Player Matchup

Cerberus
Cerberus
P4p4Tundis
Cerberus
Level 69
God Stats
2W - 2L
1,375 SR
Queue Stats
70W - 89L
1,322 Elo+
Party 2
Baba Yaga
Baba Yaga
Rodrigofc56
Baba Yaga
Level 44
God Stats
12W - 7L
1,536 SR
Queue Stats
53W - 70L
1,318 Elo+
Party 3
Ishtar
Ishtar
Rynix115
Ishtar
Level 65
God Stats
4W - 12L
1,500 SR
Queue Stats
74W - 116L
1,372 Elo+
Party 2
Chaac
Chaac
isaacta1319
Chaac
Level 31
God Stats
11W - 15L
1,411 SR
Queue Stats
17W - 40L
1,254 Elo+
Party 3
Kali
Kali
toddyterror
Kali
Level 69
God Stats
2W - 4L
1,282 SR
Queue Stats
230W - 237L
1,390 Elo+
Solo
Team Averages
Level 56
1,421 SR
1,331 Elo+

VS

Team Averages
Level 77
1,510 SR
1,426 Elo+
Hera
Hera
Cucumber4246
Hera
Level 56
God Stats
20W - 21L
1,443 SR
Queue Stats
109W - 127L
1,344 Elo+
Solo
Charybdis
Charybdis
E2ecTRo_
Charybdis
Level 89
God Stats
20W - 25L
1,530 SR
Queue Stats
238W - 244L
1,474 Elo+
Party 1
Bacchus
Bacchus
V_i_c_17
Bacchus
Level 45
God Stats
4W - 7L
1,366 SR
Queue Stats
7W - 12L
1,397 Elo+
Party 1
Pele
Pele
Viincelicious
Pele
Level 122
God Stats
1W - 0L
1,500 SR
Queue Stats
187W - 173L
1,413 Elo+
Party 1
Cthulhu
Cthulhu
mavo51
Cthulhu
Level 73
God Stats
7W - 3L
1,710 SR
Queue Stats
26W - 23L
1,502 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
P4p4Tundis
Cerberus
10
2 / 5 / 2
7,028
502
5,369
14,784
8,339
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Baba Yaga
Rodrigofc56
Baba Yaga
12
1 / 3 / 1
7,096
507
4,410
7,123
2,645
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

Ishtar
Rynix115
Ishtar
10
2 / 5 / 2
6,561
469
7,247
8,593
2,340
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

13
1 / 1 / 1
7,211
515
4,051
10,413
7,883
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

10
1 / 3 / 1
6,483
463
5,045
14,212
5,327
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 2 / 4
7,259
519
3,638
7,123
3,057
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charybdis
E2ecTRo_
Charybdis
12
6 / 1 / 5
7,476
534
13,084
13,252
4,604
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Bacchus
V_i_c_17
Bacchus
11
4 / 1 / 3
7,241
517
4,088
8,267
6,251
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

13
4 / 1 / 3
7,630
545
7,980
13,286
6,021
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Cthulhu
mavo51
Cthulhu
13
2 / 2 / 1
7,605
543
7,141
7,979
6,293
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
32
7
Kills
16
17
Deaths
7
7
Assists
16
Player
Kills
Deaths
Assists
KDA
W
0
2
4
1
W
Charybdis
E2ecTRo_
Charybdis
6
1
5
8.5
L
Cerberus
P4p4Tundis
Cerberus
2
5
2
0.6
L
Baba Yaga
Rodrigofc56
Baba Yaga
1
3
1
0.5
L
Ishtar
Rynix115
Ishtar
2
5
2
0.6
W
Bacchus
V_i_c_17
Bacchus
4
1
3
5.5
W
4
1
3
5.5
L
1
1
1
1.5
W
Cthulhu
mavo51
Cthulhu
2
2
1
1.25
L
1
3
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,122
Damage
35,931
55,125
Taken
49,907
26,534
Mitigated
26,226
18,735
Healing
16,958
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
3,638
873
0
832
7,123
3,057
672
3,866
3,257
50,361
0
W
Charybdis
E2ecTRo_
Charybdis
13,084
8,417
0
7,134
13,252
4,604
360
3,575
9,677
0
64,526
L
Cerberus
P4p4Tundis
Cerberus
5,369
436
196
3,480
14,784
8,339
0
2,949
11,835
26,101
0
L
Baba Yaga
Rodrigofc56
Baba Yaga
4,410
372
295
1,871
7,123
2,645
27
2,477
4,646
48,932
0
L
Ishtar
Rynix115
Ishtar
7,247
4,020
0
1,664
8,593
2,340
0
1,328
7,265
0
27,443
W
Bacchus
V_i_c_17
Bacchus
4,088
1,275
0
1,131
8,267
6,251
132
1,229
7,038
15,425
0
W
7,980
2,933
0
5,266
13,286
6,021
0
1,109
12,111
0
63,608
L
4,051
637
0
5,457
10,413
7,883
415
5,823
4,590
0
48,470
W
Cthulhu
mavo51
Cthulhu
7,141
969
439
2,156
7,979
6,293
25
0
7,610
51,690
0
L
5,045
2,024
0
5,772
14,212
5,327
0
2,290
11,734
0
36,710

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,379
Gold Earned
37,211
332
Minions Killed
364
0
Camps Cleared
0
1,286,247
Distance Traveled
1,357,378
7
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hera
7,259
519
85
6
0
257,001
1
W
Charybdis
7,476
534
78
6
0
240,653
5
L
Cerberus
7,028
502
45
3
0
284,418
0
L
Baba Yaga
7,096
507
76
5
0
238,447
2
L
Ishtar
6,561
469
49
4
0
245,647
1
W
Bacchus
7,241
517
31
2
0
273,017
6
W
Pele
7,630
545
95
7
0
314,537
5
L
Chaac
7,211
515
99
7
0
246,539
4
W
Cthulhu
7,605
543
75
5
0
272,170
1
L
Kali
6,483
463
63
5
0
271,196
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role