Player Matchup

Gilgamesh
Gilgamesh
Jovey_Bungus
Gilgamesh
Level 89
God Stats
11W - 15L
1,481 SR
Queue Stats
304W - 316L
1,403 Elo+
Solo
Ravana
Ravana
LazarusVaporize
Ravana
Level 120
God Stats
26W - 17L
1,586 SR
Queue Stats
318W - 301L
1,522 Elo+
Solo
Nu Wa
Nu Wa
Theira
Nu Wa
Level 82
God Stats
0W - 2L
1,287 SR
Queue Stats
23W - 29L
1,435 Elo+
Solo
Sol
Sol
Xrama75
Sol
Level 118
God Stats
47W - 34L
1,514 SR
Queue Stats
370W - 402L
1,501 Elo+
Solo
King Arthur
King Arthur
fred914
King Arthur
Level 107
God Stats
0W - 2L
1,500 SR
Queue Stats
87W - 62L
1,456 Elo+
Solo
Team Averages
Level 103
1,474 SR
1,464 Elo+

VS

Team Averages
Level 110
1,626 SR
1,460 Elo+
Bacchus
Bacchus
Bosay
Bacchus
Level 127
God Stats
12W - 9L
1,661 SR
Queue Stats
333W - 341L
1,486 Elo+
Solo
Cernunnos
Cernunnos
FlyiNg_DoLpHin19
Cernunnos
Level 81
God Stats
22W - 13L
1,588 SR
Queue Stats
113W - 117L
1,470 Elo+
Party 1
Nu Wa
Nu Wa
GodofHamburgers
Nu Wa
Level 127
God Stats
5W - 5L
1,586 SR
Queue Stats
132W - 156L
1,442 Elo+
Solo
Bellona
Bellona
xXxMARVITZxXx
Bellona
Level 105
God Stats
23W - 21L
1,676 SR
Queue Stats
500W - 539L
1,441 Elo+
Solo
Fenrir
Fenrir
zaaneeee__
Fenrir
Level 108
God Stats
5W - 1L
1,619 SR
Queue Stats
136W - 142L
1,459 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Jovey_Bungus
Gilgamesh
3
0 / 1 / 0
2,954
591
759
2,539
780
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

6
0 / 0 / 0
3,379
676
922
2,199
690
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Nu Wa
Theira
Nu Wa
5
0 / 1 / 0
3,118
624
1,067
3,068
1,021
Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Sol
6
0 / 3 / 0
3,305
661
2,154
4,965
881
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

King Arthur
fred914
King Arthur
5
0 / 0 / 0
3,275
655
1,931
4,713
2,289
Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Bosay
Bacchus
5
1 / 0 / 3
3,696
739
1,970
2,291
1,332
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Cernunnos
6
2 / 0 / 3
3,850
770
2,566
3,257
981
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

7
2 / 0 / 0
3,923
785
2,002
1,828
478
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Bellona
7
0 / 0 / 0
3,959
792
3,028
4,074
2,538
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Fenrir
zaaneeee__
Fenrir
5
0 / 0 / 2
3,314
663
1,675
3,103
980
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
13
0
Kills
5
5
Deaths
0
0
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Bacchus
Bosay
Bacchus
1
0
3
2.5
W
Cernunnos
2
0
3
3.5
W
2
0
0
2
L
Gilgamesh
Jovey_Bungus
Gilgamesh
0
1
0
0
L
0
0
0
0
L
Nu Wa
Theira
Nu Wa
0
1
0
0
L
Sol
0
3
0
0
L
King Arthur
fred914
King Arthur
0
0
0
0
W
Bellona
0
0
0
0
W
Fenrir
zaaneeee__
Fenrir
0
0
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

6,833
Damage
11,241
17,484
Taken
14,553
5,661
Mitigated
6,309
6,181
Healing
6,392
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bacchus
Bosay
Bacchus
1,970
673
296
814
2,291
1,332
0
866
1,425
7,098
0
W
Cernunnos
2,566
1,711
0
851
3,257
981
0
1,352
1,905
0
17,294
W
2,002
739
0
500
1,828
478
424
383
1,445
20,049
0
L
Gilgamesh
Jovey_Bungus
Gilgamesh
759
363
350
924
2,539
780
0
753
1,786
0
3,257
L
922
143
0
1,633
2,199
690
0
193
2,006
0
15,709
L
Nu Wa
Theira
Nu Wa
1,067
304
0
871
3,068
1,021
0
1,718
1,350
15,340
0
L
Sol
2,154
560
0
1,533
4,965
881
0
1,219
3,746
17,240
0
L
King Arthur
fred914
King Arthur
1,931
286
0
870
4,713
2,289
0
89
4,624
0
15,388
W
Bellona
3,028
1,012
0
2,465
4,074
2,538
0
74
4,000
0
23,800
W
Fenrir
zaaneeee__
Fenrir
1,675
414
0
1,466
3,103
980
0
546
2,557
0
10,289

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

16,031
Gold Earned
18,742
123
Minions Killed
158
0
Camps Cleared
0
475,732
Distance Traveled
552,906
5
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
3,696
739
10
2
0
103,602
3
W
Cernunnos
3,850
770
29
6
0
98,917
1
W
Nu Wa
3,923
785
33
7
0
102,672
0
L
Gilgamesh
2,954
591
6
1
0
66,150
0
L
Ravana
3,379
676
36
7
0
116,415
2
L
Nu Wa
3,118
624
26
5
0
92,266
3
L
Sol
3,305
661
28
6
0
93,487
0
L
King Arthur
3,275
655
27
5
0
107,414
0
W
Bellona
3,959
792
55
11
0
123,112
3
W
Fenrir
3,314
663
31
6
0
124,603
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role