Player Matchup

Mulan
Mulan
 
Mulan
Level 67
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Xing Tian
Xing Tian
TMJWSG
Xing Tian
Level 155
God Stats
9W - 10L
1,464 SR
Queue Stats
181W - 192L
1,456 Elo+
Party 1
Merlin
Merlin
她与晚安皆在
Merlin
Level 88
God Stats
0W - 1L
1,842 SR
Queue Stats
9W - 11L
1,523 Elo+
Party 1
Kali
Kali
洗面奶钢铁侠
Kali
Level 145
God Stats
13W - 18L
1,445 SR
Queue Stats
731W - 683L
1,559 Elo+
Party 1
Xbalanque
Xbalanque
저거너트가족
Xbalanque
Level 28
God Stats
4W - 3L
1,611 SR
Queue Stats
35W - 26L
1,512 Elo+
Party 1
Team Averages
Level 97
1,572 SR
1,510 Elo+

VS

Team Averages
Level 109
1,573 SR
1,574 Elo+
Arachne
Arachne
Chudesno
Arachne
Level 159
God Stats
1W - 2L
1,183 SR
Queue Stats
99W - 112L
1,456 Elo+
Solo
Poseidon
Poseidon
DustyBladeAnim
Poseidon
Level 114
God Stats
17W - 17L
1,650 SR
Queue Stats
256W - 234L
1,575 Elo+
Party 2
Jormungandr
Jormungandr
Jegespanda
Jormungandr
Level 93
God Stats
32W - 17L
1,709 SR
Queue Stats
225W - 199L
1,549 Elo+
Party 2
King Arthur
King Arthur
Notaks
King Arthur
Level 144
God Stats
7W - 4L
1,740 SR
Queue Stats
161W - 144L
1,595 Elo+
Party 2
Izanami
Izanami
Rotkivo
Izanami
Level 34
God Stats
26W - 17L
1,583 SR
Queue Stats
76W - 58L
1,693 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
 
Mulan
16
1 / 4 / 0
10,777
449
16,475
27,442
28,382
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Xing Tian
TMJWSG
Xing Tian
15
1 / 6 / 3
9,992
416
8,305
26,423
31,643
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

16
1 / 7 / 0
9,871
411
11,293
13,928
6,811
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

17
2 / 3 / 0
10,852
452
13,364
26,571
15,061
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

17
1 / 3 / 3
10,380
433
12,354
13,958
6,481
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
Chudesno
Arachne
20
7 / 0 / 3
13,807
575
11,421
24,269
12,490
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Poseidon
20
6 / 2 / 13
14,002
583
20,984
16,782
8,233
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Jormungandr
Jegespanda
Jormungandr
17
2 / 0 / 13
11,205
467
10,250
22,447
24,913
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

King Arthur
Notaks
King Arthur
19
5 / 1 / 8
13,327
555
20,821
29,337
35,327
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Izanami
Rotkivo
Izanami
18
3 / 3 / 13
12,824
534
14,144
18,865
9,399
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
73
6
Kills
23
23
Deaths
6
6
Assists
50
Player
Kills
Deaths
Assists
KDA
L
Mulan
 
Mulan
1
4
0
0.25
W
Arachne
Chudesno
Arachne
7
0
3
8.5
W
Poseidon
6
2
13
6.25
W
Jormungandr
Jegespanda
Jormungandr
2
0
13
8.5
W
King Arthur
Notaks
King Arthur
5
1
8
9
W
Izanami
Rotkivo
Izanami
3
3
13
3.17
L
Xing Tian
TMJWSG
Xing Tian
1
6
3
0.42
L
1
7
0
0.14
L
2
3
0
0.67
L
1
3
3
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,791
Damage
77,620
108,322
Taken
111,700
88,378
Mitigated
90,362
20,568
Healing
42,516
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Mulan
 
Mulan
16,475
2,931
0
9,088
27,442
28,382
0
3,413
23,957
569
87,802
W
Arachne
Chudesno
Arachne
11,421
7,729
0
16,375
24,269
12,490
2,170
3,899
20,370
0
114,129
W
Poseidon
20,984
4,308
0
3,874
16,782
8,233
2,969
7,986
8,796
139,612
0
W
Jormungandr
Jegespanda
Jormungandr
10,250
3,052
893
4,756
22,447
24,913
1,103
7,798
14,355
43,960
0
W
King Arthur
Notaks
King Arthur
20,821
1,896
634
9,527
29,337
35,327
676
1,717
26,692
677
92,820
W
Izanami
Rotkivo
Izanami
14,144
10,017
0
6,457
18,865
9,399
2,586
3,832
15,033
0
109,340
L
Xing Tian
TMJWSG
Xing Tian
8,305
509
0
2,742
26,423
31,643
0
10,933
15,157
35,217
0
L
11,293
310
0
0
13,928
6,811
0
8,590
4,994
86,607
0
L
13,364
6,914
0
4,744
26,571
15,061
0
4,257
22,186
0
111,735
L
12,354
5,600
0
3,994
13,958
6,481
3,822
5,042
8,798
0
94,991

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,872
Gold Earned
65,165
642
Minions Killed
694
0
Camps Cleared
0
2,288,399
Distance Traveled
2,452,055
33
Wards Purchased
30
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mulan
10,777
449
164
7
0
424,451
2
W
Arachne
13,807
575
155
6
0
577,210
5
W
Poseidon
14,002
583
200
8
0
510,615
5
W
Jormungandr
11,205
467
51
2
0
461,899
13
W
King Arthur
13,327
555
128
5
0
457,872
5
W
Izanami
12,824
534
160
7
0
444,459
2
L
Xing Tian
9,992
416
31
1
0
462,517
12
L
Merlin
9,871
411
133
6
0
431,126
2
L
Kali
10,852
452
165
7
0
515,956
6
L
Xbalanque
10,380
433
149
6
0
454,349
11

Distance Traveled

Minion Kills by Role

Gold Earned by Role