Player Matchup

Chang'e
Chang'e
 
Chang'e
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Neith
Neith
GoblinDeezNuhts
Neith
Level 27
God Stats
85W - 36L
1,651 SR
Queue Stats
153W - 84L
1,614 Elo+
Party 2
Vamana
Vamana
Mafiaoso_Gaming
Vamana
Level 154
God Stats
2W - 3L
1,263 SR
Queue Stats
107W - 151L
1,360 Elo+
Solo
Team Averages
Level 102
1,471 SR
1,491 Elo+

VS

Team Averages
Level 65
1,287 SR
1,350 Elo+
Izanami
Izanami
A nelpatrol7398
Izanami
Level 26
God Stats
5W - 14L
1,263 SR
Queue Stats
10W - 20L
1,462 Elo+
Party 1
Nike
Nike
MercysBabyDaddy
Nike
Level 105
God Stats
0W - 3L
1,243 SR
Queue Stats
1W - 10L
1,220 Elo+
Solo
Nu Wa
Nu Wa
THEterpyFlamingo
Nu Wa
Level 65
God Stats
1W - 1L
1,356 SR
Queue Stats
52W - 69L
1,368 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
 
Chang'e
10
5 / 0 / 7
6,249
1,042
5,866
5,798
1,978
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

11
5 / 0 / 6
6,280
1,047
5,770
4,769
1,763
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

8
2 / 0 / 7
5,535
923
1,113
4,701
3,204
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
0 / 5 / 0
4,001
667
2,035
6,908
2,683
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

5
0 / 1 / 0
3,975
663
178
968
485
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

7
0 / 6 / 0
4,104
684
3,063
6,127
2,272
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
0
12
Kills
0
0
Deaths
12
20
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Chang'e
 
Chang'e
5
0
7
8.5
L
0
5
0
0
W
5
0
6
8
W
2
0
7
5.5
L
0
1
0
0
L
0
6
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,749
Damage
5,276
15,268
Taken
14,003
6,945
Mitigated
5,440
8,393
Healing
458
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chang'e
 
Chang'e
5,866
497
2,346
3,100
5,798
1,978
927
1,349
4,449
22,610
0
L
2,035
1,593
0
196
6,908
2,683
0
2,926
3,982
0
7,875
W
5,770
2,431
0
1,442
4,769
1,763
1,199
1,364
3,381
0
19,981
W
1,113
79
342
1,163
4,701
3,204
493
1,014
3,687
0
12,042
L
178
50
0
0
968
485
0
256
712
0
211
L
3,063
552
18
244
6,127
2,272
0
2,684
3,443
12,583
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,064
Gold Earned
12,080
97
Minions Killed
20
6
Camps Cleared
0
323,133
Distance Traveled
165,021
1
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chang'e
6,249
1,042
36
6
2
121,543
1
L
Izanami
4,001
667
5
1
0
69,498
0
W
Neith
6,280
1,047
43
7
1
108,883
0
W
Vamana
5,535
923
18
3
3
92,707
0
L
Nike
3,975
663
0
0
0
14,032
2
L
Nu Wa
4,104
684
15
3
0
81,491
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role