Player Matchup

Da Ji
Da Ji
AlphaGummies
Da Ji
Level 85
God Stats
5W - 4L
1,567 SR
Queue Stats
26W - 18L
1,639 Elo+
Party 1
Baron Samedi
Baron Samedi
Chipybaggy
Baron Samedi
Level 144
God Stats
32W - 16L
1,727 SR
Queue Stats
288W - 213L
1,596 Elo+
Party 1
Chaac
Chaac
bruhmoment69
Chaac
Level 117
God Stats
5W - 2L
1,571 SR
Queue Stats
193W - 139L
1,571 Elo+
Party 1
Team Averages
Level 115
1,622 SR
1,602 Elo+

VS

Team Averages
Level 144
1,687 SR
1,529 Elo+
Mulan
Mulan
IDEAL D Luis
Mulan
Level 159
God Stats
22W - 22L
1,528 SR
Queue Stats
33W - 32L
1,531 Elo+
Party 2
Chiron
Chiron
Krypt0Panda
Chiron
Level 125
God Stats
9W - 4L
1,890 SR
Queue Stats
212W - 247L
1,467 Elo+
Solo
Baron Samedi
Baron Samedi
iZoDz
Baron Samedi
Level 149
God Stats
16W - 9L
1,644 SR
Queue Stats
22W - 16L
1,591 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
7 / 7 / 5
14,346
652
18,711
27,534
14,471
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Baron Samedi
Chipybaggy
Baron Samedi
20
2 / 5 / 10
14,469
658
28,502
21,475
13,977
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

19
3 / 2 / 8
14,204
646
21,268
33,892
45,441
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
4 / 3 / 9
15,254
693
17,964
31,317
38,259
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Chiron
20
4 / 5 / 8
15,275
694
19,297
20,743
9,577
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Baron Samedi
iZoDz
Baron Samedi
20
6 / 4 / 8
15,341
697
29,570
25,944
18,311
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
39
12
Kills
14
14
Deaths
12
23
Assists
25
Player
Kills
Deaths
Assists
KDA
L
7
7
5
1.36
L
Baron Samedi
Chipybaggy
Baron Samedi
2
5
10
1.4
W
4
3
9
2.83
W
Chiron
4
5
8
1.6
L
3
2
8
3.5
W
Baron Samedi
iZoDz
Baron Samedi
6
4
8
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

68,481
Damage
66,831
82,901
Taken
78,004
73,889
Mitigated
66,147
29,432
Healing
34,273
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
18,711
4,455
0
6,005
27,534
14,471
825
11,087
16,198
0
52,404
L
Baron Samedi
Chipybaggy
Baron Samedi
28,502
1,707
4,664
9,811
21,475
13,977
376
9,346
11,917
88,257
0
W
17,964
2,548
0
10,752
31,317
38,259
549
10,745
20,572
769
45,887
W
Chiron
19,297
7,692
2,234
5,590
20,743
9,577
2,086
7,512
13,231
0
76,852
L
21,268
2,727
389
8,563
33,892
45,441
124
9,814
23,143
0
53,480
W
Baron Samedi
iZoDz
Baron Samedi
29,570
1,901
5,184
10,513
25,944
18,311
329
10,958
14,986
71,100
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,019
Gold Earned
45,870
254
Minions Killed
238
11
Camps Cleared
6
1,165,871
Distance Traveled
1,099,906
5
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Da Ji
14,346
652
47
2
7
368,789
3
L
Baron Samedi
14,469
658
138
6
4
361,257
2
W
Mulan
15,254
693
52
2
3
386,924
5
W
Chiron
15,275
694
105
5
2
353,280
6
L
Chaac
14,204
646
69
3
0
435,825
0
W
Baron Samedi
15,341
697
81
4
1
359,702
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role