Player Matchup

Ishtar
Ishtar
 
Ishtar
Level 63
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Merlin
Merlin
Gaston99
Merlin
Level 160
God Stats
2W - 4L
1,417 SR
Queue Stats
84W - 88L
1,385 Elo+
Party 1
Chaac
Chaac
Lolo974300
Chaac
Level 104
God Stats
3W - 4L
1,630 SR
Queue Stats
6W - 14L
1,309 Elo+
Party 2
Hercules
Hercules
bardahash
Hercules
Level 127
God Stats
2W - 1L
1,816 SR
Queue Stats
88W - 96L
1,504 Elo+
Solo
Nu Wa
Nu Wa
silase97430
Nu Wa
Level 80
God Stats
2W - 0L
1,500 SR
Queue Stats
12W - 26L
1,310 Elo+
Party 2
Team Averages
Level 107
1,573 SR
1,402 Elo+

VS

Team Averages
Level 128
1,456 SR
1,438 Elo+
Atlas
Atlas
 
Atlas
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
Josep26_2002
Morgan Le Fay
Level 99
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 7L
1,221 Elo+
Solo
Hun Batz
Hun Batz
Momly
Hun Batz
Level 136
God Stats
1W - 1L
1,670 SR
Queue Stats
209W - 241L
1,501 Elo+
Party 3
Neith
Neith
R4PO
Neith
Level 121
God Stats
9W - 12L
1,411 SR
Queue Stats
82W - 87L
1,468 Elo+
Party 3
Serqet
Serqet
RampageRaptor
Serqet
Level 157
God Stats
1W - 2L
1,201 SR
Queue Stats
18W - 24L
1,497 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ishtar
 
Ishtar
16
2 / 1 / 9
8,912
743
9,105
10,945
4,653
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Merlin
Gaston99
Merlin
19
7 / 1 / 3
10,628
886
14,003
9,870
4,617
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Chaac
15
5 / 5 / 5
9,179
765
9,414
15,707
11,902
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Hercules
bardahash
Hercules
16
1 / 2 / 10
8,912
743
8,815
16,282
15,036
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

15
1 / 3 / 9
8,790
733
9,592
8,883
2,989
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
 
Atlas
16
5 / 5 / 5
9,489
791
14,323
15,274
6,087
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Morgan Le Fay
Josep26_2002
Morgan Le Fay
14
0 / 4 / 6
7,946
662
5,949
12,054
5,487
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Hun Batz
Momly
Hun Batz
16
6 / 4 / 5
9,114
760
13,888
14,115
7,098
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Neith
R4PO
Neith
15
1 / 1 / 9
8,391
699
12,788
11,112
6,238
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

13
0 / 2 / 8
8,157
680
5,810
12,729
18,501
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
45
16
Kills
12
12
Deaths
16
36
Assists
33
Player
Kills
Deaths
Assists
KDA
W
Ishtar
 
Ishtar
2
1
9
6.5
L
Atlas
 
Atlas
5
5
5
1.5
W
Merlin
Gaston99
Merlin
7
1
3
8.5
L
Morgan Le Fay
Josep26_2002
Morgan Le Fay
0
4
6
0.75
W
Chaac
5
5
5
1.5
L
Hun Batz
Momly
Hun Batz
6
4
5
2.13
L
Neith
R4PO
Neith
1
1
9
5.5
L
0
2
8
2
W
Hercules
bardahash
Hercules
1
2
10
3
W
1
3
9
1.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,929
Damage
52,758
61,687
Taken
65,284
39,197
Mitigated
43,411
15,900
Healing
12,147
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ishtar
 
Ishtar
9,105
5,596
0
1,422
10,945
4,653
1,950
3,078
7,691
0
22,385
L
Atlas
 
Atlas
14,323
3,894
0
4,313
15,274
6,087
0
5,409
9,709
46,157
0
W
Merlin
Gaston99
Merlin
14,003
1,182
0
1,132
9,870
4,617
174
4,796
5,074
52,835
0
L
Morgan Le Fay
Josep26_2002
Morgan Le Fay
5,949
425
69
1,754
12,054
5,487
0
5,564
6,435
26,661
0
W
Chaac
9,414
1,509
537
5,012
15,707
11,902
397
5,430
10,277
0
16,698
L
Hun Batz
Momly
Hun Batz
13,888
2,140
0
250
14,115
7,098
0
5,254
8,750
0
42,488
L
Neith
R4PO
Neith
12,788
5,059
0
2,856
11,112
6,238
0
3,592
7,203
0
40,535
L
5,810
566
976
1,929
12,729
18,501
0
3,962
8,584
0
10,680
W
Hercules
bardahash
Hercules
8,815
2,433
0
6,069
16,282
15,036
339
4,502
11,604
186
19,100
W
9,592
2,955
1,151
577
8,883
2,989
1,101
2,466
5,089
32,369
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,421
Gold Earned
43,097
229
Minions Killed
240
0
Camps Cleared
0
1,276,166
Distance Traveled
1,144,455
9
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ishtar
8,912
743
36
3
0
260,358
5
L
Atlas
9,489
791
57
5
0
213,233
4
W
Merlin
10,628
886
96
8
0
270,938
2
L
Morgan Le Fay
7,946
662
37
3
0
216,929
0
W
Chaac
9,179
765
23
2
0
244,398
0
L
Hun Batz
9,114
760
73
6
0
226,864
1
L
Neith
8,391
699
65
5
0
236,213
0
L
Serqet
8,157
680
8
1
0
251,216
6
W
Hercules
8,912
743
32
3
0
273,924
2
W
Nu Wa
8,790
733
42
4
0
226,548
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role