Player Matchup

Izanami
Izanami
Masters
 
Izanami
Masters
Level 80
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Cu Chulainn
Cu Chulainn
Masters
BigBriffa
Cu Chulainn
Masters
Level 128
God Stats
16W - 21L
1,509 SR
Queue Stats
946W - 917L
2,676 MMR
Solo
Ra
Ra
Masters
EUisAlive
Ra
Masters
Level 101
God Stats
4W - 4L
1,675 SR
Queue Stats
119W - 82L
2,513 MMR
Solo
Xing Tian
Xing Tian
Masters
Jungler2022
Xing Tian
Masters
Level 60
God Stats
1W - 2L
1,500 SR
Queue Stats
195W - 147L
2,470 MMR
Solo
Bellona
Bellona
Diamond II
Qadesch
Bellona
Diamond II
Level 65
God Stats
53W - 25L
1,789 SR
Queue Stats
164W - 151L
2,458 MMR
Solo
Team Averages
Masters
Masters
Average Tier
Level 87
1,595 SR
2,323 MMR

VS

Team Averages
Diamond I
Diamond I
Average Tier
Level 132
1,532 SR
2,300 MMR
Cabrakan
Cabrakan
Masters
 
Cabrakan
Masters
Level 122
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Heimdallr
Heimdallr
Masters
Gаbu
Heimdallr
Masters
Level 160
God Stats
38W - 52L
1,546 SR
Queue Stats
846W - 768L
2,759 MMR
Solo
Bakasura
Bakasura
Masters
MMRPolice
Bakasura
Masters
Level 116
God Stats
1W - 3L
1,273 SR
Queue Stats
368W - 304L
2,786 MMR
Solo
Ullr
Ullr
Diamond III
SoaringCactus
Ullr
Diamond III
Level 101
God Stats
43W - 29L
1,743 SR
Queue Stats
162W - 142L
2,143 MMR
Solo
Athena
Athena
Diamond II
Th3ArchangeL
Athena
Diamond II
Level 160
God Stats
8W - 8L
1,596 SR
Queue Stats
329W - 326L
2,312 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
9
0 / 3 / 0
5,094
509
2,675
7,345
2,138
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Cu Chulainn
BigBriffa
Cu Chulainn
9
0 / 3 / 0
5,328
533
2,892
7,922
3,475
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

10
0 / 1 / 0
5,681
568
3,528
5,003
2,166
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Xing Tian
Jungler2022
Xing Tian
9
0 / 1 / 0
5,128
513
2,379
6,086
3,502
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Bellona
Qadesch
Bellona
10
0 / 0 / 0
5,787
579
3,281
7,694
5,424
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Bans
LancelotSetRatatoskr

VS

Bans
MercuryKhepriKali
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
 
Cabrakan
11
0 / 0 / 1
6,325
633
3,834
5,650
4,081
Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Heimdallr
Gаbu
Heimdallr
11
2 / 0 / 2
5,944
594
6,153
4,837
1,838
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bakasura
MMRPolice
Bakasura
11
5 / 0 / 1
6,601
660
4,052
7,065
3,074
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

10
0 / 0 / 5
5,907
591
4,194
4,780
1,893
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Athena
8
1 / 0 / 3
5,320
532
3,606
7,114
4,675
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Earring

Mystical Earring

+15
Mp 5

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
20
0
Kills
8
8
Deaths
0
0
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Izanami
 
Izanami
0
3
0
0
W
Cabrakan
 
Cabrakan
0
0
1
0.5
L
Cu Chulainn
BigBriffa
Cu Chulainn
0
3
0
0
L
0
1
0
0
W
Heimdallr
Gаbu
Heimdallr
2
0
2
3
L
Xing Tian
Jungler2022
Xing Tian
0
1
0
0
W
Bakasura
MMRPolice
Bakasura
5
0
1
5.5
L
Bellona
Qadesch
Bellona
0
0
0
0
W
0
0
5
2.5
W
Athena
1
0
3
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,755
Damage
21,839
34,050
Taken
29,446
16,705
Mitigated
15,561
13,073
Healing
12,058
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
 
Izanami
2,675
2,087
0
2,214
7,345
2,138
0
1,285
6,010
0
45,319
W
Cabrakan
 
Cabrakan
3,834
625
0
3,587
5,650
4,081
0
0
5,650
48,648
0
L
Cu Chulainn
BigBriffa
Cu Chulainn
2,892
1,143
0
2,628
7,922
3,475
0
209
7,147
0
41,929
L
3,528
469
214
1,739
5,003
2,166
0
785
4,141
54,034
0
W
Heimdallr
Gаbu
Heimdallr
6,153
3,774
0
2,604
4,837
1,838
0
898
3,939
0
50,065
L
Xing Tian
Jungler2022
Xing Tian
2,379
141
1,130
1,517
6,086
3,502
0
1,245
4,786
14,305
0
W
Bakasura
MMRPolice
Bakasura
4,052
3,105
0
2,989
7,065
3,074
0
637
6,428
0
41,272
L
Bellona
Qadesch
Bellona
3,281
1,269
0
3,631
7,694
5,424
0
3,916
3,778
0
44,313
W
4,194
2,212
0
963
4,780
1,893
0
2,451
2,329
0
46,724
W
Athena
3,606
1,387
0
1,915
7,114
4,675
0
1,921
5,193
11,448
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,018
Gold Earned
30,097
394
Minions Killed
392
0
Camps Cleared
0
1,030,966
Distance Traveled
1,066,143
12
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
5,094
509
80
8
0
226,305
0
W
Cabrakan
6,325
633
98
10
0
196,253
5
L
Cu Chulainn
5,328
533
85
9
0
218,508
1
L
Ra
5,681
568
107
11
0
177,812
2
W
Heimdallr
5,944
594
99
10
0
201,918
2
L
Xing Tian
5,128
513
29
3
0
194,894
3
W
Bakasura
6,601
660
96
10
0
259,447
2
L
Bellona
5,787
579
93
9
0
213,447
6
W
Ullr
5,907
591
92
9
0
186,964
3
W
Athena
5,320
532
7
1
0
221,561
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role