Player Matchup

Morgan Le Fay
Morgan Le Fay
Silver I
BigRoxxy
Morgan Le Fay
Silver I
Level 48
God Stats
2W - 2L
1,621 SR
Queue Stats
8W - 10L
1,355 MMR
Solo
Chernobog
Chernobog
Silver II
Tomi101294
Chernobog
Silver II
Level 115
God Stats
2W - 4L
1,304 SR
Queue Stats
112W - 117L
1,048 MMR
Solo
Hun Batz
Hun Batz
Silver I
fracevot
Hun Batz
Silver I
Level 105
God Stats
3W - 4L
1,663 SR
Queue Stats
380W - 391L
1,096 MMR
Solo
Bastet
Bastet
Silver II
konata1112
Bastet
Silver II
Level 100
God Stats
33W - 26L
1,571 SR
Queue Stats
186W - 201L
1,035 MMR
Solo
Kuzenbo
Kuzenbo
Silver I
xXOrginalnyXx
Kuzenbo
Silver I
Level 156
God Stats
25W - 23L
1,452 SR
Queue Stats
443W - 477L
1,111 MMR
Solo
Team Averages
Silver I
Silver I
Average Tier
Level 105
1,522 SR
1,129 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 119
1,505 SR
1,237 MMR
Bellona
Bellona
Silver II
 
Bellona
Silver II
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Fenrir
Fenrir
Silver II
HERMESERI
Fenrir
Silver II
Level 128
God Stats
2W - 5L
1,413 SR
Queue Stats
304W - 304L
987 MMR
Solo
Neith
Neith
Silver II
LevisQT
Neith
Silver II
Level 78
God Stats
25W - 35L
1,489 SR
Queue Stats
244W - 266L
999 MMR
Solo
Olorun
Olorun
Gold V
freaz4k
Olorun
Gold V
Level 107
God Stats
6W - 10L
1,481 SR
Queue Stats
326W - 340L
1,350 MMR
Solo
Horus
Horus
Gold V
novchovek
Horus
Gold V
Level 155
God Stats
13W - 7L
1,644 SR
Queue Stats
259W - 257L
1,347 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
BigRoxxy
Morgan Le Fay
18
5 / 1 / 9
13,131
525
21,687
16,245
8,557
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Chernobog
Tomi101294
Chernobog
20
4 / 1 / 9
13,604
544
21,265
15,673
8,423
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Hun Batz
fracevot
Hun Batz
20
5 / 3 / 9
13,217
529
17,051
22,429
11,279
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bastet
konata1112
Bastet
20
3 / 0 / 11
13,368
535
18,029
23,499
15,494
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Kuzenbo
18
2 / 1 / 15
12,811
512
9,744
16,904
30,816
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Bans
RatatoskrLancelotKaliHera

VS

Bans
LokiBakasuraArachneMulan
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
 
Bellona
18
1 / 3 / 1
11,891
476
13,591
25,260
28,003
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Fenrir
HERMESERI
Fenrir
16
1 / 8 / 3
10,445
418
8,747
26,310
12,400
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Neith
LevisQT
Neith
18
1 / 2 / 2
11,475
459
11,178
17,166
8,523
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Olorun
freaz4k
Olorun
19
3 / 2 / 1
12,156
486
16,363
26,038
13,288
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Horus
novchovek
Horus
15
0 / 4 / 5
10,544
422
4,309
27,500
34,356
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

72
Kill Participation
18
19
Kills
6
6
Deaths
19
53
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Bellona
 
Bellona
1
3
1
0.5
W
Morgan Le Fay
BigRoxxy
Morgan Le Fay
5
1
9
9.5
L
Fenrir
HERMESERI
Fenrir
1
8
3
0.31
L
Neith
LevisQT
Neith
1
2
2
1
W
Chernobog
Tomi101294
Chernobog
4
1
9
8.5
W
Hun Batz
fracevot
Hun Batz
5
3
9
3.17
L
Olorun
freaz4k
Olorun
3
2
1
1.75
W
Bastet
konata1112
Bastet
3
0
11
8.5
L
Horus
novchovek
Horus
0
4
5
0.63
W
Kuzenbo
2
1
15
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

87,776
Damage
54,188
94,750
Taken
122,274
74,569
Mitigated
96,570
37,770
Healing
53,567
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bellona
 
Bellona
13,591
2,231
0
6,199
25,260
28,003
0
5,553
19,707
0
102,971
W
Morgan Le Fay
BigRoxxy
Morgan Le Fay
21,687
2,997
469
7,050
16,245
8,557
2,224
2,301
13,944
113,946
0
L
Fenrir
HERMESERI
Fenrir
8,747
2,437
0
11,577
26,310
12,400
0
4,219
22,091
0
87,379
L
Neith
LevisQT
Neith
11,178
5,579
0
8,355
17,166
8,523
0
2,224
14,942
0
117,879
W
Chernobog
Tomi101294
Chernobog
21,265
15,720
0
8,645
15,673
8,423
5,250
4,192
11,481
0
150,301
W
Hun Batz
fracevot
Hun Batz
17,051
2,167
0
6,742
22,429
11,279
0
4,944
17,485
0
121,330
L
Olorun
freaz4k
Olorun
16,363
8,149
1,473
13,764
26,038
13,288
0
10,153
15,885
123,187
0
W
Bastet
konata1112
Bastet
18,029
3,077
0
11,265
23,499
15,494
2,175
1,546
21,953
0
112,337
L
Horus
novchovek
Horus
4,309
2,510
3,258
8,941
27,500
34,356
0
9,782
17,052
0
40,204
W
Kuzenbo
9,744
3,493
0
3,599
16,904
30,816
795
4,205
12,699
33,519
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

66,131
Gold Earned
56,511
745
Minions Killed
727
0
Camps Cleared
0
2,655,095
Distance Traveled
2,334,154
35
Wards Purchased
34
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bellona
11,891
476
195
8
0
478,844
6
W
Morgan Le Fay
13,131
525
170
7
0
515,179
6
L
Fenrir
10,445
418
120
5
0
504,795
3
L
Neith
11,475
459
173
7
0
415,051
8
W
Chernobog
13,604
544
216
9
0
495,151
5
W
Hun Batz
13,217
529
155
6
0
565,223
2
L
Olorun
12,156
486
196
8
0
459,455
6
W
Bastet
13,368
535
165
7
0
541,474
10
L
Horus
10,544
422
43
2
0
476,009
11
W
Kuzenbo
12,811
512
39
2
0
538,068
12

Distance Traveled

Minion Kills by Role

Gold Earned by Role