Player Matchup

Sol
Sol
Agentlols
Sol
Level 146
God Stats
5W - 9L
1,482 SR
Queue Stats
249W - 225L
1,521 Elo+
Party 1
Ares
Ares
CindieLooHou
Ares
Level 122
God Stats
0W - 3L
1,320 SR
Queue Stats
177W - 162L
1,511 Elo+
Party 1
Hun Batz
Hun Batz
Ge-nYT
Hun Batz
Level 27
God Stats
0W - 2L
1,286 SR
Queue Stats
64W - 103L
1,279 Elo+
Solo
Chaac
Chaac
N3t_Zero_0
Chaac
Level 100
God Stats
0W - 1L
1,500 SR
Queue Stats
23W - 28L
1,393 Elo+
Solo
Chang'e
Chang'e
RatholeScraddie3
Chang'e
Level 27
God Stats
0W - 5L
1,212 SR
Queue Stats
90W - 92L
1,437 Elo+
Solo
Team Averages
Level 84
1,360 SR
1,428 Elo+

VS

Team Averages
Level 81
1,422 SR
1,415 Elo+
Artemis
Artemis
 
Artemis
Level 86
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sun Wukong
Sun Wukong
RipPlayMC
Sun Wukong
Level 106
God Stats
1W - 0L
1,500 SR
Queue Stats
86W - 80L
1,441 Elo+
Solo
Chaac
Chaac
TakeshiPepe
Chaac
Level 22
God Stats
1W - 0L
1,500 SR
Queue Stats
55W - 69L
1,425 Elo+
Solo
Chang'e
Chang'e
jakaseem89
Chang'e
Level 148
God Stats
2W - 1L
1,413 SR
Queue Stats
176W - 195L
1,473 Elo+
Solo
Hachiman
Hachiman
xPFGxDESTROYER
Hachiman
Level 42
God Stats
1W - 0L
1,196 SR
Queue Stats
5W - 10L
1,235 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
2 / 4 / 11
11,491
718
25,374
19,110
11,133
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

17
2 / 9 / 10
10,839
677
9,180
30,292
46,282
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Hun Batz
Ge-nYT
Hun Batz
19
5 / 8 / 6
11,582
724
17,812
22,792
14,633
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Chaac
16
2 / 6 / 9
10,600
663
8,406
25,729
43,242
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

19
6 / 6 / 6
11,754
735
18,957
21,042
21,225
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
 
Artemis
20
8 / 2 / 18
12,203
763
24,102
15,409
8,485
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Sun Wukong
RipPlayMC
Sun Wukong
20
9 / 2 / 21
12,354
772
18,741
25,762
19,392
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

19
7 / 5 / 20
11,899
744
17,776
29,237
36,907
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Mace

Mace

+10
Physical Power

Chang'e
jakaseem89
Chang'e
20
6 / 5 / 19
11,946
747
21,185
21,373
15,437
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Hachiman
18
3 / 4 / 20
11,422
714
18,395
14,701
7,355
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

59
Kill Participation
131
17
Kills
33
33
Deaths
18
42
Assists
98
Player
Kills
Deaths
Assists
KDA
W
Artemis
 
Artemis
8
2
18
8.5
L
2
4
11
1.88
L
2
9
10
0.78
L
Hun Batz
Ge-nYT
Hun Batz
5
8
6
1
L
Chaac
2
6
9
1.08
L
6
6
6
1.5
W
Sun Wukong
RipPlayMC
Sun Wukong
9
2
21
9.75
W
7
5
20
3.4
W
Chang'e
jakaseem89
Chang'e
6
5
19
3.1
W
Hachiman
3
4
20
3.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

79,729
Damage
100,199
118,965
Taken
106,482
136,515
Mitigated
87,576
36,425
Healing
56,676
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artemis
 
Artemis
24,102
9,273
3,647
5,110
15,409
8,485
3,250
8,256
7,153
0
43,092
L
25,374
9,081
1,243
8,268
19,110
11,133
3,593
5,473
13,394
52,101
0
L
9,180
976
632
2,116
30,292
46,282
371
3,274
26,645
12,068
0
L
Hun Batz
Ge-nYT
Hun Batz
17,812
1,744
597
4,378
22,792
14,633
642
3,627
18,968
0
31,645
L
Chaac
8,406
554
380
6,340
25,729
43,242
533
3,266
22,213
0
16,966
L
18,957
197
6,411
6,060
21,042
21,225
368
4,154
16,560
40,302
0
W
Sun Wukong
RipPlayMC
Sun Wukong
18,741
3,832
4,037
10,351
25,762
19,392
950
12,608
13,154
0
37,136
W
17,776
3,746
3,004
11,573
29,237
36,907
532
12,125
17,112
0
35,091
W
Chang'e
jakaseem89
Chang'e
21,185
588
9,427
7,790
21,373
15,437
1,372
11,789
9,584
38,004
0
W
Hachiman
18,395
7,744
853
884
14,701
7,355
3,108
8,733
5,968
0
37,079

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,266
Gold Earned
59,824
152
Minions Killed
178
0
Camps Cleared
0
1,320,663
Distance Traveled
1,511,576
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artemis
12,203
763
29
2
0
270,589
0
L
Sol
11,491
718
69
4
0
294,267
0
L
Ares
10,839
677
3
0
0
249,402
0
L
Hun Batz
11,582
724
35
2
0
259,394
0
L
Chaac
10,600
663
7
0
0
261,914
0
L
Chang'e
11,754
735
38
2
0
255,686
1
W
Sun Wukong
12,354
772
40
3
0
350,594
0
W
Chaac
11,899
744
26
2
0
300,705
0
W
Chang'e
11,946
747
33
2
0
315,592
0
W
Hachiman
11,422
714
50
3
0
274,096
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role