Player Matchup

Ah Muzen Cab
Ah Muzen Cab
 
Ah Muzen Cab
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Atlas
Atlas
Scavamuffin
Atlas
Level 129
God Stats
4W - 3L
1,567 SR
Queue Stats
327W - 323L
1,511 Elo+
Party 1
Guan Yu
Guan Yu
b4kersdozen
Guan Yu
Level 131
God Stats
4W - 2L
1,581 SR
Queue Stats
279W - 282L
1,509 Elo+
Party 1
Sol
Sol
kirill57746
Sol
Level 82
God Stats
3W - 1L
1,603 SR
Queue Stats
334W - 312L
1,427 Elo+
Solo
Artemis
Artemis
skariz1
Artemis
Level 68
God Stats
3W - 1L
1,761 SR
Queue Stats
238W - 228L
1,404 Elo+
Solo
Team Averages
Level 113
1,603 SR
1,470 Elo+

VS

Team Averages
Level 117
1,556 SR
1,459 Elo+
Kumbhakarna
Kumbhakarna
DoubellM
Kumbhakarna
Level 78
God Stats
7W - 6L
1,674 SR
Queue Stats
394W - 386L
1,490 Elo+
Solo
Horus
Horus
Pestilence85
Horus
Level 158
God Stats
1W - 1L
1,500 SR
Queue Stats
279W - 289L
1,417 Elo+
Solo
Nu Wa
Nu Wa
Rikuoy
Nu Wa
Level 155
God Stats
7W - 5L
1,611 SR
Queue Stats
159W - 145L
1,442 Elo+
Solo
Merlin
Merlin
S-Afric
Merlin
Level 160
God Stats
12W - 17L
1,496 SR
Queue Stats
1,167W - 1,021L
1,444 Elo+
Solo
Cernunnos
Cernunnos
noxtrooper
Cernunnos
Level 33
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 11L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
 
Ah Muzen Cab
20
10 / 1 / 11
13,166
878
31,774
20,188
11,059
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

16
5 / 6 / 11
11,462
764
12,238
28,057
36,387
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Guan Yu
b4kersdozen
Guan Yu
17
2 / 3 / 16
10,297
686
7,657
21,476
29,142
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

17
4 / 3 / 12
10,605
707
18,081
16,503
8,217
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Magic Focus

Magic Focus

+20
Magical Power

Artemis
skariz1
Artemis
18
5 / 3 / 16
11,412
761
21,090
17,126
9,653
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
DoubellM
Kumbhakarna
16
3 / 6 / 10
10,003
667
7,282
22,716
29,567
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

18
3 / 4 / 8
10,070
671
11,151
24,137
22,156
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Nu Wa
Rikuoy
Nu Wa
18
6 / 6 / 6
10,801
720
23,996
17,110
7,727
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Merlin
S-Afric
Merlin
18
2 / 4 / 8
10,573
705
24,980
15,229
7,086
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Cernunnos
noxtrooper
Cernunnos
15
2 / 6 / 5
9,555
637
17,162
17,404
8,325
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

92
Kill Participation
53
26
Kills
16
16
Deaths
26
66
Assists
37
Player
Kills
Deaths
Assists
KDA
W
Ah Muzen Cab
 
Ah Muzen Cab
10
1
11
15.5
L
Kumbhakarna
DoubellM
Kumbhakarna
3
6
10
1.33
L
3
4
8
1.75
L
Nu Wa
Rikuoy
Nu Wa
6
6
6
1.5
L
Merlin
S-Afric
Merlin
2
4
8
1.5
W
5
6
11
1.75
W
Guan Yu
b4kersdozen
Guan Yu
2
3
16
3.33
W
4
3
12
3.33
L
Cernunnos
noxtrooper
Cernunnos
2
6
5
0.75
W
Artemis
skariz1
Artemis
5
3
16
4.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

90,840
Damage
84,571
103,350
Taken
96,596
94,458
Mitigated
74,861
50,274
Healing
37,785
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Muzen Cab
 
Ah Muzen Cab
31,774
5,352
1,719
11,724
20,188
11,059
2,022
11,980
8,208
0
83,988
L
Kumbhakarna
DoubellM
Kumbhakarna
7,282
631
1,890
1,921
22,716
29,567
51
6,986
15,730
13,785
0
L
11,151
3,741
11,084
11,617
24,137
22,156
84
6,499
17,638
0
16,165
L
Nu Wa
Rikuoy
Nu Wa
23,996
6,376
2,207
3,707
17,110
7,727
790
5,856
11,254
46,125
0
L
Merlin
S-Afric
Merlin
24,980
618
436
1,301
15,229
7,086
186
4,047
11,182
47,651
0
W
12,238
4,776
3,175
4,021
28,057
36,387
288
13,367
14,690
21,357
0
W
Guan Yu
b4kersdozen
Guan Yu
7,657
1,036
9,433
7,696
21,476
29,142
308
10,281
11,195
174
11,971
W
18,081
7,566
407
5,528
16,503
8,217
1,782
10,215
6,288
30,100
0
L
Cernunnos
noxtrooper
Cernunnos
17,162
7,395
890
2,732
17,404
8,325
637
7,105
10,299
0
29,359
W
Artemis
skariz1
Artemis
21,090
8,929
2,889
3,682
17,126
9,653
3,750
10,415
6,711
0
48,350

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,942
Gold Earned
51,002
193
Minions Killed
173
0
Camps Cleared
0
1,329,937
Distance Traveled
1,250,729
2
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Muzen Cab
13,166
878
99
7
0
298,439
0
L
Kumbhakarna
10,003
667
12
1
0
272,358
0
L
Horus
10,070
671
22
1
0
277,601
0
L
Nu Wa
10,801
720
43
3
0
227,282
0
L
Merlin
10,573
705
67
4
0
258,843
3
W
Atlas
11,462
764
6
0
0
261,559
0
W
Guan Yu
10,297
686
13
1
0
263,618
0
W
Sol
10,605
707
31
2
0
255,449
0
L
Cernunnos
9,555
637
29
2
0
214,645
2
W
Artemis
11,412
761
44
3
0
250,872
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role