Player Matchup

Achilles
Achilles
ByXaviarty22
Achilles
Level 96
God Stats
5W - 3L
1,311 SR
Queue Stats
159W - 149L
1,489 Elo+
Party 2
Jormungandr
Jormungandr
Danielruler
Jormungandr
Level 35
God Stats
4W - 4L
1,500 SR
Queue Stats
53W - 66L
1,267 Elo+
Solo
Sol
Sol
Gregblastx
Sol
Level 57
God Stats
2W - 1L
1,500 SR
Queue Stats
72W - 63L
1,499 Elo+
Party 2
Scylla
Scylla
LordZoor
Scylla
Level 46
God Stats
14W - 10L
1,525 SR
Queue Stats
28W - 18L
1,676 Elo+
Party 2
Ne Zha
Ne Zha
SergiXD75
Ne Zha
Level 42
God Stats
11W - 8L
1,420 SR
Queue Stats
66W - 63L
1,469 Elo+
Party 2
Team Averages
Level 55
1,451 SR
1,480 Elo+

VS

Team Averages
Level 42
1,407 SR
1,129 Elo+
Hou Yi
Hou Yi
Dariobrb
Hou Yi
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,146 Elo+
Party 1
Hun Batz
Hun Batz
OderusUrungus1
Hun Batz
Level 126
God Stats
0W - 1L
1,271 SR
Queue Stats
1W - 11L
1,089 Elo+
Party 1
King Arthur
King Arthur
SamoSrbinBrateee
King Arthur
Level 18
God Stats
1W - 1L
1,633 SR
Queue Stats
1W - 9L
1,135 Elo+
Party 1
Cthulhu
Cthulhu
UchihaGuy
Cthulhu
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,188 Elo+
Party 1
Kukulkan
Kukulkan
mikhailTal9
Kukulkan
Level 26
God Stats
0W - 3L
1,131 SR
Queue Stats
1W - 11L
1,089 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
ByXaviarty22
Achilles
20
10 / 2 / 6
13,910
605
26,109
28,685
30,073
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Jormungandr
Danielruler
Jormungandr
17
1 / 5 / 15
12,369
538
8,763
23,835
31,688
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

19
5 / 2 / 6
13,171
573
16,603
14,031
5,977
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Scylla
LordZoor
Scylla
17
8 / 3 / 11
12,152
528
14,456
11,676
5,331
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Ne Zha
SergiXD75
Ne Zha
18
6 / 8 / 12
12,597
548
16,063
27,930
14,108
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
Dariobrb
Hou Yi
14
4 / 6 / 3
8,889
386
9,510
17,252
7,489
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Hun Batz
15
5 / 7 / 8
10,011
435
11,909
23,401
10,716
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

King Arthur
SamoSrbinBrateee
King Arthur
16
1 / 6 / 0
9,092
395
7,706
26,558
26,094
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Cthulhu
UchihaGuy
Cthulhu
17
4 / 5 / 8
11,502
500
12,279
22,415
27,088
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Talisman

Talisman

+75
Health
+15
Magical Protection

Kukulkan
mikhailTal9
Kukulkan
17
5 / 6 / 7
11,728
510
16,973
13,932
6,794
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Match Insights

Player Kills, Deaths, and Assists

80
Kill Participation
45
30
Kills
19
20
Deaths
30
50
Assists
26
Player
Kills
Deaths
Assists
KDA
W
Achilles
ByXaviarty22
Achilles
10
2
6
6.5
W
Jormungandr
Danielruler
Jormungandr
1
5
15
1.7
L
Hou Yi
Dariobrb
Hou Yi
4
6
3
0.92
W
5
2
6
4
W
Scylla
LordZoor
Scylla
8
3
11
4.5
L
Hun Batz
5
7
8
1.29
L
King Arthur
SamoSrbinBrateee
King Arthur
1
6
0
0.17
W
Ne Zha
SergiXD75
Ne Zha
6
8
12
1.5
L
Cthulhu
UchihaGuy
Cthulhu
4
5
8
1.6
L
Kukulkan
mikhailTal9
Kukulkan
5
6
7
1.42

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

81,994
Damage
58,377
106,157
Taken
103,558
87,177
Mitigated
78,181
37,738
Healing
15,658
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Achilles
ByXaviarty22
Achilles
26,109
4,314
0
14,329
28,685
30,073
1,638
5,133
23,552
0
106,868
W
Jormungandr
Danielruler
Jormungandr
8,763
3,193
0
1,435
23,835
31,688
1,060
7,568
16,267
60,627
0
L
Hou Yi
Dariobrb
Hou Yi
9,510
5,043
0
3,218
17,252
7,489
0
10,145
7,107
0
42,394
W
16,603
9,594
0
7,612
14,031
5,977
8,677
3,222
10,809
124,552
0
W
Scylla
LordZoor
Scylla
14,456
392
0
3,527
11,676
5,331
768
6,081
5,595
56,174
0
L
Hun Batz
11,909
3,918
0
4,601
23,401
10,716
0
7,391
16,010
0
59,970
L
King Arthur
SamoSrbinBrateee
King Arthur
7,706
1,106
0
3,130
26,558
26,094
0
2,243
24,315
0
60,285
W
Ne Zha
SergiXD75
Ne Zha
16,063
5,762
0
10,835
27,930
14,108
0
7,728
20,202
0
116,476
L
Cthulhu
UchihaGuy
Cthulhu
12,279
1,308
2,363
1,816
22,415
27,088
0
12,818
9,597
39,875
0
L
Kukulkan
mikhailTal9
Kukulkan
16,973
1,407
0
530
13,932
6,794
0
7,225
6,707
55,550
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,199
Gold Earned
51,222
619
Minions Killed
382
0
Camps Cleared
0
2,156,061
Distance Traveled
2,019,346
19
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Achilles
13,910
605
158
7
0
453,776
8
W
Jormungandr
12,369
538
79
3
0
385,317
0
L
Hou Yi
8,889
386
70
3
0
355,292
1
W
Sol
13,171
573
169
7
0
431,241
3
W
Scylla
12,152
528
74
3
0
463,632
5
L
Hun Batz
10,011
435
84
4
0
434,666
3
L
King Arthur
9,092
395
87
4
0
391,643
2
W
Ne Zha
12,597
548
139
6
0
422,095
3
L
Cthulhu
11,502
500
54
2
0
423,661
2
L
Kukulkan
11,728
510
87
4
0
414,084
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role