Player Matchup

Ishtar
Ishtar
AI Yoshi420
Ishtar
Level 104
God Stats
6W - 7L
1,415 SR
Queue Stats
144W - 154L
1,432 Elo+
Solo
Odin
Odin
AyoooDre_
Odin
Level 67
God Stats
7W - 6L
1,597 SR
Queue Stats
167W - 185L
1,464 Elo+
Solo
Anubis
Anubis
YuureiOokami
Anubis
Level 153
God Stats
0W - 3L
1,361 SR
Queue Stats
181W - 174L
1,327 Elo+
Solo
Baron Samedi
Baron Samedi
whutbrahdog
Baron Samedi
Level 65
God Stats
67W - 65L
1,472 SR
Queue Stats
296W - 344L
1,310 Elo+
Party 1
Loki
Loki
whutbruh
Loki
Level 19
God Stats
13W - 17L
1,504 SR
Queue Stats
87W - 114L
1,220 Elo+
Party 1
Team Averages
Level 82
1,470 SR
1,351 Elo+

VS

Team Averages
Level 106
1,494 SR
1,367 Elo+
Jing Wei
Jing Wei
 
Jing Wei
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Raijin
Raijin
JDMS_4
Raijin
Level 98
God Stats
1W - 0L
1,500 SR
Queue Stats
55W - 56L
1,304 Elo+
Solo
Thanatos
Thanatos
LiningSHADOW96
Thanatos
Level 89
God Stats
4W - 5L
1,373 SR
Queue Stats
284W - 280L
1,421 Elo+
Solo
Kuzenbo
Kuzenbo
afrodita1030
Kuzenbo
Level 124
God Stats
17W - 9L
1,565 SR
Queue Stats
270W - 291L
1,326 Elo+
Solo
Charybdis
Charybdis
mikumiku212
Charybdis
Level 58
God Stats
22W - 12L
1,534 SR
Queue Stats
398W - 431L
1,282 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ishtar
10
4 / 1 / 2
6,062
505
6,196
5,691
2,166
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Odin
11
1 / 0 / 0
6,390
533
5,148
7,214
3,333
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Anubis
11
2 / 4 / 1
6,392
533
4,187
8,367
4,613
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Baron Samedi
whutbrahdog
Baron Samedi
9
2 / 0 / 3
5,709
476
2,981
5,175
3,439
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Loki
1
0 / 0 / 0
2,220
185
0
0
0

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
 
Jing Wei
11
0 / 1 / 0
6,383
532
3,261
6,457
2,101
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Raijin
JDMS_4
Raijin
12
2 / 2 / 1
6,958
580
4,824
7,546
2,346
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Thanatos
10
2 / 2 / 1
6,311
526
3,070
8,309
3,875
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Kuzenbo
afrodita1030
Kuzenbo
9
0 / 3 / 1
5,668
472
4,108
9,218
7,036
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Talisman

Talisman

+75
Health
+15
Magical Protection

Charybdis
mikumiku212
Charybdis
9
1 / 2 / 0
5,536
461
3,032
6,946
2,301
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
8
9
Kills
5
5
Deaths
10
6
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Jing Wei
 
Jing Wei
0
1
0
0
L
Ishtar
4
1
2
5
L
Odin
1
0
0
1
W
Raijin
JDMS_4
Raijin
2
2
1
1.25
W
Thanatos
2
2
1
1.25
L
Anubis
2
4
1
0.63
W
Kuzenbo
afrodita1030
Kuzenbo
0
3
1
0.17
W
Charybdis
mikumiku212
Charybdis
1
2
0
0.5
L
Baron Samedi
whutbrahdog
Baron Samedi
2
0
3
3.5
L
Loki
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,512
Damage
18,295
26,447
Taken
38,476
13,551
Mitigated
17,659
10,091
Healing
17,107
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jing Wei
 
Jing Wei
3,261
2,462
0
2,358
6,457
2,101
305
0
6,457
0
40,047
L
Ishtar
6,196
3,258
0
1,134
5,691
2,166
122
2,225
3,466
0
35,136
L
Odin
5,148
897
0
2,815
7,214
3,333
0
0
7,214
0
40,384
W
Raijin
JDMS_4
Raijin
4,824
555
0
1,890
7,546
2,346
726
4,066
3,480
46,895
0
W
Thanatos
3,070
715
0
7,031
8,309
3,875
0
445
7,864
0
42,067
L
Anubis
4,187
722
0
3,843
8,367
4,613
0
4,644
3,723
40,295
0
W
Kuzenbo
afrodita1030
Kuzenbo
4,108
1,790
258
2,599
9,218
7,036
715
1,891
7,327
18,193
0
W
Charybdis
mikumiku212
Charybdis
3,032
1,251
0
2,971
6,946
2,301
257
766
6,180
0
27,874
L
Baron Samedi
whutbrahdog
Baron Samedi
2,981
647
355
1,944
5,175
3,439
40
2,063
3,112
11,158
0
L
Loki
0
0
0
0
0
0
0
0
0
0
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,773
Gold Earned
30,856
212
Minions Killed
295
0
Camps Cleared
0
794,574
Distance Traveled
1,037,749
8
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jing Wei
6,383
532
72
6
0
205,651
0
L
Ishtar
6,062
505
50
4
0
203,655
3
L
Odin
6,390
533
79
7
0
239,299
1
W
Raijin
6,958
580
79
7
0
203,876
1
W
Thanatos
6,311
526
80
7
0
258,335
0
L
Anubis
6,392
533
68
6
0
171,377
4
W
Kuzenbo
5,668
472
20
2
0
218,805
0
W
Charybdis
5,536
461
44
4
0
151,082
0
L
Baron Samedi
5,709
476
15
1
0
180,243
0
L
Loki
2,220
185
0
0
0
0
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role