Player Matchup

Arachne
Arachne
 
Arachne
Level 49
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Jormungandr
Jormungandr
KnightOfDucks
Jormungandr
Level 147
God Stats
10W - 11L
1,596 SR
Queue Stats
301W - 321L
1,535 Elo+
Solo
Atlas
Atlas
LynPendragon
Atlas
Level 44
God Stats
10W - 8L
1,657 SR
Queue Stats
113W - 152L
1,379 Elo+
Party 1
Xbalanque
Xbalanque
Malfite
Xbalanque
Level 85
God Stats
13W - 6L
1,624 SR
Queue Stats
246W - 299L
1,432 Elo+
Party 1
Kukulkan
Kukulkan
Phoenixeeee
Kukulkan
Level 127
God Stats
0W - 2L
1,278 SR
Queue Stats
4W - 5L
1,436 Elo+
Solo
Team Averages
Level 90
1,531 SR
1,456 Elo+

VS

Team Averages
Level 105
1,503 SR
1,458 Elo+
Cerberus
Cerberus
 
Cerberus
Level 122
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Vamana
Vamana
 
Vamana
Level 104
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Medusa
Medusa
 
Medusa
Level 114
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Terra
Terra
BarbudoGamer
Terra
Level 123
God Stats
9W - 6L
1,568 SR
Queue Stats
101W - 103L
1,383 Elo+
Solo
Sol
Sol
TECASMITE
Sol
Level 63
God Stats
41W - 59L
1,446 SR
Queue Stats
225W - 238L
1,407 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
 
Arachne
13
3 / 4 / 0
7,611
507
10,098
16,057
5,012
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Jormungandr
KnightOfDucks
Jormungandr
8
0 / 2 / 1
5,468
365
3,444
4,847
3,436
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

10
1 / 4 / 0
7,427
495
7,157
15,055
15,254
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Xbalanque
Malfite
Xbalanque
12
0 / 2 / 1
6,858
457
12,239
10,231
3,413
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Kukulkan
Phoenixeeee
Kukulkan
11
0 / 2 / 1
6,544
436
7,344
8,842
3,703
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
 
Cerberus
14
4 / 3 / 4
8,917
594
10,573
16,621
11,765
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Vamana
 
Vamana
13
4 / 1 / 3
8,044
536
4,936
13,233
6,916
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Medusa
 
Medusa
14
3 / 0 / 1
8,039
536
9,829
8,215
2,974
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

11
1 / 0 / 4
7,478
499
3,165
17,685
14,985
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

14
2 / 0 / 1
8,224
548
9,297
12,247
5,156
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
27
4
Kills
14
14
Deaths
4
3
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Arachne
 
Arachne
3
4
0
0.75
W
Cerberus
 
Cerberus
4
3
4
2
W
Vamana
 
Vamana
4
1
3
5.5
W
Medusa
 
Medusa
3
0
1
3.5
W
1
0
4
3
L
Jormungandr
KnightOfDucks
Jormungandr
0
2
1
0.25
L
1
4
0
0.25
L
Xbalanque
Malfite
Xbalanque
0
2
1
0.25
L
Kukulkan
Phoenixeeee
Kukulkan
0
2
1
0.25
W
2
0
1
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,282
Damage
37,800
55,032
Taken
68,001
30,818
Mitigated
41,796
11,428
Healing
30,404
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Arachne
 
Arachne
10,098
7,881
0
2,015
16,057
5,012
0
8,554
7,503
0
50,581
W
Cerberus
 
Cerberus
10,573
1,291
0
6,495
16,621
11,765
0
3,178
13,443
66,953
0
W
Vamana
 
Vamana
4,936
2,612
0
2,850
13,233
6,916
0
3,216
10,017
0
59,737
W
Medusa
 
Medusa
9,829
4,320
0
2,167
8,215
2,974
1,464
1,724
6,491
0
72,329
W
3,165
429
3,855
7,531
17,685
14,985
0
5,451
12,234
21,451
0
L
Jormungandr
KnightOfDucks
Jormungandr
3,444
805
0
584
4,847
3,436
0
2,628
2,219
19,104
0
L
7,157
3,002
204
3,222
15,055
15,254
0
4,500
10,555
25,082
0
L
Xbalanque
Malfite
Xbalanque
12,239
5,267
0
4,850
10,231
3,413
0
1,978
8,253
0
67,500
L
Kukulkan
Phoenixeeee
Kukulkan
7,344
851
0
553
8,842
3,703
0
6,222
2,620
45,448
0
W
9,297
3,252
0
7,506
12,247
5,156
1,145
4,512
7,735
74,330
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,908
Gold Earned
40,702
303
Minions Killed
534
0
Camps Cleared
0
1,242,872
Distance Traveled
1,388,805
0
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Arachne
7,611
507
76
5
0
308,332
0
W
Cerberus
8,917
594
179
12
0
258,909
3
W
Vamana
8,044
536
111
7
0
274,038
0
W
Medusa
8,039
536
100
7
0
268,141
2
W
Terra
7,478
499
32
2
0
319,776
6
L
Jormungandr
5,468
365
20
1
0
118,229
0
L
Atlas
7,427
495
21
1
0
285,041
0
L
Xbalanque
6,858
457
120
8
0
262,720
0
L
Kukulkan
6,544
436
66
4
0
268,550
0
W
Sol
8,224
548
112
7
0
267,941
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role