Player Matchup

Lancelot
Lancelot
AsierTePeta
Lancelot
Level 32
God Stats
1W - 0L
1,500 SR
Queue Stats
71W - 63L
1,517 Elo+
Party 2
Olorun
Olorun
Hurza4008
Olorun
Level 42
God Stats
9W - 16L
1,285 SR
Queue Stats
218W - 204L
1,437 Elo+
Party 2
Kumbhakarna
Kumbhakarna
SrAleo
Kumbhakarna
Level 69
God Stats
2W - 0L
1,693 SR
Queue Stats
28W - 24L
1,525 Elo+
Party 2
Anubis
Anubis
TheShawnYT
Anubis
Level 75
God Stats
1W - 1L
1,404 SR
Queue Stats
47W - 39L
1,523 Elo+
Party 2
Neith
Neith
jorgealfonso_4
Neith
Level 106
God Stats
5W - 3L
1,694 SR
Queue Stats
80W - 64L
1,558 Elo+
Party 2
Team Averages
Level 65
1,515 SR
1,512 Elo+

VS

Team Averages
Level 26
1,474 SR
1,585 Elo+
Bakasura
Bakasura
 
Bakasura
Level 58
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Hou Yi
Hou Yi
J0s3ph2411
Hou Yi
Level 5
God Stats
0W - 1L
1,512 SR
Queue Stats
1W - 1L
1,643 Elo+
Party 1
Ymir
Ymir
P3ol0o
Ymir
Level 6
God Stats
1W - 1L
1,554 SR
Queue Stats
2W - 1L
1,643 Elo+
Party 1
Hades
Hades
Silas2876
Hades
Level 32
God Stats
0W - 2L
1,306 SR
Queue Stats
27W - 37L
1,508 Elo+
Solo
Chang'e
Chang'e
smellypooboy
Chang'e
Level 31
God Stats
1W - 2L
1,500 SR
Queue Stats
149W - 144L
1,630 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
AsierTePeta
Lancelot
18
5 / 3 / 2
12,005
572
14,843
20,729
16,755
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Olorun
Hurza4008
Olorun
17
5 / 3 / 7
11,158
531
17,291
16,401
9,140
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Kumbhakarna
SrAleo
Kumbhakarna
16
1 / 0 / 8
10,485
499
6,459
17,754
21,144
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Anubis
TheShawnYT
Anubis
19
3 / 1 / 9
11,677
556
11,136
10,804
6,139
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

18
3 / 1 / 5
11,613
553
17,185
12,296
7,640
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
 
Bakasura
15
2 / 6 / 3
9,741
464
12,616
24,698
10,685
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

Hou Yi
J0s3ph2411
Hou Yi
16
2 / 1 / 1
9,878
470
8,331
14,718
7,158
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ymir
P3ol0o
Ymir
13
0 / 2 / 0
8,740
416
2,340
14,825
16,484
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Hades
Silas2876
Hades
15
2 / 4 / 1
9,205
438
8,304
16,685
10,788
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chang'e
smellypooboy
Chang'e
18
2 / 4 / 2
11,026
525
11,930
22,016
12,832
Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
15
17
Kills
8
8
Deaths
17
31
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Bakasura
 
Bakasura
2
6
3
0.58
W
Lancelot
AsierTePeta
Lancelot
5
3
2
2
W
Olorun
Hurza4008
Olorun
5
3
7
2.83
L
Hou Yi
J0s3ph2411
Hou Yi
2
1
1
2.5
L
Ymir
P3ol0o
Ymir
0
2
0
0
L
Hades
Silas2876
Hades
2
4
1
0.63
W
Kumbhakarna
SrAleo
Kumbhakarna
1
0
8
5
W
Anubis
TheShawnYT
Anubis
3
1
9
7.5
W
3
1
5
5.5
L
Chang'e
smellypooboy
Chang'e
2
4
2
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

66,914
Damage
43,521
77,984
Taken
92,942
60,818
Mitigated
57,947
30,036
Healing
27,194
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bakasura
 
Bakasura
12,616
7,431
0
4,769
24,698
10,685
1,064
10,839
13,859
0
69,537
W
Lancelot
AsierTePeta
Lancelot
14,843
3,388
0
6,738
20,729
16,755
1,319
11,348
8,785
0
88,432
W
Olorun
Hurza4008
Olorun
17,291
10,137
1,287
7,705
16,401
9,140
8,697
4,581
11,165
88,830
0
L
Hou Yi
J0s3ph2411
Hou Yi
8,331
3,344
0
4,002
14,718
7,158
1,160
3,201
11,517
0
95,681
L
Ymir
P3ol0o
Ymir
2,340
663
0
1,290
14,825
16,484
280
5,673
9,152
22,966
0
L
Hades
Silas2876
Hades
8,304
393
187
5,589
16,685
10,788
478
10,470
6,215
54,167
0
W
Kumbhakarna
SrAleo
Kumbhakarna
6,459
982
0
2,676
17,754
21,144
254
3,678
13,007
32,193
0
W
Anubis
TheShawnYT
Anubis
11,136
974
0
7,011
10,804
6,139
776
1,931
8,572
123,388
0
W
17,185
7,571
0
4,619
12,296
7,640
2,133
1,365
10,041
0
115,920
L
Chang'e
smellypooboy
Chang'e
11,930
1,191
268
11,089
22,016
12,832
0
4,703
17,313
86,757
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,938
Gold Earned
48,590
672
Minions Killed
565
0
Camps Cleared
0
1,965,606
Distance Traveled
1,843,970
11
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bakasura
9,741
464
111
5
0
407,673
2
W
Lancelot
12,005
572
128
6
0
419,991
4
W
Olorun
11,158
531
131
6
0
387,068
0
L
Hou Yi
9,878
470
155
7
0
377,379
6
L
Ymir
8,740
416
43
2
0
370,489
1
L
Hades
9,205
438
95
5
0
353,871
2
W
Kumbhakarna
10,485
499
40
2
0
406,124
5
W
Anubis
11,677
556
177
8
0
401,092
0
W
Neith
11,613
553
196
9
0
351,331
2
L
Chang'e
11,026
525
161
8
0
334,558
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role