Player Matchup

Horus
Horus
AlphaGummies
Horus
Level 85
God Stats
5W - 1L
1,526 SR
Queue Stats
26W - 18L
1,623 Elo+
Party 1
Discordia
Discordia
Chipybaggy
Discordia
Level 144
God Stats
7W - 1L
1,495 SR
Queue Stats
288W - 213L
1,583 Elo+
Party 1
Ishtar
Ishtar
bruhmoment69
Ishtar
Level 117
God Stats
17W - 12L
1,543 SR
Queue Stats
193W - 139L
1,557 Elo+
Party 1
Team Averages
Level 115
1,521 SR
1,588 Elo+

VS

Team Averages
Level 140
1,533 SR
1,497 Elo+
Shiva
Shiva
 
Shiva
Level 114
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ishtar
Ishtar
 
Ishtar
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hades
Hades
AGOOFYCHICKEN
Hades
Level 157
God Stats
13W - 8L
1,599 SR
Queue Stats
129W - 125L
1,491 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 1 / 6
7,014
701
6,061
11,039
11,072
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Discordia
Chipybaggy
Discordia
11
1 / 1 / 7
7,065
707
7,367
6,094
2,150
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ishtar
12
5 / 1 / 3
7,863
786
10,478
7,694
4,146
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Shiva
 
Shiva
11
2 / 3 / 1
7,571
757
10,295
10,488
6,609
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Ishtar
 
Ishtar
10
1 / 1 / 1
6,733
673
5,271
9,444
3,603
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

10
0 / 4 / 2
6,375
638
4,092
10,450
4,711
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
7
8
Kills
3
3
Deaths
8
16
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Shiva
 
Shiva
2
3
1
0.83
L
Ishtar
 
Ishtar
1
1
1
1.5
L
0
4
2
0.25
W
2
1
6
5
W
Discordia
Chipybaggy
Discordia
1
1
7
4.5
W
Ishtar
5
1
3
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,906
Damage
19,658
24,827
Taken
30,382
17,368
Mitigated
14,923
9,034
Healing
6,588
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Shiva
 
Shiva
10,295
2,860
82
1,666
10,488
6,609
0
2,367
7,886
0
16,520
L
Ishtar
 
Ishtar
5,271
2,344
0
2,298
9,444
3,603
0
3,077
6,221
0
22,138
L
4,092
128
144
2,398
10,450
4,711
0
2,673
7,538
18,365
0
W
6,061
3,242
1,975
4,701
11,039
11,072
0
1,727
9,312
0
10,885
W
Discordia
Chipybaggy
Discordia
7,367
622
0
1,890
6,094
2,150
62
1,024
5,070
28,259
0
W
Ishtar
10,478
5,784
0
468
7,694
4,146
1,013
1,537
6,157
0
26,900

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,942
Gold Earned
20,679
104
Minions Killed
95
6
Camps Cleared
3
569,292
Distance Traveled
537,470
5
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Shiva
7,571
757
17
2
0
192,067
3
L
Ishtar
6,733
673
47
5
1
177,385
3
L
Hades
6,375
638
31
3
2
168,018
4
W
Horus
7,014
701
12
1
0
197,776
1
W
Discordia
7,065
707
52
5
3
191,964
4
W
Ishtar
7,863
786
40
4
3
179,552
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role