Player Matchup

Poseidon
Poseidon
 
Poseidon
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Medusa
Medusa
Charlie2uhoe
Medusa
Level 66
God Stats
44W - 41L
1,571 SR
Queue Stats
44W - 41L
1,550 Elo+
Solo
Terra
Terra
KingxRain
Terra
Level 156
God Stats
1W - 0L
1,500 SR
Queue Stats
36W - 37L
1,482 Elo+
Solo
Discordia
Discordia
Kotix11
Discordia
Level 119
God Stats
14W - 12L
1,540 SR
Queue Stats
91W - 100L
1,493 Elo+
Solo
Hun Batz
Hun Batz
Minnion47
Hun Batz
Level 141
God Stats
2W - 0L
1,500 SR
Queue Stats
22W - 20L
1,537 Elo+
Solo
Team Averages
Level 125
1,522 SR
1,512 Elo+

VS

Team Averages
Level 138
1,544 SR
1,509 Elo+
King Arthur
King Arthur
 
King Arthur
Level 137
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chaac
Chaac
 
Chaac
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Fenrir
Fenrir
 
Fenrir
Level 142
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nox
Nox
Rizmonster
Nox
Level 139
God Stats
64W - 72L
1,521 SR
Queue Stats
207W - 226L
1,550 Elo+
Solo
Ishtar
Ishtar
Sumoz
Ishtar
Level 146
God Stats
5W - 9L
1,698 SR
Queue Stats
123W - 130L
1,497 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
 
Poseidon
13
1 / 0 / 2
7,768
971
5,602
2,584
959
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Medusa
13
1 / 0 / 2
8,259
1,032
8,105
8,223
3,454
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Bow

Short Bow

+15%
Attack Speed

Terra
KingxRain
Terra
13
1 / 0 / 3
8,653
1,082
2,955
6,930
8,634
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Discordia
Kotix11
Discordia
14
0 / 0 / 4
7,967
996
9,056
2,647
1,045
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Hun Batz
Minnion47
Hun Batz
13
2 / 1 / 2
8,106
1,013
4,547
4,847
2,070
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Mace

Mace

+10
Physical Power

Team 1 Tickets

332

VS

Team 2 Tickets

310

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
 
King Arthur
13
1 / 2 / 0
7,994
999
8,181
8,220
7,378
Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Chaac
 
Chaac
12
0 / 1 / 0
7,263
908
3,819
6,081
4,893
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Fenrir
 
Fenrir
12
0 / 0 / 1
7,237
905
619
5,986
2,767
Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

13
0 / 1 / 1
7,722
965
4,497
3,416
1,649
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ishtar
Sumoz
Ishtar
13
0 / 1 / 1
7,518
940
5,943
10,345
4,652
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
4
5
Kills
1
1
Deaths
5
13
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Poseidon
 
Poseidon
1
0
2
2
L
King Arthur
 
King Arthur
1
2
0
0.5
L
Chaac
 
Chaac
0
1
0
0
L
Fenrir
 
Fenrir
0
0
1
0.5
W
Medusa
1
0
2
2
W
Terra
KingxRain
Terra
1
0
3
2.5
W
Discordia
Kotix11
Discordia
0
0
4
2
W
Hun Batz
Minnion47
Hun Batz
2
1
2
3
L
0
1
1
0.5
L
Ishtar
Sumoz
Ishtar
0
1
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,265
Damage
23,059
25,231
Taken
34,048
16,162
Mitigated
21,339
2,198
Healing
4,613
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Poseidon
 
Poseidon
5,602
903
0
0
2,584
959
0
801
1,783
12,124
0
L
King Arthur
 
King Arthur
8,181
569
0
0
8,220
7,378
0
3,370
4,850
614
26,849
L
Chaac
 
Chaac
3,819
616
0
1,357
6,081
4,893
0
3,239
2,842
0
11,083
L
Fenrir
 
Fenrir
619
200
0
1,840
5,986
2,767
0
1,927
4,059
0
2,492
W
Medusa
8,105
3,817
0
0
8,223
3,454
0
1,455
6,768
0
33,326
W
Terra
KingxRain
Terra
2,955
440
498
1,700
6,930
8,634
0
1,161
5,769
5,929
0
W
Discordia
Kotix11
Discordia
9,056
46
0
0
2,647
1,045
0
1,179
1,468
26,397
0
W
Hun Batz
Minnion47
Hun Batz
4,547
1,260
0
0
4,847
2,070
0
549
4,298
0
15,356
L
4,497
339
177
175
3,416
1,649
0
2,196
1,220
18,526
0
L
Ishtar
Sumoz
Ishtar
5,943
3,707
0
1,064
10,345
4,652
0
6,881
3,464
34
22,735

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,753
Gold Earned
37,734
157
Minions Killed
150
8
Camps Cleared
4
804,905
Distance Traveled
767,375
5
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Poseidon
7,768
971
18
2
0
161,846
3
L
King Arthur
7,994
999
45
6
0
137,112
0
L
Chaac
7,263
908
11
1
1
123,869
1
L
Fenrir
7,237
905
1
0
0
192,104
3
W
Medusa
8,259
1,032
64
8
6
167,793
1
W
Terra
8,653
1,082
7
1
1
158,127
0
W
Discordia
7,967
996
34
4
0
158,745
1
W
Hun Batz
8,106
1,013
34
4
1
158,394
0
L
Nox
7,722
965
45
6
1
136,315
3
L
Ishtar
7,518
940
48
6
2
177,975
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role