Player Matchup

Kukulkan
Kukulkan
Bro thats OP
Kukulkan
Level 160
God Stats
22W - 9L
1,712 SR
Queue Stats
1,422W - 858L
1,581 Elo+
Party 2
Achilles
Achilles
FazzyD34TH
Achilles
Level 21
God Stats
6W - 5L
1,470 SR
Queue Stats
56W - 58L
1,331 Elo+
Party 2
Loki
Loki
KagirinaiRashi
Loki
Level 153
God Stats
441W - 200L
1,615 SR
Queue Stats
560W - 292L
1,601 Elo+
Party 2
Team Averages
Level 111
1,599 SR
1,504 Elo+

VS

Team Averages
Level 58
1,393 SR
1,379 Elo+
Agni
Agni
Diabloking757
Agni
Level 66
God Stats
0W - 2L
1,228 SR
Queue Stats
78W - 87L
1,297 Elo+
Solo
Bellona
Bellona
Jaquavis_Quemis6
Bellona
Level 29
God Stats
1W - 7L
1,181 SR
Queue Stats
103W - 103L
1,401 Elo+
Party 1
Chaac
Chaac
Nozlokin
Chaac
Level 78
God Stats
14W - 5L
1,769 SR
Queue Stats
140W - 145L
1,439 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Bro thats OP
Kukulkan
20
6 / 4 / 5
14,849
782
21,441
12,260
7,664
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Achilles
FazzyD34TH
Achilles
13
0 / 5 / 7
11,082
583
6,476
14,138
13,774
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

20
11 / 7 / 4
16,229
854
22,691
21,158
18,985
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 14 / 6
10,765
567
4,137
23,970
8,537
Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

18
5 / 3 / 7
13,315
701
9,456
19,645
15,091
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Chaac
Nozlokin
Chaac
19
10 / 3 / 6
14,580
767
26,270
26,641
32,252
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
35
17
Kills
16
16
Deaths
20
16
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Kukulkan
Bro thats OP
Kukulkan
6
4
5
2.13
L
1
14
6
0.29
W
Achilles
FazzyD34TH
Achilles
0
5
7
0.7
L
5
3
7
2.83
W
11
7
4
1.86
L
Chaac
Nozlokin
Chaac
10
3
6
4.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,608
Damage
39,863
47,556
Taken
70,256
40,423
Mitigated
55,880
4,401
Healing
19,894
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kukulkan
Bro thats OP
Kukulkan
21,441
421
0
2,051
12,260
7,664
414
319
11,941
70,946
0
L
4,137
470
25
619
23,970
8,537
36
4,822
17,408
17,837
0
W
Achilles
FazzyD34TH
Achilles
6,476
2,256
0
596
14,138
13,774
0
1,613
12,525
0
11,598
L
9,456
2,183
687
5,278
19,645
15,091
1,138
8,356
11,289
0
28,936
W
22,691
7,876
0
1,754
21,158
18,985
1,744
2,834
18,324
0
71,540
L
Chaac
Nozlokin
Chaac
26,270
5,772
775
12,510
26,641
32,252
1,661
8,687
17,954
0
93,088

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,160
Gold Earned
38,660
212
Minions Killed
189
8
Camps Cleared
9
944,129
Distance Traveled
1,009,751
8
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kukulkan
14,849
782
102
5
2
340,069
1
L
Agni
10,765
567
29
2
0
282,571
1
W
Achilles
11,082
583
18
1
1
247,697
1
L
Bellona
13,315
701
34
2
1
353,636
1
W
Loki
16,229
854
92
5
5
356,363
6
L
Chaac
14,580
767
126
7
8
373,544
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role