Player Matchup

Hun Batz
Hun Batz
BabyDeleter1403
Hun Batz
Level 52
God Stats
24W - 18L
1,562 SR
Queue Stats
48W - 45L
1,425 Elo+
Solo
Shiva
Shiva
BusinessTime524
Shiva
Level 109
God Stats
10W - 12L
1,474 SR
Queue Stats
327W - 349L
1,408 Elo+
Solo
Ishtar
Ishtar
Kody628
Ishtar
Level 81
God Stats
7W - 7L
1,504 SR
Queue Stats
43W - 45L
1,417 Elo+
Party 2
Kuzenbo
Kuzenbo
bmont52
Kuzenbo
Level 141
God Stats
0W - 1L
1,500 SR
Queue Stats
143W - 150L
1,313 Elo+
Party 2
Ao Kuang
Ao Kuang
kingeoshi
Ao Kuang
Level 121
God Stats
3W - 5L
1,417 SR
Queue Stats
482W - 510L
1,390 Elo+
Solo
Team Averages
Level 101
1,491 SR
1,391 Elo+

VS

Team Averages
Level 76
1,484 SR
1,435 Elo+
Cthulhu
Cthulhu
Canucks682
Cthulhu
Level 32
God Stats
1W - 0L
1,500 SR
Queue Stats
51W - 51L
1,420 Elo+
Party 1
Pele
Pele
Cuhhh1456
Pele
Level 32
God Stats
5W - 1L
1,505 SR
Queue Stats
64W - 83L
1,325 Elo+
Solo
Horus
Horus
JDhardONem
Horus
Level 101
God Stats
20W - 26L
1,386 SR
Queue Stats
755W - 799L
1,390 Elo+
Solo
Scylla
Scylla
Rooster1303
Scylla
Level 108
God Stats
3W - 1L
1,643 SR
Queue Stats
108W - 98L
1,543 Elo+
Party 1
Heimdallr
Heimdallr
lilzink--
Heimdallr
Level 108
God Stats
1W - 5L
1,386 SR
Queue Stats
160W - 176L
1,496 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
17
3 / 3 / 2
10,203
510
6,588
18,546
8,348
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

16
2 / 5 / 0
10,140
507
8,401
21,171
15,767
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Ishtar
Kody628
Ishtar
14
3 / 5 / 1
8,744
437
11,565
17,706
7,100
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Kuzenbo
bmont52
Kuzenbo
12
0 / 4 / 4
8,225
411
4,420
18,003
21,361
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Ao Kuang
kingeoshi
Ao Kuang
15
3 / 7 / 1
9,475
474
7,428
20,489
8,507
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Canucks682
Cthulhu
15
2 / 3 / 8
9,915
496
6,615
15,567
14,050
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pele
15
11 / 2 / 6
10,565
528
16,842
13,005
5,971
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Horus
17
4 / 1 / 4
10,936
547
13,478
19,441
17,326
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Scylla
19
6 / 3 / 10
11,541
577
14,618
9,498
4,055
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Heimdallr
lilzink--
Heimdallr
16
1 / 2 / 4
9,900
495
11,503
15,605
7,730
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
56
11
Kills
24
24
Deaths
11
8
Assists
32
Player
Kills
Deaths
Assists
KDA
L
Hun Batz
3
3
2
1.33
L
2
5
0
0.4
W
Cthulhu
Canucks682
Cthulhu
2
3
8
2
W
Pele
11
2
6
7
W
Horus
4
1
4
6
L
Ishtar
Kody628
Ishtar
3
5
1
0.7
W
Scylla
6
3
10
3.67
L
Kuzenbo
bmont52
Kuzenbo
0
4
4
0.5
L
Ao Kuang
kingeoshi
Ao Kuang
3
7
1
0.5
W
Heimdallr
lilzink--
Heimdallr
1
2
4
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,402
Damage
63,056
95,915
Taken
73,116
61,083
Mitigated
49,132
34,765
Healing
23,000
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hun Batz
6,588
1,733
0
7,734
18,546
8,348
249
3,371
15,060
0
101,136
L
8,401
2,368
0
10,118
21,171
15,767
0
4,752
15,484
0
65,155
W
Cthulhu
Canucks682
Cthulhu
6,615
1,011
165
2,053
15,567
14,050
106
3,086
12,481
39,441
0
W
Pele
16,842
4,389
0
2,375
13,005
5,971
0
4,273
8,732
0
47,312
W
Horus
13,478
4,755
1,501
8,748
19,441
17,326
180
303
19,138
798
67,693
L
Ishtar
Kody628
Ishtar
11,565
8,315
0
6,664
17,706
7,100
0
2,666
15,040
0
64,060
W
Scylla
14,618
1,131
0
626
9,498
4,055
204
3,534
5,964
109,200
0
L
Kuzenbo
bmont52
Kuzenbo
4,420
1,453
0
2,205
18,003
21,361
0
6,561
11,404
19,057
0
L
Ao Kuang
kingeoshi
Ao Kuang
7,428
1,642
0
8,044
20,489
8,507
843
4,681
15,755
61,785
0
W
Heimdallr
lilzink--
Heimdallr
11,503
6,836
0
7,532
15,605
7,730
272
1,366
14,239
0
103,671

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,787
Gold Earned
52,857
492
Minions Killed
522
0
Camps Cleared
0
1,776,063
Distance Traveled
1,883,000
16
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hun Batz
10,203
510
172
9
0
403,613
1
L
Shiva
10,140
507
106
5
0
312,102
0
W
Cthulhu
9,915
496
56
3
0
366,439
0
W
Pele
10,565
528
57
3
0
439,011
1
W
Horus
10,936
547
109
5
0
376,240
4
L
Ishtar
8,744
437
108
5
0
355,897
2
W
Scylla
11,541
577
160
8
0
367,079
2
L
Kuzenbo
8,225
411
26
1
0
361,358
6
L
Ao Kuang
9,475
474
80
4
0
343,093
7
W
Heimdallr
9,900
495
140
7
0
334,231
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role