Player Matchup

Da Ji
Da Ji
AlphaGummies
Da Ji
Level 85
God Stats
5W - 4L
1,552 SR
Queue Stats
26W - 18L
1,619 Elo+
Party 2
Atlas
Atlas
Chipybaggy
Atlas
Level 144
God Stats
4W - 2L
1,556 SR
Queue Stats
288W - 213L
1,578 Elo+
Party 2
Thoth
Thoth
bruhmoment69
Thoth
Level 117
God Stats
1W - 1L
1,729 SR
Queue Stats
193W - 139L
1,550 Elo+
Party 2
Team Averages
Level 115
1,612 SR
1,582 Elo+

VS

Team Averages
Level 128
1,844 SR
1,761 Elo+
Kukulkan
Kukulkan
Hezereck
Kukulkan
Level 118
God Stats
2W - 0L
1,918 SR
Queue Stats
25W - 9L
1,811 Elo+
Party 1
Bakasura
Bakasura
Redial12
Bakasura
Level 142
God Stats
1W - 0L
1,902 SR
Queue Stats
38W - 16L
1,752 Elo+
Party 1
Hercules
Hercules
Xalvio12
Hercules
Level 125
God Stats
1W - 0L
1,711 SR
Queue Stats
12W - 4L
1,720 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 2 / 2
8,162
544
3,891
12,040
5,318
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Atlas
14
0 / 1 / 2
8,859
591
8,337
17,663
19,454
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

13
2 / 4 / 0
8,864
591
7,610
10,661
4,019
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Hezereck
Kukulkan
16
2 / 0 / 4
9,807
654
13,132
6,556
3,170
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Bakasura
Redial12
Bakasura
15
3 / 1 / 2
9,563
638
10,491
10,311
6,411
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

Hercules
Xalvio12
Hercules
15
2 / 1 / 4
10,051
670
9,498
11,207
10,179
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
17
2
Kills
7
7
Deaths
2
4
Assists
10
Player
Kills
Deaths
Assists
KDA
L
0
2
2
0.5
L
Atlas
0
1
2
1
W
Kukulkan
Hezereck
Kukulkan
2
0
4
4
W
Bakasura
Redial12
Bakasura
3
1
2
4
W
Hercules
Xalvio12
Hercules
2
1
4
4
L
2
4
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,838
Damage
33,121
40,364
Taken
28,074
28,791
Mitigated
19,760
4,569
Healing
8,765
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,891
757
0
1,065
12,040
5,318
0
4,969
6,976
0
15,820
L
Atlas
8,337
2,125
0
3,334
17,663
19,454
0
4,858
11,494
36,334
0
W
Kukulkan
Hezereck
Kukulkan
13,132
1,562
0
759
6,556
3,170
262
4,737
1,819
58,473
0
W
Bakasura
Redial12
Bakasura
10,491
6,230
0
2,723
10,311
6,411
0
6,446
3,865
0
26,833
W
Hercules
Xalvio12
Hercules
9,498
1,831
700
4,583
11,207
10,179
0
5,064
6,143
0
17,455
L
7,610
436
0
170
10,661
4,019
0
3,879
6,174
35,018
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,885
Gold Earned
29,421
168
Minions Killed
177
2
Camps Cleared
11
804,844
Distance Traveled
922,128
6
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Da Ji
8,162
544
33
2
1
279,554
3
L
Atlas
8,859
591
72
5
0
269,874
3
W
Kukulkan
9,807
654
119
8
4
290,067
4
W
Bakasura
9,563
638
49
3
7
332,646
3
W
Hercules
10,051
670
9
1
0
299,415
3
L
Thoth
8,864
591
63
4
1
255,416
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role