Player Matchup

Atlas
Atlas
 
Atlas
Level 61
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Baron Samedi
Baron Samedi
Iuvu
Baron Samedi
Level 64
God Stats
20W - 22L
1,478 SR
Queue Stats
109W - 102L
1,498 Elo+
Solo
Poseidon
Poseidon
Marcel_200IQ
Poseidon
Level 77
God Stats
5W - 4L
1,573 SR
Queue Stats
91W - 92L
1,476 Elo+
Solo
Loki
Loki
SooperN00b
Loki
Level 79
God Stats
46W - 36L
1,569 SR
Queue Stats
84W - 81L
1,451 Elo+
Solo
Hou Yi
Hou Yi
ДаниилХандра
Hou Yi
Level 60
God Stats
2W - 2L
1,479 SR
Queue Stats
103W - 94L
1,439 Elo+
Solo
Team Averages
Level 68
1,520 SR
1,473 Elo+

VS

Team Averages
Level 104
1,512 SR
1,426 Elo+
Hou Yi
Hou Yi
BabayAlabay
Hou Yi
Level 102
God Stats
1W - 2L
1,556 SR
Queue Stats
208W - 256L
1,457 Elo+
Solo
He Bo
He Bo
BigBigRice
He Bo
Level 145
God Stats
9W - 4L
1,500 SR
Queue Stats
110W - 97L
1,266 Elo+
Solo
Scylla
Scylla
Bioolty
Scylla
Level 66
God Stats
4W - 10L
1,282 SR
Queue Stats
190W - 197L
1,478 Elo+
Solo
Fafnir
Fafnir
Eraticus1234
Fafnir
Level 143
God Stats
1W - 3L
1,810 SR
Queue Stats
209W - 212L
1,460 Elo+
Solo
Thanatos
Thanatos
xNebelfischx
Thanatos
Level 62
God Stats
6W - 5L
1,415 SR
Queue Stats
127W - 143L
1,467 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
 
Atlas
13
2 / 1 / 11
9,097
505
10,706
13,878
15,816
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Baron Samedi
Iuvu
Baron Samedi
17
11 / 2 / 6
11,124
618
16,325
14,063
8,242
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Poseidon
Marcel_200IQ
Poseidon
19
8 / 0 / 4
11,530
641
11,125
12,242
5,822
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

7
2 / 1 / 1
6,948
386
1,186
3,417
959
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

15
6 / 2 / 5
10,028
557
8,679
11,175
5,289
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
13
0 / 8 / 1
7,899
439
6,758
14,167
5,259
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

He Bo
16
3 / 5 / 0
9,563
531
10,718
14,791
6,109
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 10 seconds.

Scylla
Bioolty
Scylla
15
3 / 6 / 0
9,276
515
6,328
10,974
4,695
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Fafnir
11
0 / 4 / 0
7,732
430
4,877
18,537
18,763
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Thanatos
xNebelfischx
Thanatos
14
0 / 7 / 3
8,488
472
9,245
16,787
8,059
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+40
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

56
Kill Participation
10
29
Kills
6
6
Deaths
30
27
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Atlas
 
Atlas
2
1
11
7.5
L
Hou Yi
0
8
1
0.06
L
He Bo
3
5
0
0.6
L
Scylla
Bioolty
Scylla
3
6
0
0.5
L
Fafnir
0
4
0
0
W
Baron Samedi
Iuvu
Baron Samedi
11
2
6
7
W
Poseidon
Marcel_200IQ
Poseidon
8
0
4
10
W
2
1
1
2.5
L
Thanatos
xNebelfischx
Thanatos
0
7
3
0.21
W
6
2
5
4.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,021
Damage
37,926
54,775
Taken
75,256
36,128
Mitigated
42,885
16,651
Healing
19,469
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Atlas
 
Atlas
10,706
3,806
0
2,720
13,878
15,816
34
4,936
8,942
30,098
0
L
Hou Yi
6,758
2,241
0
1,318
14,167
5,259
0
4,554
9,587
0
63,419
L
He Bo
10,718
389
0
3,439
14,791
6,109
336
7,371
7,092
68,282
0
L
Scylla
Bioolty
Scylla
6,328
762
0
0
10,974
4,695
0
6,454
4,490
64,637
0
L
Fafnir
4,877
709
0
4,475
18,537
18,763
0
11,718
6,725
26,467
0
W
Baron Samedi
Iuvu
Baron Samedi
16,325
1,934
1,183
5,327
14,063
8,242
70
5,951
8,112
81,803
0
W
Poseidon
Marcel_200IQ
Poseidon
11,125
1,748
0
5,450
12,242
5,822
550
7,228
5,014
96,019
0
W
1,186
433
0
1,596
3,417
959
0
192
3,225
0
13,676
L
Thanatos
xNebelfischx
Thanatos
9,245
3,178
0
10,237
16,787
8,059
0
7,423
9,206
0
72,616
W
8,679
3,950
0
375
11,175
5,289
2,746
3,616
7,559
0
67,889

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,727
Gold Earned
42,958
491
Minions Killed
450
0
Camps Cleared
0
1,498,686
Distance Traveled
1,572,213
7
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Atlas
9,097
505
28
2
0
372,267
0
L
Hou Yi
7,899
439
96
5
0
296,361
1
L
He Bo
9,563
531
102
6
0
341,074
3
L
Scylla
9,276
515
104
6
0
327,272
1
L
Fafnir
7,732
430
31
2
0
282,798
6
W
Baron Samedi
11,124
618
127
7
0
315,241
5
W
Poseidon
11,530
641
188
10
0
402,895
2
W
Loki
6,948
386
35
2
0
115,614
0
L
Thanatos
8,488
472
117
7
0
324,708
0
W
Hou Yi
10,028
557
113
6
0
292,669
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role