6
8
1.17
W
7
4
11
3.13
L
Neith
Yvon
Neith
3
6
5
0.92
L
Fenrir
1
6
9
0.92
W
Hachiman
5
5
8
1.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

82,735
Damage
68,795
94,717
Taken
91,876
90,338
Mitigated
94,001
25,092
Healing
21,613
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Discordia
 
Discordia
25,527
1,255
409
1,768
13,062
7,061
1,276
2,317
9,358
54,208
0
L
Kuzenbo
ADubble
Kuzenbo
16,023
5,013
1,067
2,210
25,626
54,147
75
8,250
17,376
23,993
0
W
13,738
905
28
1,831
24,129
43,555
844
3,732
20,265
17,375
0
W
Odin
Ephomm
Odin
15,491
3,202
796
10,435
25,102
22,639
866
3,570
21,341
0
29,202
L
Chiron
Kivvistik
Chiron
15,036
9,251
1,230
6,514
19,329
10,824
0
9,821
9,508
0
42,336
L
Ne Zha
Punica
Ne Zha
15,206
1,913
577
1,737
16,176
8,711
0
6,130
10,046
0
29,932
W
16,370
6,793
1,646
1,739
15,034
8,656
5,717
3,362
11,553
0
42,664
L
Neith
Yvon
Neith
14,469
4,302
1,854
4,270
16,337
9,179
0
7,523
8,814
0
43,135
L
Fenrir
8,061
1,257
340
1,814
14,408
11,140
0
7,541
6,867
0
9,933
W
Hachiman
11,609
5,985
2,445
3,995
17,390
8,427
2,289
3,042
14,315
0
34,218

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,915
Gold Earned
56,046
187
Minions Killed
164
0
Camps Cleared
0
1,555,125
Distance Traveled
1,383,465
4
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Discordia
13,763
765
58
3
0
264,199
3
L
Kuzenbo
11,554
642
14
1
0
307,797
0
W
Ares
13,705
761
6
0
0
305,042
1
W
Odin
12,618
701
20
1
0
377,681
0
L
Chiron
11,687
649
46
3
0
302,658
0
L
Ne Zha
10,374
576
32
2
0
269,515
0
W
Medusa
12,470
693
47
3
0
315,059
0
L
Neith
12,070
671
65
4
0
304,531
3
L
Fenrir
10,361
576
7
0
0
198,964
5
W
Hachiman
12,359
687
56
3
0
293,144
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role