Player Matchup

Sol
Sol
CaptainWarvick
Sol
Level 87
God Stats
2W - 1L
1,805 SR
Queue Stats
171W - 204L
1,437 Elo+
Party 2
Kali
Kali
Heisenberg2711
Kali
Level 153
God Stats
0W - 2L
1,115 SR
Queue Stats
188W - 202L
1,502 Elo+
Solo
Jing Wei
Jing Wei
Kramsher
Jing Wei
Level 67
God Stats
1W - 2L
1,553 SR
Queue Stats
313W - 349L
1,405 Elo+
Party 2
Sylvanus
Sylvanus
Railija
Sylvanus
Level 29
God Stats
1W - 1L
1,703 SR
Queue Stats
12W - 10L
1,545 Elo+
Solo
Lancelot
Lancelot
fhdd
Lancelot
Level 20
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,565 Elo+
Solo
Team Averages
Level 71
1,535 SR
1,491 Elo+

VS

Team Averages
Level 100
1,513 SR
1,548 Elo+
Chiron
Chiron
Ghost_KnightIII
Chiron
Level 25
God Stats
1W - 3L
1,500 SR
Queue Stats
213W - 198L
1,556 Elo+
Party 1
Ishtar
Ishtar
IXxTheWitCheRxXI
Ishtar
Level 95
God Stats
5W - 7L
1,500 SR
Queue Stats
267W - 248L
1,507 Elo+
Solo
Cu Chulainn
Cu Chulainn
Skyons
Cu Chulainn
Level 134
God Stats
1W - 0L
1,500 SR
Queue Stats
40W - 26L
1,587 Elo+
Solo
Sylvanus
Sylvanus
YaBoiKonann
Sylvanus
Level 159
God Stats
7W - 2L
1,734 SR
Queue Stats
476W - 491L
1,559 Elo+
Solo
Ares
Ares
xXnico97
Ares
Level 87
God Stats
3W - 5L
1,333 SR
Queue Stats
714W - 666L
1,531 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 5 / 5
8,244
824
20,310
13,931
6,370
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

12
0 / 6 / 4
6,899
690
4,018
11,274
5,873
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Jing Wei
Kramsher
Jing Wei
12
0 / 7 / 4
6,971
697
12,135
14,436
7,099
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Sylvanus
Railija
Sylvanus
15
3 / 2 / 4
8,599
860
7,170
13,281
17,560
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Lancelot
fhdd
Lancelot
14
2 / 6 / 4
8,289
829
4,641
12,236
7,183
Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
5 / 1 / 15
8,638
864
7,822
7,052
4,233
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

16
8 / 2 / 13
9,640
964
14,462
12,275
7,376
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Short Bow

Short Bow

+15%
Attack Speed

Cu Chulainn
Skyons
Cu Chulainn
16
7 / 2 / 14
9,270
927
16,202
17,598
17,127
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Sylvanus
YaBoiKonann
Sylvanus
15
0 / 1 / 18
8,163
816
9,126
11,530
10,066
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Ares
16
6 / 2 / 15
9,904
990
11,751
13,524
14,625
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
101
7
Kills
26
26
Deaths
8
21
Assists
75
Player
Kills
Deaths
Assists
KDA
L
2
5
5
0.9
W
5
1
15
12.5
L
0
6
4
0.33
W
8
2
13
7.25
L
Jing Wei
Kramsher
Jing Wei
0
7
4
0.29
L
Sylvanus
Railija
Sylvanus
3
2
4
2.5
W
Cu Chulainn
Skyons
Cu Chulainn
7
2
14
7
W
Sylvanus
YaBoiKonann
Sylvanus
0
1
18
9
L
Lancelot
fhdd
Lancelot
2
6
4
0.67
W
Ares
6
2
15
6.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,274
Damage
59,363
65,158
Taken
61,979
44,085
Mitigated
53,427
20,621
Healing
29,749
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
20,310
7,054
819
3,842
13,931
6,370
0
4,033
9,898
37,882
0
W
7,822
3,112
2,528
1,506
7,052
4,233
1,051
4,011
3,041
0
19,094
L
4,018
853
590
619
11,274
5,873
0
3,799
7,475
0
9,136
W
14,462
7,545
392
1,929
12,275
7,376
2,051
5,695
6,580
0
28,307
L
Jing Wei
Kramsher
Jing Wei
12,135
8,926
412
1,848
14,436
7,099
0
3,754
10,682
0
20,701
L
Sylvanus
Railija
Sylvanus
7,170
1,717
5,769
5,265
13,281
17,560
0
4,899
8,382
13,639
0
W
Cu Chulainn
Skyons
Cu Chulainn
16,202
1,415
1,099
2,662
17,598
17,127
127
7,597
10,001
0
28,922
W
Sylvanus
YaBoiKonann
Sylvanus
9,126
2,036
12,122
5,470
11,530
10,066
1,379
5,106
6,424
15,337
0
L
Lancelot
fhdd
Lancelot
4,641
433
779
678
12,236
7,183
0
4,392
7,844
0
8,971
W
Ares
11,751
657
178
1,863
13,524
14,625
464
5,071
8,453
16,015
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,002
Gold Earned
45,615
101
Minions Killed
118
0
Camps Cleared
0
839,325
Distance Traveled
951,706
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
8,244
824
40
4
0
159,112
0
W
Chiron
8,638
864
22
2
0
201,865
0
L
Kali
6,899
690
9
1
0
158,942
0
W
Ishtar
9,640
964
40
4
0
181,574
0
L
Jing Wei
6,971
697
23
2
0
169,879
0
L
Sylvanus
8,599
860
14
1
0
147,348
2
W
Cu Chulainn
9,270
927
26
3
0
199,725
0
W
Sylvanus
8,163
816
17
2
0
164,213
0
L
Lancelot
8,289
829
15
2
0
204,044
0
W
Ares
9,904
990
13
1
0
204,329
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role