Player Matchup

Hel
Hel
 
Hel
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Izanami
Izanami
ApOCaLyPsePL
Izanami
Level 106
God Stats
1W - 1L
1,500 SR
Queue Stats
69W - 70L
1,543 Elo+
Solo
Ganesha
Ganesha
BeautifulWolf
Ganesha
Level 154
God Stats
0W - 1L
1,500 SR
Queue Stats
54W - 57L
1,546 Elo+
Solo
Thanatos
Thanatos
Dantes312
Thanatos
Level 124
God Stats
3W - 5L
1,394 SR
Queue Stats
40W - 33L
1,525 Elo+
Solo
Chronos
Chronos
KittyMcCat
Chronos
Level 101
God Stats
0W - 1L
1,500 SR
Queue Stats
47W - 55L
1,530 Elo+
Solo
Team Averages
Level 122
1,479 SR
1,529 Elo+

VS

Team Averages
Level 113
1,598 SR
1,587 Elo+
Yemoja
Yemoja
Josepe1509
Yemoja
Level 96
God Stats
5W - 3L
1,560 SR
Queue Stats
92W - 59L
1,635 Elo+
Party 1
Ullr
Ullr
Srdavid
Ullr
Level 79
God Stats
4W - 2L
1,632 SR
Queue Stats
113W - 97L
1,600 Elo+
Party 1
Cupid
Cupid
Ulkix
Cupid
Level 156
God Stats
16W - 14L
1,575 SR
Queue Stats
241W - 223L
1,598 Elo+
Party 1
Hades
Hades
firedragon359
Hades
Level 148
God Stats
2W - 2L
1,501 SR
Queue Stats
249W - 231L
1,607 Elo+
Party 1
Achilles
Achilles
kugan15
Achilles
Level 84
God Stats
2W - 0L
1,720 SR
Queue Stats
190W - 204L
1,497 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hel
 
Hel
16
2 / 7 / 3
10,944
476
13,789
20,987
8,441
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Izanami
ApOCaLyPsePL
Izanami
19
1 / 7 / 1
11,563
503
14,003
24,918
11,406
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ganesha
15
0 / 5 / 2
9,755
424
4,335
20,401
24,643
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Thanatos
Dantes312
Thanatos
17
7 / 5 / 1
11,624
505
21,048
24,624
13,461
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Chronos
KittyMcCat
Chronos
8
0 / 0 / 1
7,378
321
3,149
2,388
1,012
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
Josepe1509
Yemoja
18
1 / 0 / 11
12,592
547
5,345
13,507
14,630
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Ullr
Srdavid
Ullr
20
11 / 1 / 1
14,056
611
14,048
20,648
9,522
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cupid
Ulkix
Cupid
20
8 / 1 / 3
14,107
613
29,295
18,823
8,309
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

19
1 / 2 / 5
12,904
561
9,496
16,348
9,239
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Achilles
kugan15
Achilles
18
3 / 6 / 3
12,232
532
13,880
24,625
21,631
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
47
10
Kills
24
24
Deaths
10
8
Assists
23
Player
Kills
Deaths
Assists
KDA
L
Hel
 
Hel
2
7
3
0.5
L
Izanami
ApOCaLyPsePL
Izanami
1
7
1
0.21
L
Ganesha
0
5
2
0.2
L
Thanatos
Dantes312
Thanatos
7
5
1
1.5
W
Yemoja
Josepe1509
Yemoja
1
0
11
6.5
L
Chronos
KittyMcCat
Chronos
0
0
1
0.5
W
Ullr
Srdavid
Ullr
11
1
1
11.5
W
Cupid
Ulkix
Cupid
8
1
3
9.5
W
1
2
5
1.75
W
Achilles
kugan15
Achilles
3
6
3
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,324
Damage
72,064
93,318
Taken
93,951
58,963
Mitigated
63,331
34,785
Healing
45,530
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hel
 
Hel
13,789
807
298
7,341
20,987
8,441
0
0
20,987
81,033
0
L
Izanami
ApOCaLyPsePL
Izanami
14,003
9,892
0
5,444
24,918
11,406
1,086
2,111
22,807
0
124,074
L
Ganesha
4,335
332
358
1,748
20,401
24,643
0
3,696
16,705
43,676
0
L
Thanatos
Dantes312
Thanatos
21,048
4,843
0
18,971
24,624
13,461
485
7,131
17,493
0
93,989
W
Yemoja
Josepe1509
Yemoja
5,345
1,742
7,075
4,477
13,507
14,630
607
2,085
11,422
30,661
0
L
Chronos
KittyMcCat
Chronos
3,149
983
0
625
2,388
1,012
34
1,903
485
21,934
0
W
Ullr
Srdavid
Ullr
14,048
7,468
0
7,760
20,648
9,522
4,399
2,855
17,677
0
133,376
W
Cupid
Ulkix
Cupid
29,295
19,674
1,446
8,852
18,823
8,309
6,739
3,065
15,738
0
148,566
W
9,496
762
209
7,941
16,348
9,239
4,177
3,328
12,818
106,658
0
W
Achilles
kugan15
Achilles
13,880
3,873
0
7,770
24,625
21,631
0
10,527
13,514
0
71,928

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,264
Gold Earned
65,891
576
Minions Killed
715
0
Camps Cleared
0
1,694,242
Distance Traveled
2,103,538
22
Wards Purchased
23
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hel
10,944
476
160
7
0
336,965
4
L
Izanami
11,563
503
211
9
0
374,148
2
L
Ganesha
9,755
424
40
2
0
383,738
9
L
Thanatos
11,624
505
123
5
0
454,328
6
W
Yemoja
12,592
547
32
1
0
449,068
7
L
Chronos
7,378
321
42
2
0
145,063
1
W
Ullr
14,056
611
152
7
0
443,189
2
W
Cupid
14,107
613
220
10
0
396,585
3
W
Hades
12,904
561
191
8
0
426,496
9
W
Achilles
12,232
532
120
5
0
388,200
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role