Player Matchup

Bellona
Bellona
Akatsuki_Augus
Bellona
Level 58
God Stats
64W - 65L
1,484 SR
Queue Stats
231W - 309L
1,392 Elo+
Party 2
Susano
Susano
Darius_The_Petty
Susano
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
30W - 38L
1,388 Elo+
Solo
Terra
Terra
MAGNUS 33
Terra
Level 33
God Stats
4W - 9L
1,474 SR
Queue Stats
220W - 271L
1,346 Elo+
Solo
Tiamat
Tiamat
Rockiet
Tiamat
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
93W - 94L
1,464 Elo+
Party 2
Erlang Shen
Erlang Shen
ShorttyOO
Erlang Shen
Level 138
God Stats
0W - 3L
1,742 SR
Queue Stats
24W - 25L
1,509 Elo+
Solo
Team Averages
Level 63
1,540 SR
1,420 Elo+

VS

Team Averages
Level 59
1,520 SR
1,371 Elo+
Nox
Nox
AgamemnonGames
Nox
Level 44
God Stats
7W - 2L
1,345 SR
Queue Stats
141W - 163L
1,392 Elo+
Solo
Baron Samedi
Baron Samedi
DRSnyder1
Baron Samedi
Level 44
God Stats
4W - 2L
1,466 SR
Queue Stats
26W - 21L
1,541 Elo+
Solo
Cthulhu
Cthulhu
SgtSebastian71
Cthulhu
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 23L
1,136 Elo+
Party 1
Horus
Horus
VitorJinzo
Horus
Level 158
God Stats
8W - 4L
1,629 SR
Queue Stats
86W - 74L
1,538 Elo+
Solo
Izanami
Izanami
baby oogway
Izanami
Level 42
God Stats
3W - 0L
1,657 SR
Queue Stats
18W - 36L
1,247 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
0 / 5 / 4
11,462
882
17,768
27,872
44,428
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

17
0 / 10 / 4
11,336
872
22,772
29,035
15,288
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Terra
MAGNUS 33
Terra
17
0 / 5 / 4
11,388
876
6,884
24,999
30,180
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Tiamat
Rockiet
Tiamat
17
3 / 1 / 1
12,440
957
16,827
9,572
5,792
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Erlang Shen
ShorttyOO
Erlang Shen
17
1 / 8 / 3
11,935
918
13,894
27,188
26,298
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Team 1 Tickets

49

VS

Team 2 Tickets

210

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
0 / 1 / 19
12,119
932
6,658
7,370
11,004
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Baron Samedi
DRSnyder1
Baron Samedi
20
11 / 0 / 16
14,193
1,092
31,217
14,814
8,011
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

19
2 / 2 / 19
12,511
962
19,368
25,499
22,672
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Horus
20
9 / 1 / 18
14,199
1,092
19,049
23,176
26,242
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Izanami
baby oogway
Izanami
20
7 / 0 / 19
13,694
1,053
34,703
13,000
6,184
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
120
4
Kills
29
29
Deaths
4
16
Assists
91
Player
Kills
Deaths
Assists
KDA
W
0
1
19
9.5
L
0
5
4
0.4
W
Baron Samedi
DRSnyder1
Baron Samedi
11
0
16
19
L
0
10
4
0.2
L
Terra
MAGNUS 33
Terra
0
5
4
0.4
L
Tiamat
Rockiet
Tiamat
3
1
1
3.5
W
2
2
19
5.75
L
Erlang Shen
ShorttyOO
Erlang Shen
1
8
3
0.31
W
Horus
9
1
18
18
W
Izanami
baby oogway
Izanami
7
0
19
16.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

78,145
Damage
110,995
118,666
Taken
83,859
121,986
Mitigated
74,113
17,858
Healing
40,275
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
6,658
1,136
0
0
7,370
11,004
0
1,183
6,129
23,933
0
L
17,768
3,579
0
727
27,872
44,428
0
13,086
14,786
0
42,911
W
Baron Samedi
DRSnyder1
Baron Samedi
31,217
5,151
12,231
8,174
14,814
8,011
0
2,984
11,660
48,153
0
L
22,772
4,494
642
622
29,035
15,288
0
12,097
16,938
0
40,109
L
Terra
MAGNUS 33
Terra
6,884
843
7,490
3,142
24,999
30,180
0
13,388
11,611
17,624
0
L
Tiamat
Rockiet
Tiamat
16,827
1,222
0
1,990
9,572
5,792
0
5,985
3,587
39,779
0
W
19,368
3,339
287
2,968
25,499
22,672
0
6,511
18,523
34,059
0
L
Erlang Shen
ShorttyOO
Erlang Shen
13,894
7,343
245
3,000
27,188
26,298
0
13,107
14,081
0
41,168
W
Horus
19,049
10,450
5,096
7,267
23,176
26,242
0
8,834
13,702
387
38,165
W
Izanami
baby oogway
Izanami
34,703
25,566
825
3,427
13,000
6,184
0
2,658
10,134
33
72,355

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,561
Gold Earned
66,716
250
Minions Killed
270
8
Camps Cleared
6
1,148,462
Distance Traveled
1,133,095
7
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nox
12,119
932
39
3
0
184,905
7
L
Bellona
11,462
882
55
4
0
228,154
3
W
Baron Samedi
14,193
1,092
50
4
0
221,011
1
L
Susano
11,336
872
29
2
0
227,206
0
L
Terra
11,388
876
35
3
0
233,858
1
L
Tiamat
12,440
957
58
4
3
249,343
3
W
Cthulhu
12,511
962
27
2
1
245,637
0
L
Erlang Shen
11,935
918
73
6
5
209,901
0
W
Horus
14,199
1,092
31
2
4
261,396
2
W
Izanami
13,694
1,053
123
9
1
220,146
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role