Player Matchup

Fenrir
Fenrir
PMX423
Fenrir
Level 67
God Stats
2W - 0L
1,636 SR
Queue Stats
28W - 14L
1,654 Elo+
Party 1
Scylla
Scylla
ShuSteven
Scylla
Level 28
God Stats
38W - 50L
1,420 SR
Queue Stats
39W - 50L
1,397 Elo+
Party 2
Thoth
Thoth
Thebossplayer197
Thoth
Level 132
God Stats
2W - 2L
1,369 SR
Queue Stats
36W - 40L
1,492 Elo+
Party 1
Ganesha
Ganesha
gfgrrttt
Ganesha
Level 160
God Stats
60W - 47L
1,653 SR
Queue Stats
295W - 310L
1,422 Elo+
Party 2
Ishtar
Ishtar
shujessy
Ishtar
Level 30
God Stats
9W - 7L
1,308 SR
Queue Stats
77W - 86L
1,423 Elo+
Party 2
Team Averages
Level 83
1,477 SR
1,477 Elo+

VS

Team Averages
Level 38
1,374 SR
1,495 Elo+
Bellona
Bellona
 
Bellona
Level 67
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Merlin
Merlin
Living Dead8112
Merlin
Level 42
God Stats
9W - 15L
1,333 SR
Queue Stats
48W - 66L
1,437 Elo+
Solo
Mercury
Mercury
Pactn1903
Mercury
Level 21
God Stats
1W - 3L
1,241 SR
Queue Stats
52W - 52L
1,521 Elo+
Solo
Ymir
Ymir
SirMorisPL
Ymir
Level 29
God Stats
0W - 2L
1,310 SR
Queue Stats
34W - 40L
1,481 Elo+
Solo
Medusa
Medusa
iLiammmH
Medusa
Level 29
God Stats
4W - 10L
1,487 SR
Queue Stats
19W - 31L
1,536 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
PMX423
Fenrir
15
4 / 4 / 6
8,984
749
9,989
13,178
6,598
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Scylla
ShuSteven
Scylla
15
3 / 2 / 3
8,926
744
4,273
5,783
2,652
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

16
3 / 1 / 6
9,361
780
9,216
8,750
4,144
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Ganesha
gfgrrttt
Ganesha
16
0 / 0 / 7
9,381
782
6,583
10,004
12,829
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ishtar
shujessy
Ishtar
14
1 / 1 / 4
8,206
684
5,522
8,872
5,210
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
 
Bellona
17
4 / 2 / 2
9,021
752
15,046
13,712
14,094
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

15
1 / 4 / 2
8,544
712
6,683
9,059
3,577
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Mercury
Pactn1903
Mercury
10
0 / 0 / 0
6,734
561
0
0
0
14
0 / 1 / 4
8,124
677
3,281
11,123
9,958
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Medusa
iLiammmH
Medusa
15
3 / 4 / 1
8,709
726
5,387
9,851
4,200
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
17
11
Kills
8
8
Deaths
11
26
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Bellona
 
Bellona
4
2
2
2.5
L
1
4
2
0.5
W
Fenrir
PMX423
Fenrir
4
4
6
1.75
L
Mercury
Pactn1903
Mercury
0
0
0
0
W
Scylla
ShuSteven
Scylla
3
2
3
2.25
L
0
1
4
2
W
3
1
6
6
W
Ganesha
gfgrrttt
Ganesha
0
0
7
3.5
L
Medusa
iLiammmH
Medusa
3
4
1
0.88
W
Ishtar
shujessy
Ishtar
1
1
4
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,583
Damage
30,397
46,587
Taken
43,745
31,433
Mitigated
31,829
7,862
Healing
9,780
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bellona
 
Bellona
15,046
8,097
0
5,132
13,712
14,094
0
5,805
7,907
0
39,760
L
6,683
411
397
560
9,059
3,577
768
5,185
3,874
35,569
0
W
Fenrir
PMX423
Fenrir
9,989
2,418
0
1,897
13,178
6,598
294
1,889
11,065
0
23,514
L
Mercury
Pactn1903
Mercury
0
0
0
0
0
0
0
0
0
0
0
W
Scylla
ShuSteven
Scylla
4,273
315
0
601
5,783
2,652
384
712
4,899
29,894
0
L
3,281
1,474
0
2,702
11,123
9,958
30
5,164
5,959
9,871
0
W
9,216
285
102
1,098
8,750
4,144
1,160
1,495
7,015
38,879
0
W
Ganesha
gfgrrttt
Ganesha
6,583
743
0
2,519
10,004
12,829
388
3,875
5,993
26,461
0
L
Medusa
iLiammmH
Medusa
5,387
2,133
0
989
9,851
4,200
991
3,918
5,933
0
26,825
W
Ishtar
shujessy
Ishtar
5,522
4,197
0
1,645
8,872
5,210
1,938
1,993
6,686
0
16,889

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,858
Gold Earned
41,132
237
Minions Killed
171
0
Camps Cleared
0
1,247,621
Distance Traveled
964,401
5
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bellona
9,021
752
43
4
0
265,844
0
L
Merlin
8,544
712
62
5
0
213,014
3
W
Fenrir
8,984
749
34
3
0
252,679
0
L
Mercury
6,734
561
0
0
0
51,064
0
W
Scylla
8,926
744
56
5
0
263,927
2
L
Ymir
8,124
677
21
2
0
199,091
0
W
Thoth
9,361
780
73
6
0
269,402
1
W
Ganesha
9,381
782
11
1
0
246,454
0
L
Medusa
8,709
726
45
4
0
235,388
0
W
Ishtar
8,206
684
63
5
0
215,159
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role