Player Matchup

Charybdis
Charybdis
Aethereum
Charybdis
Level 34
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo
Yu Huang
Yu Huang
BKM-Do-wah-Ditty
Yu Huang
Level 158
God Stats
0W - 1L
1,617 SR
Queue Stats
55W - 47L
1,547 Elo+
Solo
Sun Wukong
Sun Wukong
Orion2150
Sun Wukong
Level 155
God Stats
0W - 1L
1,500 SR
Queue Stats
413W - 424L
1,511 Elo+
Party 2
Ares
Ares
PazesT
Ares
Level 88
God Stats
5W - 3L
1,666 SR
Queue Stats
146W - 155L
1,494 Elo+
Party 2
Mercury
Mercury
wookerwooker
Mercury
Level 105
God Stats
1W - 4L
1,376 SR
Queue Stats
143W - 153L
1,498 Elo+
Solo
Team Averages
Level 108
1,532 SR
1,510 Elo+

VS

Team Averages
Level 118
1,652 SR
1,514 Elo+
Hachiman
Hachiman
 
Hachiman
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ishtar
Ishtar
PyroDovaking
Ishtar
Level 126
God Stats
2W - 1L
1,828 SR
Queue Stats
407W - 404L
1,557 Elo+
Party 1
Ymir
Ymir
TempSafe2324
Ymir
Level 107
God Stats
9W - 3L
1,647 SR
Queue Stats
279W - 262L
1,505 Elo+
Solo
Neith
Neith
fgshuii
Neith
Level 84
God Stats
5W - 1L
1,598 SR
Queue Stats
103W - 108L
1,530 Elo+
Party 1
Skadi
Skadi
guitargodltd
Skadi
Level 128
God Stats
2W - 3L
1,686 SR
Queue Stats
344W - 341L
1,478 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
Aethereum
Charybdis
13
0 / 6 / 7
8,262
636
12,188
14,064
6,788
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

18
6 / 1 / 6
10,313
793
16,669
9,230
5,721
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Sun Wukong
Orion2150
Sun Wukong
16
2 / 4 / 9
9,777
752
8,052
21,240
24,021
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Ares
PazesT
Ares
15
2 / 5 / 7
9,044
696
8,232
24,349
27,038
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Mercury
wookerwooker
Mercury
15
3 / 3 / 7
8,887
684
9,240
10,359
5,927
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
 
Hachiman
18
5 / 3 / 9
10,435
803
12,975
12,792
6,579
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ishtar
16
3 / 2 / 10
9,474
729
15,567
12,357
6,308
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Bow

Short Bow

+15%
Attack Speed

17
5 / 3 / 12
10,839
834
10,589
21,734
23,760
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Neith
fgshuii
Neith
16
3 / 3 / 9
9,578
737
11,065
11,876
5,801
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

17
3 / 3 / 12
9,554
735
18,240
12,186
5,899
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
71
13
Kills
19
19
Deaths
14
36
Assists
52
Player
Kills
Deaths
Assists
KDA
W
Hachiman
 
Hachiman
5
3
9
3.17
L
Charybdis
Aethereum
Charybdis
0
6
7
0.58
L
6
1
6
9
L
Sun Wukong
Orion2150
Sun Wukong
2
4
9
1.63
L
Ares
PazesT
Ares
2
5
7
1.1
W
Ishtar
3
2
10
4
W
5
3
12
3.67
W
Neith
fgshuii
Neith
3
3
9
2.5
W
3
3
12
3
L
Mercury
wookerwooker
Mercury
3
3
7
2.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,381
Damage
68,436
79,242
Taken
70,945
69,495
Mitigated
48,347
20,163
Healing
23,002
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hachiman
 
Hachiman
12,975
6,915
658
3,295
12,792
6,579
127
4,549
7,969
0
28,505
L
Charybdis
Aethereum
Charybdis
12,188
4,539
276
765
14,064
6,788
405
1,905
12,159
0
21,866
L
16,669
1,663
1,269
1,631
9,230
5,721
341
867
8,363
30,425
0
L
Sun Wukong
Orion2150
Sun Wukong
8,052
1,245
3,902
5,389
21,240
24,021
0
2,509
18,731
440
15,876
L
Ares
PazesT
Ares
8,232
362
1,191
3,895
24,349
27,038
0
3,755
20,594
11,183
0
W
Ishtar
15,567
10,197
883
2,307
12,357
6,308
1,639
3,301
8,796
0
28,995
W
10,589
1,418
3,795
6,489
21,734
23,760
369
6,818
14,443
17,286
0
W
Neith
fgshuii
Neith
11,065
4,909
416
2,698
11,876
5,801
2,816
5,108
6,507
0
28,423
W
18,240
7,597
703
1,758
12,186
5,899
2,856
4,053
7,936
0
35,879
L
Mercury
wookerwooker
Mercury
9,240
260
1,214
631
10,359
5,927
1,092
1,553
8,806
0
23,000

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,283
Gold Earned
49,880
114
Minions Killed
134
0
Camps Cleared
0
1,180,102
Distance Traveled
1,139,263
0
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hachiman
10,435
803
30
2
0
217,858
0
L
Charybdis
8,262
636
26
2
0
202,502
0
L
Yu Huang
10,313
793
45
3
0
243,237
0
L
Sun Wukong
9,777
752
12
1
0
257,388
0
L
Ares
9,044
696
4
0
0
214,661
0
W
Ishtar
9,474
729
20
2
0
236,103
0
W
Ymir
10,839
834
9
1
0
244,940
3
W
Neith
9,578
737
40
3
0
208,948
0
W
Skadi
9,554
735
35
3
0
231,414
2
L
Mercury
8,887
684
27
2
0
262,314
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role