Player Matchup

Artemis
Artemis
CaraMia20
Artemis
Level 17
God Stats
2W - 3L
1,236 SR
Queue Stats
53W - 48L
1,516 Elo+
Party 1
Thor
Thor
chenlezhi
Thor
Level 160
God Stats
19W - 25L
1,378 SR
Queue Stats
1,388W - 1,496L
1,379 Elo+
Solo
Ra
Ra
prime_hypnotic54
Ra
Level 38
God Stats
3W - 2L
1,314 SR
Queue Stats
75W - 68L
1,443 Elo+
Party 1
Nox
Nox
staylzone
Nox
Level 109
God Stats
4W - 0L
1,860 SR
Queue Stats
140W - 148L
1,443 Elo+
Solo
Hades
Hades
undying-sea0
Hades
Level 43
God Stats
83W - 86L
1,486 SR
Queue Stats
104W - 136L
1,306 Elo+
Solo
Team Averages
Level 73
1,455 SR
1,417 Elo+

VS

Team Averages
Level 58
1,473 SR
1,389 Elo+
Olorun
Olorun
I_SWING_THOSE
Olorun
Level 47
God Stats
1W - 4L
1,278 SR
Queue Stats
84W - 111L
1,418 Elo+
Solo
Sylvanus
Sylvanus
Wolf22973
Sylvanus
Level 31
God Stats
1W - 1L
1,701 SR
Queue Stats
18W - 16L
1,342 Elo+
Solo
Aphrodite
Aphrodite
charleslowe787
Aphrodite
Level 79
God Stats
144W - 154L
1,567 SR
Queue Stats
195W - 231L
1,519 Elo+
Party 2
Ra
Ra
rodr1go067
Ra
Level 46
God Stats
1W - 3L
1,318 SR
Queue Stats
127W - 166L
1,461 Elo+
Party 2
Arachne
Arachne
xUnKnownSounDx2
Arachne
Level 85
God Stats
9W - 5L
1,500 SR
Queue Stats
42W - 45L
1,205 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
CaraMia20
Artemis
16
7 / 3 / 4
10,007
527
15,426
12,620
5,296
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Thor
16
4 / 2 / 7
9,443
497
10,658
18,105
7,429
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

15
1 / 1 / 10
9,649
508
5,083
14,379
15,637
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

16
2 / 2 / 1
9,705
511
5,693
10,001
4,905
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

15
1 / 5 / 3
8,976
472
10,858
20,630
12,042
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
3 / 2 / 2
9,358
493
12,920
14,968
6,231
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Sylvanus
Wolf22973
Sylvanus
17
6 / 2 / 0
10,927
575
15,954
19,299
10,349
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Aphrodite
charleslowe787
Aphrodite
14
0 / 5 / 5
8,053
424
3,794
18,169
10,812
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

15
0 / 4 / 3
9,647
508
12,026
11,237
5,044
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

16
4 / 2 / 1
9,606
506
6,285
21,531
8,989
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
24
15
Kills
13
13
Deaths
15
25
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Artemis
CaraMia20
Artemis
7
3
4
3
L
3
2
2
2
L
Sylvanus
Wolf22973
Sylvanus
6
2
0
3
L
Aphrodite
charleslowe787
Aphrodite
0
5
5
0.5
W
Thor
4
2
7
3.75
W
1
1
10
6
L
0
4
3
0.38
W
2
2
1
1.25
W
1
5
3
0.5
L
4
2
1
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,718
Damage
50,979
75,735
Taken
85,204
45,309
Mitigated
41,425
27,140
Healing
39,791
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artemis
CaraMia20
Artemis
15,426
6,195
0
4,078
12,620
5,296
708
7,493
5,069
0
85,912
L
12,920
7,715
725
6,003
14,968
6,231
1,179
1,722
13,246
74,236
0
L
Sylvanus
Wolf22973
Sylvanus
15,954
5,931
0
11,603
19,299
10,349
58
11,069
8,230
84,470
0
L
Aphrodite
charleslowe787
Aphrodite
3,794
556
3,639
6,442
18,169
10,812
297
2,238
15,931
36,152
0
W
Thor
10,658
3,082
610
6,002
18,105
7,429
321
8,829
9,178
0
72,902
W
5,083
1,181
1,359
6,061
14,379
15,637
222
9,668
4,526
32,942
0
L
12,026
1,343
1,007
2,501
11,237
5,044
0
4,262
6,975
82,415
0
W
5,693
271
0
750
10,001
4,905
0
5,713
4,070
95,682
0
W
10,858
1,030
112
8,168
20,630
12,042
307
12,432
8,198
66,037
0
L
6,285
4,518
0
7,871
21,531
8,989
0
2,343
19,188
0
77,827

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,780
Gold Earned
47,591
532
Minions Killed
539
0
Camps Cleared
0
1,667,347
Distance Traveled
1,642,964
10
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artemis
10,007
527
111
6
0
331,025
0
L
Olorun
9,358
493
126
7
0
344,424
2
L
Sylvanus
10,927
575
121
6
0
236,451
0
L
Aphrodite
8,053
424
46
2
0
334,883
4
W
Thor
9,443
497
103
5
0
352,264
0
W
Ra
9,649
508
45
2
0
336,687
7
L
Ra
9,647
508
149
8
0
329,031
5
W
Nox
9,705
511
162
9
0
327,486
3
W
Hades
8,976
472
111
6
0
319,885
0
L
Arachne
9,606
506
97
5
0
398,175
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role