Player Matchup

Artemis
Artemis
Chosen1ヘKennyS
Artemis
Level 160
God Stats
6W - 2L
1,853 SR
Queue Stats
601W - 108L
1,808 Elo+
Party 1
Hades
Hades
MisakaヘMikoto
Hades
Level 160
God Stats
3W - 0L
1,841 SR
Queue Stats
226W - 60L
1,802 Elo+
Party 1
Poseidon
Poseidon
ShiraiヘKuroko
Poseidon
Level 160
God Stats
2W - 0L
1,917 SR
Queue Stats
543W - 159L
1,772 Elo+
Party 1
Geb
Geb
iTender
Geb
Level 157
God Stats
12W - 2L
1,934 SR
Queue Stats
278W - 62L
1,796 Elo+
Party 1
Susano
Susano
希望我是操场就可以设在你的小学里
Susano
Level 157
God Stats
39W - 10L
1,623 SR
Queue Stats
260W - 57L
1,710 Elo+
Party 1
Team Averages
Level 159
1,834 SR
1,778 Elo+

VS

Team Averages
Level 128
1,583 SR
1,520 Elo+
Nemesis
Nemesis
 
Nemesis
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
 
Ah Muzen Cab
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Merlin
Merlin
IronColdX
Merlin
Level 129
God Stats
28W - 37L
1,547 SR
Queue Stats
226W - 256L
1,527 Elo+
Solo
Erlang Shen
Erlang Shen
TR1GGA D 209
Erlang Shen
Level 127
God Stats
55W - 73L
1,531 SR
Queue Stats
983W - 1,070L
1,489 Elo+
Solo
Hades
Hades
大家好我叫龙傲天我的几把真的大
Hades
Level 124
God Stats
10W - 6L
1,837 SR
Queue Stats
1,014W - 856L
1,583 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
7 / 0 / 13
10,384
1,154
14,516
4,917
2,181
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

14
2 / 0 / 10
8,967
996
4,433
6,588
5,285
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Poseidon
16
2 / 0 / 13
9,569
1,063
8,519
4,154
1,611
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Geb
16
1 / 0 / 15
9,537
1,060
4,146
9,514
9,526
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

16
9 / 1 / 8
10,689
1,188
13,006
5,545
2,458
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Team 1 Tickets

323

VS

Team 2 Tickets

177

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
 
Nemesis
14
1 / 6 / 0
8,538
949
5,417
14,643
6,516
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Ah Muzen Cab
 
Ah Muzen Cab
14
0 / 2 / 1
8,225
914
6,407
4,441
1,358
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Mace

Mace

+10
Physical Power

Merlin
IronColdX
Merlin
13
0 / 1 / 0
8,303
923
6,175
5,004
1,859
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Erlang Shen
TR1GGA D 209
Erlang Shen
14
0 / 8 / 1
8,598
955
6,501
18,034
8,206
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

13
0 / 4 / 1
7,988
888
2,652
7,401
3,957
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

80
Kill Participation
4
21
Kills
1
1
Deaths
21
59
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Nemesis
 
Nemesis
1
6
0
0.17
L
Ah Muzen Cab
 
Ah Muzen Cab
0
2
1
0.25
W
7
0
13
13.5
L
Merlin
IronColdX
Merlin
0
1
0
0
W
2
0
10
7
W
Poseidon
2
0
13
8.5
L
Erlang Shen
TR1GGA D 209
Erlang Shen
0
8
1
0.06
W
Geb
1
0
15
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,620
Damage
27,152
30,718
Taken
49,523
21,061
Mitigated
21,896
6,892
Healing
5,452
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nemesis
 
Nemesis
5,417
2,632
0
925
14,643
6,516
0
3,168
11,475
0
12,246
L
Ah Muzen Cab
 
Ah Muzen Cab
6,407
1,495
0
732
4,441
1,358
0
1,368
3,073
0
18,356
W
14,516
8,721
0
1,732
4,917
2,181
0
1,057
3,742
0
41,987
L
Merlin
IronColdX
Merlin
6,175
263
0
0
5,004
1,859
0
1,407
3,597
25,092
0
W
4,433
308
931
2,723
6,588
5,285
0
1,409
5,028
23,580
0
W
Poseidon
8,519
1,035
0
0
4,154
1,611
0
2,493
1,563
27,543
0
L
Erlang Shen
TR1GGA D 209
Erlang Shen
6,501
2,350
208
2,810
18,034
8,206
0
6,872
11,162
0
31,231
W
Geb
4,146
155
709
760
9,514
9,526
0
2,435
6,885
8,657
0
L
2,652
76
0
777
7,401
3,957
0
4,283
3,118
9,267
0
W
13,006
3,825
0
37
5,545
2,458
0
764
4,673
0
19,210

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,146
Gold Earned
41,652
209
Minions Killed
159
8
Camps Cleared
6
800,233
Distance Traveled
747,017
9
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nemesis
8,538
949
11
1
1
204,639
4
L
Ah Muzen Cab
8,225
914
29
3
1
170,104
0
W
Artemis
10,384
1,154
59
7
2
166,889
0
L
Merlin
8,303
923
53
6
1
131,889
1
W
Hades
8,967
996
75
8
0
138,628
1
W
Poseidon
9,569
1,063
52
6
3
156,287
3
L
Erlang Shen
8,598
955
52
6
0
157,963
0
W
Geb
9,537
1,060
8
1
0
174,353
2
L
Hades
7,988
888
14
2
3
82,422
1
W
Susano
10,689
1,188
15
2
3
164,076
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role