Player Matchup

Scylla
Scylla
Chaotic_0men-3
Scylla
Level 109
God Stats
18W - 9L
1,768 SR
Queue Stats
456W - 462L
1,480 Elo+
Party 1
Bakasura
Bakasura
Do The Ephrum
Bakasura
Level 160
God Stats
4W - 9L
1,402 SR
Queue Stats
548W - 585L
1,465 Elo+
Party 1
Cernunnos
Cernunnos
GzimDenis_300
Cernunnos
Level 67
God Stats
1W - 2L
1,474 SR
Queue Stats
20W - 24L
1,420 Elo+
Solo
Jormungandr
Jormungandr
TheRandomNightOw
Jormungandr
Level 123
God Stats
21W - 16L
1,664 SR
Queue Stats
271W - 288L
1,431 Elo+
Solo
Nike
Nike
z3ntric8
Nike
Level 155
God Stats
0W - 2L
1,482 SR
Queue Stats
52W - 64L
1,365 Elo+
Solo
Team Averages
Level 123
1,558 SR
1,432 Elo+

VS

Team Averages
Level 116
1,467 SR
1,416 Elo+
Tiamat
Tiamat
 
Tiamat
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nu Wa
Nu Wa
Bnasty0131
Nu Wa
Level 122
God Stats
17W - 19L
1,310 SR
Queue Stats
858W - 933L
1,444 Elo+
Solo
Yemoja
Yemoja
Estrada_Lilibel
Yemoja
Level 124
God Stats
1W - 3L
1,263 SR
Queue Stats
119W - 127L
1,442 Elo+
Solo
Bakasura
Bakasura
NITROxZEUS
Bakasura
Level 115
God Stats
5W - 1L
1,764 SR
Queue Stats
351W - 368L
1,384 Elo+
Solo
Danzaburou
Danzaburou
xXTOX1C WAVEXx
Danzaburou
Level 61
God Stats
4W - 1L
1,500 SR
Queue Stats
29W - 33L
1,312 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 1 / 1
8,842
354
2,161
7,873
3,111
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Bakasura
Do The Ephrum
Bakasura
17
6 / 2 / 2
11,371
455
10,631
16,773
7,874
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Cernunnos
GzimDenis_300
Cernunnos
15
0 / 6 / 3
9,694
388
10,747
22,443
9,339
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Heavy Mace

Heavy Mace

+30
Physical Power

Jormungandr
TheRandomNightOw
Jormungandr
19
0 / 4 / 1
12,080
483
22,252
29,560
20,696
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Nike
16
4 / 5 / 2
10,555
422
13,498
36,167
20,775
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
 
Tiamat
20
8 / 0 / 2
14,586
583
15,030
10,497
7,711
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Nu Wa
20
3 / 1 / 3
13,952
558
33,248
21,337
12,507
Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

17
2 / 2 / 7
10,799
432
7,109
25,343
23,083
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Bakasura
NITROxZEUS
Bakasura
20
4 / 2 / 4
14,586
583
9,206
21,285
12,030
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Danzaburou
xXTOX1C WAVEXx
Danzaburou
17
1 / 5 / 7
11,859
474
19,162
21,028
9,162
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
41
10
Kills
18
18
Deaths
10
9
Assists
23
Player
Kills
Deaths
Assists
KDA
W
Tiamat
 
Tiamat
8
0
2
9
W
Nu Wa
3
1
3
4.5
L
0
1
1
0.5
L
Bakasura
Do The Ephrum
Bakasura
6
2
2
3.5
W
2
2
7
2.75
L
Cernunnos
GzimDenis_300
Cernunnos
0
6
3
0.25
W
Bakasura
NITROxZEUS
Bakasura
4
2
4
3
L
Jormungandr
TheRandomNightOw
Jormungandr
0
4
1
0.13
W
Danzaburou
xXTOX1C WAVEXx
Danzaburou
1
5
7
0.9
L
Nike
4
5
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,289
Damage
83,755
112,816
Taken
99,490
61,795
Mitigated
64,493
28,165
Healing
45,006
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tiamat
 
Tiamat
15,030
1,439
399
5,442
10,497
7,711
2,588
1,741
8,566
112,662
0
W
Nu Wa
33,248
10,418
842
10,302
21,337
12,507
5,943
13,860
6,987
149,693
0
L
2,161
347
0
486
7,873
3,111
0
4,807
2,643
45,483
0
L
Bakasura
Do The Ephrum
Bakasura
10,631
6,062
0
4,169
16,773
7,874
0
5,020
11,566
0
90,851
W
7,109
1,561
8,708
7,562
25,343
23,083
2,290
1,885
22,152
31,495
0
L
Cernunnos
GzimDenis_300
Cernunnos
10,747
4,027
299
4,874
22,443
9,339
424
8,723
13,586
0
76,426
W
Bakasura
NITROxZEUS
Bakasura
9,206
6,679
0
7,441
21,285
12,030
505
3,634
17,281
0
146,474
L
Jormungandr
TheRandomNightOw
Jormungandr
22,252
6,147
59
10,736
29,560
20,696
702
18,959
10,501
163,891
0
W
Danzaburou
xXTOX1C WAVEXx
Danzaburou
19,162
11,807
502
3,808
21,028
9,162
8,577
3,293
17,731
0
93,628
L
Nike
13,498
919
272
7,270
36,167
20,775
288
17,150
18,637
0
78,099

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,542
Gold Earned
65,782
767
Minions Killed
782
0
Camps Cleared
0
1,967,727
Distance Traveled
2,278,505
13
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tiamat
14,586
583
204
8
0
471,167
8
W
Nu Wa
13,952
558
219
9
0
413,084
3
L
Scylla
8,842
354
86
3
0
183,400
1
L
Bakasura
11,371
455
172
7
0
479,014
3
W
Yemoja
10,799
432
42
2
0
416,609
2
L
Cernunnos
9,694
388
120
5
0
399,166
1
W
Bakasura
14,586
583
204
8
0
567,139
3
L
Jormungandr
12,080
483
251
10
0
417,419
3
W
Danzaburou
11,859
474
113
5
0
410,506
1
L
Nike
10,555
422
138
6
0
488,728
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role