Player Matchup

Sun Wukong
Sun Wukong
BeliaLLLL
Sun Wukong
Level 80
God Stats
1W - 0L
1,860 SR
Queue Stats
13W - 10L
1,631 Elo+
Party 1
Zhong Kui
Zhong Kui
M9VD3R
Zhong Kui
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
76W - 99L
1,383 Elo+
Party 2
Chaac
Chaac
MiracleWave
Chaac
Level 99
God Stats
1W - 1L
1,386 SR
Queue Stats
15W - 11L
1,597 Elo+
Party 1
Hel
Hel
MyuChano
Hel
Level 46
God Stats
6W - 7L
1,500 SR
Queue Stats
112W - 106L
1,313 Elo+
Solo
Set
Set
proze7
Set
Level 40
God Stats
2W - 2L
1,425 SR
Queue Stats
172W - 201L
1,375 Elo+
Party 2
Team Averages
Level 59
1,534 SR
1,460 Elo+

VS

Team Averages
Level 68
1,489 SR
1,481 Elo+
Kuzenbo
Kuzenbo
Adamixostes
Kuzenbo
Level 70
God Stats
6W - 8L
1,532 SR
Queue Stats
52W - 57L
1,497 Elo+
Party 3
Lancelot
Lancelot
Priest98
Lancelot
Level 109
God Stats
0W - 2L
1,109 SR
Queue Stats
5W - 8L
1,349 Elo+
Solo
Cupid
Cupid
Santi1herrera
Cupid
Level 45
God Stats
5W - 2L
1,805 SR
Queue Stats
61W - 68L
1,447 Elo+
Solo
Tyr
Tyr
Tefabi
Tyr
Level 17
God Stats
1W - 2L
1,500 SR
Queue Stats
13W - 17L
1,442 Elo+
Party 3
Anubis
Anubis
chaoshood
Anubis
Level 98
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,670 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
BeliaLLLL
Sun Wukong
20
4 / 9 / 13
16,991
944
27,882
57,032
54,559
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Zhong Kui
M9VD3R
Zhong Kui
20
1 / 7 / 15
16,525
918
31,156
29,592
28,407
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

20
12 / 3 / 12
20,171
1,121
47,830
40,740
58,128
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

20
2 / 3 / 9
16,466
915
8,168
21,462
21,431
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Set
proze7
Set
20
9 / 5 / 13
18,450
1,025
33,072
40,834
47,784
Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Team 1 Tickets

1

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
Adamixostes
Kuzenbo
20
2 / 0 / 25
18,091
1,005
39,914
27,610
69,519
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Lancelot
Priest98
Lancelot
20
7 / 8 / 15
18,427
1,024
28,591
33,786
21,244
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

20
8 / 8 / 17
18,725
1,040
65,855
34,263
23,926
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Tyr
Tefabi
Tyr
20
7 / 4 / 16
17,715
984
27,904
36,637
51,499
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Anubis
chaoshood
Anubis
20
3 / 8 / 9
16,026
890
19,691
20,406
14,063
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

90
Kill Participation
109
28
Kills
27
27
Deaths
28
62
Assists
82
Player
Kills
Deaths
Assists
KDA
L
Kuzenbo
Adamixostes
Kuzenbo
2
0
25
14.5
W
Sun Wukong
BeliaLLLL
Sun Wukong
4
9
13
1.17
W
Zhong Kui
M9VD3R
Zhong Kui
1
7
15
1.21
W
12
3
12
6
W
2
3
9
2.17
L
Lancelot
Priest98
Lancelot
7
8
15
1.81
L
8
8
17
2.06
L
Tyr
Tefabi
Tyr
7
4
16
3.75
L
Anubis
chaoshood
Anubis
3
8
9
0.94
W
Set
proze7
Set
9
5
13
3.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

148,108
Damage
181,955
189,660
Taken
152,702
210,309
Mitigated
180,251
77,532
Healing
15,413
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kuzenbo
Adamixostes
Kuzenbo
39,914
9,022
0
1,589
27,610
69,519
0
10,126
17,352
52,279
0
W
Sun Wukong
BeliaLLLL
Sun Wukong
27,882
3,198
0
17,793
57,032
54,559
0
19,674
37,358
485
57,842
W
Zhong Kui
M9VD3R
Zhong Kui
31,156
3,133
0
6,247
29,592
28,407
0
8,669
20,923
56,778
0
W
47,830
5,151
0
13,615
40,740
58,128
0
14,504
26,236
8,535
93,815
W
8,168
1,777
22,653
13,077
21,462
21,431
0
6,490
14,972
46,147
0
L
Lancelot
Priest98
Lancelot
28,591
9,545
0
2,200
33,786
21,244
0
10,094
22,997
0
83,976
L
65,855
34,142
0
3,763
34,263
23,926
0
8,935
24,804
0
100,930
L
Tyr
Tefabi
Tyr
27,904
3,349
0
2,431
36,637
51,499
0
12,001
23,918
0
34,123
L
Anubis
chaoshood
Anubis
19,691
1,383
0
5,430
20,406
14,063
0
2,771
17,292
64,827
0
W
Set
proze7
Set
33,072
13,142
0
4,147
40,834
47,784
0
10,268
30,566
0
49,516

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

88,603
Gold Earned
88,984
377
Minions Killed
341
6
Camps Cleared
8
1,838,129
Distance Traveled
1,793,885
6
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kuzenbo
18,091
1,005
18
1
2
418,905
1
W
Sun Wukong
16,991
944
67
4
0
362,227
2
W
Zhong Kui
16,525
918
58
3
0
329,941
0
W
Chaac
20,171
1,121
114
6
1
367,439
2
W
Hel
16,466
915
109
6
1
381,451
2
L
Lancelot
18,427
1,024
127
7
2
393,590
1
L
Cupid
18,725
1,040
80
4
2
342,611
0
L
Tyr
17,715
984
15
1
0
416,139
0
L
Anubis
16,026
890
101
6
2
222,640
0
W
Set
18,450
1,025
29
2
4
397,071
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role