Player Matchup

Ymir
Ymir
 
Ymir
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Tiamat
Tiamat
Pa55
Tiamat
Level 123
God Stats
6W - 5L
1,639 SR
Queue Stats
45W - 32L
1,509 Elo+
Party 2
Nu Wa
Nu Wa
RealDefine 5746
Nu Wa
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,691 Elo+
Party 2
Skadi
Skadi
XVI FLOOF
Skadi
Level 138
God Stats
2W - 3L
1,687 SR
Queue Stats
145W - 95L
1,520 Elo+
Party 2
Odin
Odin
iplaysmite5804
Odin
Level 52
God Stats
0W - 2L
1,531 SR
Queue Stats
51W - 23L
1,670 Elo+
Party 2
Team Averages
Level 94
1,571 SR
1,578 Elo+

VS

Team Averages
Level 46
1,506 SR
1,405 Elo+
Sun Wukong
Sun Wukong
GeldEricXDD
Sun Wukong
Level 69
God Stats
5W - 2L
1,599 SR
Queue Stats
35W - 37L
1,413 Elo+
Solo
Heimdallr
Heimdallr
Hysterick
Heimdallr
Level 33
God Stats
2W - 1L
1,500 SR
Queue Stats
173W - 118L
1,470 Elo+
Party 1
Horus
Horus
Pitchoune7654
Horus
Level 27
God Stats
8W - 8L
1,509 SR
Queue Stats
280W - 199L
1,492 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
TSM_Payo
Morgan Le Fay
Level 55
God Stats
1W - 1L
1,500 SR
Queue Stats
76W - 77L
1,360 Elo+
Solo
Terra
Terra
The Grey Gunner
Terra
Level 46
God Stats
14W - 14L
1,422 SR
Queue Stats
269W - 297L
1,293 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
 
Ymir
11
0 / 8 / 2
7,194
450
3,975
18,491
9,131
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Tiamat
Pa55
Tiamat
12
1 / 6 / 0
7,507
469
7,166
11,544
6,562
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

10
0 / 8 / 2
6,415
401
4,360
11,584
2,799
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Skadi
XVI FLOOF
Skadi
12
3 / 6 / 0
7,794
487
10,236
13,797
4,969
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

15
1 / 0 / 0
8,690
543
2,847
8,125
7,703
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
GeldEricXDD
Sun Wukong
16
2 / 0 / 4
9,515
595
9,249
11,455
8,920
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heimdallr
Hysterick
Heimdallr
14
9 / 1 / 9
9,320
583
12,772
12,631
5,876
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

15
9 / 2 / 10
9,337
584
13,369
14,689
7,173
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morgan Le Fay
TSM_Payo
Morgan Le Fay
13
3 / 2 / 6
7,774
486
9,657
11,071
5,414
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

13
5 / 2 / 9
9,024
564
4,047
14,767
11,683
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
66
5
Kills
28
28
Deaths
7
4
Assists
38
Player
Kills
Deaths
Assists
KDA
L
Ymir
 
Ymir
0
8
2
0.13
W
Sun Wukong
GeldEricXDD
Sun Wukong
2
0
4
4
W
Heimdallr
Hysterick
Heimdallr
9
1
9
13.5
L
Tiamat
Pa55
Tiamat
1
6
0
0.17
W
9
2
10
7
L
0
8
2
0.13
W
Morgan Le Fay
TSM_Payo
Morgan Le Fay
3
2
6
3
W
5
2
9
4.75
L
Skadi
XVI FLOOF
Skadi
3
6
0
0.5
L
1
0
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,584
Damage
49,094
63,541
Taken
64,613
31,164
Mitigated
39,066
5,655
Healing
30,186
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ymir
 
Ymir
3,975
801
0
3,570
18,491
9,131
0
3,606
14,885
40,770
0
W
Sun Wukong
GeldEricXDD
Sun Wukong
9,249
1,965
0
6,171
11,455
8,920
56
2,015
9,440
0
85,775
W
Heimdallr
Hysterick
Heimdallr
12,772
5,700
0
4,514
12,631
5,876
3,230
1,706
10,925
0
65,902
L
Tiamat
Pa55
Tiamat
7,166
1,576
0
944
11,544
6,562
0
5,221
6,323
47,865
0
W
13,369
6,269
1,334
6,839
14,689
7,173
1,037
2,358
12,331
0
71,705
L
4,360
1,432
0
71
11,584
2,799
0
1,947
9,637
28,920
0
W
Morgan Le Fay
TSM_Payo
Morgan Le Fay
9,657
1,940
0
1,473
11,071
5,414
724
6,293
4,778
47,404
0
W
4,047
614
3,853
6,002
14,767
11,683
611
3,129
11,638
30,040
0
L
Skadi
XVI FLOOF
Skadi
10,236
4,236
0
370
13,797
4,969
0
2,309
11,482
0
53,780
L
2,847
387
0
700
8,125
7,703
1,248
621
7,504
0
64,081

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,600
Gold Earned
44,970
402
Minions Killed
506
0
Camps Cleared
0
1,456,027
Distance Traveled
1,519,340
16
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
7,194
450
75
5
0
262,346
6
W
Sun Wukong
9,515
595
162
10
0
320,512
0
W
Heimdallr
9,320
583
123
8
0
256,920
3
L
Tiamat
7,507
469
95
6
0
284,321
1
W
Horus
9,337
584
106
7
0
346,161
1
L
Nu Wa
6,415
401
38
2
0
299,790
3
W
Morgan Le Fay
7,774
486
78
5
0
276,690
0
W
Terra
9,024
564
37
2
0
319,057
0
L
Skadi
7,794
487
65
4
0
275,381
4
L
Odin
8,690
543
129
8
0
334,189
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role