Player Matchup

Susano
Susano
XxGangsTer-ZaixX
Susano
Level 129
God Stats
15W - 19L
1,420 SR
Queue Stats
443W - 446L
1,401 Elo+
Solo
Sol
Sol
an311001lebemocs
Sol
Level 81
God Stats
8W - 2L
1,500 SR
Queue Stats
198W - 166L
1,545 Elo+
Solo
Arachne
Arachne
chudymaju12
Arachne
Level 62
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 0L
1,500 Elo+
Solo
Anubis
Anubis
iwoflo
Anubis
Level 129
God Stats
75W - 54L
1,609 SR
Queue Stats
466W - 475L
1,499 Elo+
Solo
Bellona
Bellona
peyotemistico99
Bellona
Level 101
God Stats
348W - 360L
1,536 SR
Queue Stats
746W - 815L
1,444 Elo+
Solo
Team Averages
Level 100
1,513 SR
1,478 Elo+

VS

Team Averages
Level 87
1,608 SR
1,446 Elo+
Scylla
Scylla
DazlleUA
Scylla
Level 78
God Stats
1W - 1L
1,734 SR
Queue Stats
346W - 366L
1,487 Elo+
Solo
Sol
Sol
Deku_pressed
Sol
Level 68
God Stats
5W - 1L
1,691 SR
Queue Stats
201W - 240L
1,355 Elo+
Solo
Bacchus
Bacchus
FuryPurpleKill
Bacchus
Level 101
God Stats
34W - 22L
1,580 SR
Queue Stats
451W - 518L
1,475 Elo+
Solo
Fenrir
Fenrir
Zack-x19-
Fenrir
Level 136
God Stats
15W - 18L
1,582 SR
Queue Stats
145W - 146L
1,476 Elo+
Solo
Achilles
Achilles
lelobo0515
Achilles
Level 51
God Stats
18W - 15L
1,455 SR
Queue Stats
129W - 144L
1,439 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 6 / 5
9,847
492
8,227
18,030
9,463
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

18
4 / 0 / 4
11,256
563
13,891
17,518
7,717
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Arachne
chudymaju12
Arachne
15
2 / 2 / 3
10,110
506
5,570
11,813
4,859
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Anubis
iwoflo
Anubis
17
3 / 3 / 3
10,649
532
10,671
14,306
7,992
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

19
8 / 3 / 1
12,703
635
14,353
22,944
24,026
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
DazlleUA
Scylla
15
1 / 3 / 1
8,988
449
8,729
10,933
3,940
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

15
1 / 4 / 0
9,068
453
9,586
14,682
5,562
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

15
2 / 3 / 4
9,391
470
7,094
16,108
20,789
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Fenrir
Zack-x19-
Fenrir
15
7 / 3 / 2
9,628
481
14,010
18,034
8,051
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Achilles
lelobo0515
Achilles
16
3 / 7 / 1
9,881
494
8,598
21,522
15,924
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
22
19
Kills
14
14
Deaths
20
16
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Scylla
DazlleUA
Scylla
1
3
1
0.5
L
1
4
0
0.25
L
2
3
4
1.33
W
2
6
5
0.75
L
Fenrir
Zack-x19-
Fenrir
7
3
2
2.67
W
4
0
4
6
W
Arachne
chudymaju12
Arachne
2
2
3
1.75
W
Anubis
iwoflo
Anubis
3
3
3
1.5
L
Achilles
lelobo0515
Achilles
3
7
1
0.5
W
8
3
1
2.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,712
Damage
48,017
84,611
Taken
81,279
54,057
Mitigated
54,266
28,710
Healing
27,900
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Scylla
DazlleUA
Scylla
8,729
540
0
2,656
10,933
3,940
45
3,915
7,018
65,026
0
L
9,586
3,815
0
5,994
14,682
5,562
3,512
7,835
6,847
78,484
0
L
7,094
1,167
589
2,686
16,108
20,789
0
6,231
9,877
40,848
0
W
8,227
1,677
0
1,173
18,030
9,463
63
6,642
11,388
0
48,188
L
Fenrir
Zack-x19-
Fenrir
14,010
3,122
0
8,332
18,034
8,051
0
3,329
14,705
0
64,960
W
13,891
7,995
0
11,419
17,518
7,717
4,482
9,997
6,935
97,928
0
W
Arachne
chudymaju12
Arachne
5,570
4,729
0
2,569
11,813
4,859
1,998
3,208
8,605
0
44,173
W
Anubis
iwoflo
Anubis
10,671
1,096
0
5,799
14,306
7,992
781
4,098
10,208
91,829
0
L
Achilles
lelobo0515
Achilles
8,598
2,966
0
7,643
21,522
15,924
220
3,252
18,270
0
72,111
W
14,353
5,353
0
7,750
22,944
24,026
1,490
1,973
20,971
0
101,471

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,565
Gold Earned
46,956
562
Minions Killed
521
0
Camps Cleared
0
1,831,178
Distance Traveled
1,759,148
19
Wards Purchased
23
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Scylla
8,988
449
118
6
0
377,389
10
L
Sol
9,068
453
128
6
0
340,876
4
L
Bacchus
9,391
470
64
3
0
365,971
7
W
Susano
9,847
492
55
3
0
363,650
5
L
Fenrir
9,628
481
102
5
0
316,828
2
W
Sol
11,256
563
158
8
0
358,152
3
W
Arachne
10,110
506
59
3
0
417,868
0
W
Anubis
10,649
532
129
6
0
311,692
9
L
Achilles
9,881
494
109
5
0
358,084
0
W
Bellona
12,703
635
161
8
0
379,816
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role