Player Matchup

Izanami
Izanami
Platinum II
 
Izanami
Platinum II
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Sylvanus
Sylvanus
Platinum I
AZPACRY
Sylvanus
Platinum I
Level 147
God Stats
2W - 1L
1,812 SR
Queue Stats
82W - 68L
2,060 MMR
Party 1
Hercules
Hercules
Platinum I
Campmepls
Hercules
Platinum I
Level 133
God Stats
1W - 3L
1,536 SR
Queue Stats
254W - 244L
1,942 MMR
Solo
Janus
Janus
Gold II
MuyiwaranoLuffy
Janus
Gold II
Level 129
God Stats
3W - 6L
1,459 SR
Queue Stats
278W - 276L
1,658 MMR
Party 1
Da Ji
Da Ji
Platinum II
ØЯYΩИ
Da Ji
Platinum II
Level 160
God Stats
1W - 2L
1,552 SR
Queue Stats
196W - 180L
1,827 MMR
Solo
Team Averages
Platinum III
Platinum III
Average Tier
Level 146
1,572 SR
1,797 MMR

VS

Team Averages
Platinum III
Platinum III
Average Tier
Level 98
1,649 SR
1,885 MMR
Ah Muzen Cab
Ah Muzen Cab
Platinum I
DARTHPANOS
Ah Muzen Cab
Platinum I
Level 157
God Stats
7W - 6L
1,631 SR
Queue Stats
59W - 53L
2,025 MMR
Party 3
Bellona
Bellona
Gold II
DarthKonti
Bellona
Gold II
Level 53
God Stats
9W - 3L
1,567 SR
Queue Stats
34W - 29L
1,627 MMR
Party 3
Ares
Ares
Diamond IV
JotaParker
Ares
Diamond IV
Level 160
God Stats
8W - 9L
1,523 SR
Queue Stats
492W - 486L
1,921 MMR
Solo
Fenrir
Fenrir
Platinum III
Slxnderr
Fenrir
Platinum III
Level 67
God Stats
3W - 4L
1,742 SR
Queue Stats
105W - 88L
2,006 MMR
Party 2
Nu Wa
Nu Wa
Platinum V
kùroro
Nu Wa
Platinum V
Level 55
God Stats
16W - 4L
1,782 SR
Queue Stats
71W - 59L
1,845 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
20
3 / 12 / 5
13,380
515
21,663
28,169
11,534
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Sylvanus
AZPACRY
Sylvanus
17
3 / 9 / 6
10,567
406
10,208
30,793
33,822
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Hercules
Campmepls
Hercules
20
3 / 2 / 4
13,764
529
19,526
28,320
39,852
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

18
2 / 5 / 5
11,626
447
12,909
19,139
8,819
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Da Ji
ØЯYΩИ
Da Ji
17
4 / 6 / 4
11,565
445
14,068
29,276
17,512
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Bans
CabrakanNemesisKaliArachneFreya

VS

Bans
GebNe ZhaLancelotYu HuangPoseidon
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
DARTHPANOS
Ah Muzen Cab
20
6 / 4 / 4
15,905
612
14,169
24,624
13,488
Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Bellona
DarthKonti
Bellona
20
1 / 4 / 7
14,942
575
12,867
27,270
29,650
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

19
5 / 2 / 11
14,232
547
17,850
24,547
33,298
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Fenrir
Slxnderr
Fenrir
20
14 / 4 / 13
16,609
639
32,102
38,700
25,455
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Nu Wa
kùroro
Nu Wa
20
8 / 1 / 10
15,831
609
33,020
16,683
9,246
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
79
15
Kills
34
34
Deaths
15
24
Assists
45
Player
Kills
Deaths
Assists
KDA
L
Izanami
 
Izanami
3
12
5
0.46
L
Sylvanus
AZPACRY
Sylvanus
3
9
6
0.67
L
Hercules
Campmepls
Hercules
3
2
4
2.5
W
Ah Muzen Cab
DARTHPANOS
Ah Muzen Cab
6
4
4
2
W
Bellona
DarthKonti
Bellona
1
4
7
1.13
W
5
2
11
5.25
L
2
5
5
0.9
W
Fenrir
Slxnderr
Fenrir
14
4
13
5.13
W
Nu Wa
kùroro
Nu Wa
8
1
10
13
L
Da Ji
ØЯYΩИ
Da Ji
4
6
4
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

78,374
Damage
110,008
135,697
Taken
131,824
111,539
Mitigated
111,137
30,058
Healing
49,066
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
 
Izanami
21,663
16,260
0
3,857
28,169
11,534
5,256
8,525
19,644
0
133,866
L
Sylvanus
AZPACRY
Sylvanus
10,208
2,264
5,279
6,744
30,793
33,822
0
16,156
14,637
37,033
8,662
L
Hercules
Campmepls
Hercules
19,526
3,641
0
5,936
28,320
39,852
0
11,655
16,665
0
115,594
W
Ah Muzen Cab
DARTHPANOS
Ah Muzen Cab
14,169
4,772
0
12,374
24,624
13,488
7,426
5,011
19,613
0
167,984
W
Bellona
DarthKonti
Bellona
12,867
6,201
0
12,382
27,270
29,650
4,605
4,861
22,409
238
122,862
W
17,850
1,708
0
5,885
24,547
33,298
1,134
8,100
16,447
34,229
0
L
12,909
419
99
3,055
19,139
8,819
0
8,315
10,824
105,401
0
W
Fenrir
Slxnderr
Fenrir
32,102
14,590
0
13,570
38,700
25,455
1,788
7,726
30,669
0
166,050
W
Nu Wa
kùroro
Nu Wa
33,020
3,814
0
4,855
16,683
9,246
2,460
3,497
13,186
169,225
0
L
Da Ji
ØЯYΩИ
Da Ji
14,068
3,058
0
5,088
29,276
17,512
0
8,035
21,241
0
80,422

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,902
Gold Earned
77,519
768
Minions Killed
834
0
Camps Cleared
0
2,357,379
Distance Traveled
2,474,917
39
Wards Purchased
25
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
13,380
515
212
8
0
378,929
8
L
Sylvanus
10,567
406
70
3
0
428,446
13
L
Hercules
13,764
529
196
8
0
566,971
2
W
Ah Muzen Cab
15,905
612
219
8
0
496,847
8
W
Bellona
14,942
575
208
8
0
477,276
0
W
Ares
14,232
547
36
1
0
503,418
8
L
Janus
11,626
447
173
7
0
495,308
12
W
Fenrir
16,609
639
148
6
0
521,420
6
W
Nu Wa
15,831
609
223
9
0
475,956
3
L
Da Ji
11,565
445
117
5
0
487,725
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role