Player Matchup

Jormungandr
Jormungandr
 
Jormungandr
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ullr
Ullr
DeltaQuarti
Ullr
Level 160
God Stats
1W - 0L
1,515 SR
Queue Stats
5W - 1L
1,727 Elo+
Solo
Nemesis
Nemesis
Nyxiani
Nemesis
Level 65
God Stats
4W - 2L
1,666 SR
Queue Stats
115W - 95L
1,543 Elo+
Solo
Atlas
Atlas
TheDrunkenWhaler
Atlas
Level 111
God Stats
24W - 16L
1,654 SR
Queue Stats
46W - 34L
1,627 Elo+
Party 1
Tiamat
Tiamat
ifkulu
Tiamat
Level 97
God Stats
24W - 29L
1,517 SR
Queue Stats
77W - 51L
1,620 Elo+
Party 1
Team Averages
Level 118
1,570 SR
1,604 Elo+

VS

Team Averages
Level 111
1,497 SR
1,516 Elo+
Kukulkan
Kukulkan
AsmodeonGod
Kukulkan
Level 102
God Stats
3W - 4L
1,411 SR
Queue Stats
18W - 27L
1,462 Elo+
Solo
Cthulhu
Cthulhu
CIIpuBeToM
Cthulhu
Level 89
God Stats
4W - 7L
1,494 SR
Queue Stats
317W - 296L
1,524 Elo+
Solo
Ishtar
Ishtar
Freddy7
Ishtar
Level 158
God Stats
2W - 4L
1,719 SR
Queue Stats
14W - 12L
1,490 Elo+
Solo
King Arthur
King Arthur
HexaHuxa
King Arthur
Level 85
God Stats
9W - 14L
1,430 SR
Queue Stats
269W - 286L
1,562 Elo+
Solo
Serqet
Serqet
Kipyane
Serqet
Level 121
God Stats
56W - 71L
1,429 SR
Queue Stats
1,163W - 1,222L
1,544 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
 
Jormungandr
10
0 / 0 / 2
5,311
1,062
1,541
3,532
1,961
Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

10
0 / 0 / 0
5,240
1,048
1,196
3,709
1,232
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Nemesis
Nyxiani
Nemesis
11
0 / 0 / 2
5,675
1,135
1,784
1,339
629
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

10
0 / 0 / 3
6,009
1,202
2,135
4,184
3,096
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Tiamat
ifkulu
Tiamat
11
3 / 0 / 0
6,312
1,262
3,534
1,691
1,010
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Team 1 Tickets

407

VS

Team 2 Tickets

377

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
AsmodeonGod
Kukulkan
9
0 / 0 / 0
4,855
971
0
0
0
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cthulhu
CIIpuBeToM
Cthulhu
9
0 / 0 / 0
4,855
971
0
0
0
Ishtar
Freddy7
Ishtar
10
0 / 1 / 0
5,637
1,127
4,363
3,752
1,906
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

King Arthur
HexaHuxa
King Arthur
10
0 / 0 / 0
5,382
1,076
3,250
4,902
3,007
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Serqet
Kipyane
Serqet
11
0 / 2 / 0
5,558
1,112
3,345
5,122
3,023
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
0
3
Kills
0
0
Deaths
3
7
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Jormungandr
 
Jormungandr
0
0
2
1
L
Kukulkan
AsmodeonGod
Kukulkan
0
0
0
0
L
Cthulhu
CIIpuBeToM
Cthulhu
0
0
0
0
W
0
0
0
0
L
Ishtar
Freddy7
Ishtar
0
1
0
0
L
King Arthur
HexaHuxa
King Arthur
0
0
0
0
L
Serqet
Kipyane
Serqet
0
2
0
0
W
Nemesis
Nyxiani
Nemesis
0
0
2
1
W
0
0
3
1.5
W
Tiamat
ifkulu
Tiamat
3
0
0
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,190
Damage
10,958
14,455
Taken
13,776
7,928
Mitigated
7,936
2,645
Healing
273
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jormungandr
 
Jormungandr
1,541
111
0
500
3,532
1,961
0
0
3,532
9,921
0
L
Kukulkan
AsmodeonGod
Kukulkan
0
0
0
0
0
0
0
0
0
0
0
L
Cthulhu
CIIpuBeToM
Cthulhu
0
0
0
0
0
0
0
0
0
0
0
W
1,196
439
0
575
3,709
1,232
0
0
3,474
0
12,177
L
Ishtar
Freddy7
Ishtar
4,363
2,785
0
54
3,752
1,906
0
2,146
1,606
0
22,197
L
King Arthur
HexaHuxa
King Arthur
3,250
236
35
184
4,902
3,007
0
2,316
2,473
0
17,437
L
Serqet
Kipyane
Serqet
3,345
954
0
0
5,122
3,023
0
2,748
2,252
0
9,305
W
Nemesis
Nyxiani
Nemesis
1,784
480
0
322
1,339
629
0
0
1,339
0
8,530
W
2,135
1,097
0
504
4,184
3,096
0
0
4,184
5,877
0
W
Tiamat
ifkulu
Tiamat
3,534
331
0
744
1,691
1,010
0
0
1,691
14,714
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,547
Gold Earned
26,287
98
Minions Killed
92
7
Camps Cleared
4
516,762
Distance Traveled
269,684
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jormungandr
5,311
1,062
19
4
0
103,755
3
L
Kukulkan
4,855
971
0
0
0
0
0
L
Cthulhu
4,855
971
0
0
0
0
0
W
Ullr
5,240
1,048
32
6
1
104,735
0
L
Ishtar
5,637
1,127
50
10
3
89,907
0
L
King Arthur
5,382
1,076
29
6
0
84,710
2
L
Serqet
5,558
1,112
13
3
1
95,067
0
W
Nemesis
5,675
1,135
15
3
5
92,138
1
W
Atlas
6,009
1,202
8
2
1
112,240
0
W
Tiamat
6,312
1,262
24
5
0
103,894
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role