Player Matchup

King Arthur
King Arthur
 
King Arthur
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Discordia
Discordia
XLoboNegroX5218
Discordia
Level 89
God Stats
1W - 1L
1,763 SR
Queue Stats
9W - 17L
1,377 Elo+
Party 1
Neith
Neith
sebasxd555
Neith
Level 118
God Stats
0W - 1L
1,510 SR
Queue Stats
36W - 36L
1,444 Elo+
Party 1
Team Averages
Level 105
1,591 SR
1,440 Elo+

VS

Team Averages
Level 88
1,513 SR
1,519 Elo+
Bacchus
Bacchus
ChilledMatt
Bacchus
Level 86
God Stats
9W - 8L
1,566 SR
Queue Stats
115W - 107L
1,545 Elo+
Party 2
Sol
Sol
FeudalPlatypus
Sol
Level 109
God Stats
4W - 6L
1,430 SR
Queue Stats
123W - 117L
1,546 Elo+
Party 2
Chiron
Chiron
okok_8
Chiron
Level 69
God Stats
3W - 8L
1,544 SR
Queue Stats
375W - 412L
1,468 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
 
King Arthur
12
1 / 5 / 1
8,303
692
10,099
17,447
18,451
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Discordia
XLoboNegroX5218
Discordia
11
0 / 4 / 2
7,286
607
6,728
6,405
2,884
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Neith
13
2 / 3 / 1
8,434
703
12,510
12,796
6,005
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
ChilledMatt
Bacchus
13
2 / 1 / 7
9,265
772
7,350
12,888
15,373
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

15
7 / 0 / 3
9,686
807
13,215
12,743
6,174
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Chiron
okok_8
Chiron
14
3 / 2 / 9
9,209
767
9,049
12,553
5,552
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
31
3
Kills
12
12
Deaths
3
4
Assists
19
Player
Kills
Deaths
Assists
KDA
L
King Arthur
 
King Arthur
1
5
1
0.3
W
Bacchus
ChilledMatt
Bacchus
2
1
7
5.5
W
7
0
3
8.5
L
Discordia
XLoboNegroX5218
Discordia
0
4
2
0.25
W
Chiron
okok_8
Chiron
3
2
9
3.75
L
Neith
2
3
1
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,337
Damage
29,614
36,648
Taken
38,184
27,340
Mitigated
27,099
5,486
Healing
11,134
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
King Arthur
 
King Arthur
10,099
710
0
1,469
17,447
18,451
0
7,522
9,925
0
25,214
W
Bacchus
ChilledMatt
Bacchus
7,350
952
159
1,601
12,888
15,373
90
2,495
10,047
21,025
0
W
13,215
4,344
0
5,961
12,743
6,174
1,452
2,026
10,391
31,712
2,450
L
Discordia
XLoboNegroX5218
Discordia
6,728
447
0
215
6,405
2,884
0
3,876
2,529
20,448
0
W
Chiron
okok_8
Chiron
9,049
3,221
992
2,421
12,553
5,552
1,562
1,380
10,779
0
30,823
L
Neith
12,510
6,321
0
3,802
12,796
6,005
0
8,302
4,494
0
43,475

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,023
Gold Earned
28,160
138
Minions Killed
142
6
Camps Cleared
5
621,296
Distance Traveled
711,678
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
King Arthur
8,303
692
24
2
1
210,306
1
W
Bacchus
9,265
772
22
2
3
252,797
1
W
Sol
9,686
807
62
5
2
231,662
1
L
Discordia
7,286
607
33
3
3
204,073
0
W
Chiron
9,209
767
58
5
0
227,219
1
L
Neith
8,434
703
81
7
2
206,917
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role