Player Matchup

Thoth
Thoth
 
Thoth
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Khepri
Khepri
Ebrupux
Khepri
Level 116
God Stats
0W - 1L
1,724 SR
Queue Stats
13W - 23L
1,378 Elo+
Solo
Anhur
Anhur
SmithyTheGod
Anhur
Level 82
God Stats
2W - 4L
1,649 SR
Queue Stats
49W - 44L
1,528 Elo+
Solo
Heimdallr
Heimdallr
Zeb51
Heimdallr
Level 97
God Stats
2W - 1L
1,500 SR
Queue Stats
77W - 82L
1,460 Elo+
Solo
Jing Wei
Jing Wei
spikachuhaa
Jing Wei
Level 124
God Stats
2W - 4L
1,561 SR
Queue Stats
31W - 35L
1,530 Elo+
Party 1
Team Averages
Level 110
1,587 SR
1,479 Elo+

VS

Team Averages
Level 118
1,537 SR
1,506 Elo+
Chernobog
Chernobog
AliXhairs
Chernobog
Level 148
God Stats
1W - 1L
1,560 SR
Queue Stats
65W - 57L
1,494 Elo+
Solo
Baba Yaga
Baba Yaga
B0NeSy
Baba Yaga
Level 149
God Stats
6W - 4L
1,719 SR
Queue Stats
327W - 327L
1,579 Elo+
Party 2
Kuzenbo
Kuzenbo
Big__Rickz
Kuzenbo
Level 129
God Stats
8W - 12L
1,343 SR
Queue Stats
237W - 288L
1,507 Elo+
Solo
Mulan
Mulan
CooperTroopXD
Mulan
Level 84
God Stats
1W - 0L
1,500 SR
Queue Stats
105W - 109L
1,397 Elo+
Solo
Neith
Neith
tenonder
Neith
Level 81
God Stats
3W - 5L
1,561 SR
Queue Stats
73W - 74L
1,554 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
 
Thoth
14
2 / 6 / 3
8,465
847
10,343
10,035
4,717
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Khepri
Ebrupux
Khepri
14
0 / 5 / 6
7,993
799
4,430
16,330
19,467
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

14
3 / 6 / 1
7,716
772
6,566
12,072
5,732
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Heimdallr
Zeb51
Heimdallr
11
0 / 7 / 3
6,743
674
7,012
12,415
6,053
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Jing Wei
spikachuhaa
Jing Wei
15
3 / 3 / 3
8,018
802
8,473
11,535
5,726
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
AliXhairs
Chernobog
17
9 / 2 / 10
9,824
982
12,410
10,868
5,693
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Baba Yaga
B0NeSy
Baba Yaga
17
7 / 1 / 17
9,749
975
19,953
10,088
4,878
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Kuzenbo
Big__Rickz
Kuzenbo
14
2 / 2 / 19
9,320
932
6,220
12,063
14,853
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

14
2 / 3 / 15
8,292
829
7,953
14,206
9,612
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Neith
tenonder
Neith
16
7 / 1 / 15
9,762
976
13,923
9,695
4,817
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
103
8
Kills
27
27
Deaths
9
16
Assists
76
Player
Kills
Deaths
Assists
KDA
L
Thoth
 
Thoth
2
6
3
0.58
W
Chernobog
AliXhairs
Chernobog
9
2
10
7
W
Baba Yaga
B0NeSy
Baba Yaga
7
1
17
15.5
W
Kuzenbo
Big__Rickz
Kuzenbo
2
2
19
5.75
W
2
3
15
3.17
L
Khepri
Ebrupux
Khepri
0
5
6
0.6
L
3
6
1
0.58
L
Heimdallr
Zeb51
Heimdallr
0
7
3
0.21
L
Jing Wei
spikachuhaa
Jing Wei
3
3
3
1.5
W
Neith
tenonder
Neith
7
1
15
14.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,824
Damage
60,459
62,387
Taken
56,920
41,695
Mitigated
39,853
13,937
Healing
29,294
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thoth
 
Thoth
10,343
189
382
734
10,035
4,717
0
5,193
4,842
21,082
0
W
Chernobog
AliXhairs
Chernobog
12,410
6,455
1,367
2,734
10,868
5,693
1,460
3,682
7,186
0
26,906
W
Baba Yaga
B0NeSy
Baba Yaga
19,953
1,366
2,778
3,211
10,088
4,878
1,577
2,922
7,166
37,927
0
W
Kuzenbo
Big__Rickz
Kuzenbo
6,220
1,628
4,864
4,781
12,063
14,853
291
2,554
9,509
9,437
0
W
7,953
1,201
2,179
3,707
14,206
9,612
365
3,143
11,063
0
10,914
L
Khepri
Ebrupux
Khepri
4,430
199
2,512
1,980
16,330
19,467
0
4,636
11,694
7,199
0
L
6,566
3,035
806
1,412
12,072
5,732
0
5,167
6,905
0
15,014
L
Heimdallr
Zeb51
Heimdallr
7,012
3,203
496
1,373
12,415
6,053
0
5,758
6,657
0
17,394
L
Jing Wei
spikachuhaa
Jing Wei
8,473
3,499
863
3,379
11,535
5,726
0
5,419
6,116
0
23,093
W
Neith
tenonder
Neith
13,923
5,075
1,000
2,673
9,695
4,817
607
2,472
7,223
0
25,347

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,935
Gold Earned
46,947
116
Minions Killed
119
0
Camps Cleared
0
954,147
Distance Traveled
1,059,201
1
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thoth
8,465
847
25
3
0
198,150
0
W
Chernobog
9,824
982
35
4
0
197,509
0
W
Baba Yaga
9,749
975
42
4
0
243,759
0
W
Kuzenbo
9,320
932
5
1
0
192,414
4
W
Mulan
8,292
829
8
1
0
209,085
0
L
Khepri
7,993
799
8
1
0
203,338
0
L
Anhur
7,716
772
27
3
0
181,991
1
L
Heimdallr
6,743
674
20
2
0
157,246
0
L
Jing Wei
8,018
802
36
4
0
213,422
0
W
Neith
9,762
976
29
3
0
216,434
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role